Player Matchup

Kukulkan
Kukulkan
Meshkot
Kukulkan
Level 12
God Stats
1W - 7L
1,468 SR
Queue Stats
2W - 12L
1,107 Elo+
Party 2
Hun Batz
Hun Batz
Petaaaar
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,233 Elo+
Party 2
Sun Wukong
Sun Wukong
RibertFrist
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,330 Elo+
Party 2
Ishtar
Ishtar
buterysumo
Ishtar
Level 62
God Stats
0W - 1L
1,179 SR
Queue Stats
10W - 19L
1,348 Elo+
Party 2
Ares
Ares
mattyyychan
Ares
Level 14
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 15L
1,161 Elo+
Party 2
Team Averages
Level 24
1,387 SR
1,236 Elo+

VS

Team Averages
Level 71
1,465 SR
1,397 Elo+
Ganesha
Ganesha
CDBowman
Ganesha
Level 49
God Stats
7W - 3L
1,683 SR
Queue Stats
81W - 73L
1,430 Elo+
Solo
Mulan
Mulan
DarkLordCris
Mulan
Level 118
God Stats
2W - 2L
1,447 SR
Queue Stats
36W - 38L
1,429 Elo+
Party 1
Neith
Neith
SxFxlcon
Neith
Level 111
God Stats
28W - 29L
1,411 SR
Queue Stats
446W - 499L
1,385 Elo+
Solo
Olorun
Olorun
aduleke10
Olorun
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,379 Elo+
Party 1
Lancelot
Lancelot
fluffy032153
Lancelot
Level 46
God Stats
6W - 5L
1,285 SR
Queue Stats
115W - 124L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Meshkot
Kukulkan
14
4 / 5 / 2
9,166
482
7,910
10,781
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Petaaaar
Hun Batz
11
0 / 8 / 2
7,044
371
2,687
17,342
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
RibertFrist
Sun Wukong
14
1 / 4 / 0
9,111
480
6,170
17,037
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
buterysumo
Ishtar
16
6 / 2 / 2
9,790
515
20,415
18,742
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 3 / 4
9,080
478
6,693
17,852
21,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CDBowman
Ganesha
14
0 / 2 / 10
9,411
495
7,371
13,008
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
13 / 1 / 2
11,611
611
19,854
15,588
13,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
SxFxlcon
Neith
15
2 / 4 / 5
9,380
494
11,353
11,571
4,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
aduleke10
Olorun
14
2 / 3 / 4
8,762
461
7,818
13,497
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
fluffy032153
Lancelot
15
4 / 4 / 5
9,559
503
11,486
15,359
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
14
Kills
21
22
Deaths
14
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CDBowman
Ganesha
0
2
10
2.5
W
13
1
2
14
L
Kukulkan
Meshkot
Kukulkan
4
5
2
1
L
Hun Batz
Petaaaar
Hun Batz
0
8
2
0.13
L
Sun Wukong
RibertFrist
Sun Wukong
1
4
0
0.25
W
Neith
SxFxlcon
Neith
2
4
5
1.13
W
Olorun
aduleke10
Olorun
2
3
4
1.33
L
Ishtar
buterysumo
Ishtar
6
2
2
3.5
W
Lancelot
fluffy032153
Lancelot
4
4
5
1.63
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
57,882
81,754
Taken
69,023
56,239
Mitigated
50,656
20,794
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CDBowman
Ganesha
7,371
1,213
13
1,887
13,008
17,040
0
3,535
9,375
31,563
8,258
W
19,854
2,659
0
8,608
15,588
13,201
810
1,801
13,188
597
80,427
L
Kukulkan
Meshkot
Kukulkan
7,910
1,257
0
140
10,781
4,540
684
1,944
8,837
67,467
0
L
Hun Batz
Petaaaar
Hun Batz
2,687
376
0
2,802
17,342
7,052
0
2,323
15,019
0
35,100
L
Sun Wukong
RibertFrist
Sun Wukong
6,170
1,493
0
5,513
17,037
14,040
258
2,822
14,215
1,282
62,072
W
Neith
SxFxlcon
Neith
11,353
3,508
0
2,474
11,571
4,963
637
1,734
9,837
0
77,570
W
Olorun
aduleke10
Olorun
7,818
3,780
149
4,928
13,497
7,411
0
3,544
9,902
56,956
6,368
L
Ishtar
buterysumo
Ishtar
20,415
16,218
0
10,509
18,742
8,646
0
3,050
15,692
0
85,427
W
Lancelot
fluffy032153
Lancelot
11,486
1,729
0
3,526
15,359
8,041
0
3,867
11,492
0
66,527
L
6,693
1,188
0
1,830
17,852
21,961
0
3,116
14,736
25,183
4,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,191
Gold Earned
48,723
456
Minions Killed
541
0
Camps Cleared
0
1,748,003
Distance Traveled
1,806,529
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,411
495
17
1
0
409,289
4
W
Mulan
11,611
611
146
8
0
378,817
0
L
Kukulkan
9,166
482
114
6
0
348,836
1
L
Hun Batz
7,044
371
50
3
0
382,063
1
L
Sun Wukong
9,111
480
112
6
0
321,185
0
W
Neith
9,380
494
162
9
0
334,813
1
W
Olorun
8,762
461
101
5
0
305,087
0
L
Ishtar
9,790
515
135
7
0
342,273
6
W
Lancelot
9,559
503
115
6
0
378,523
10
L
Ares
9,080
478
45
2
0
353,646
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role