Player Matchup

Achilles
Achilles
Grandmaster
CIULLO81347
Achilles
Grandmaster
Level 160
God Stats
8W - 6L
1,598 SR
Queue Stats
209W - 99L
3,054 MMR
Party 1
Merlin
Merlin
Masters
Psych96
Merlin
Masters
Level 160
God Stats
2W - 0L
1,519 SR
Queue Stats
107W - 63L
2,676 MMR
Party 1
Osiris
Osiris
Diamond I
SundownV42
Osiris
Diamond I
Level 160
God Stats
1W - 0L
1,603 SR
Queue Stats
227W - 122L
2,787 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 160
1,574 SR
2,839 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 105
1,403 SR
2,595 MMR
Ao Kuang
Ao Kuang
Diamond I
BootaySmasher
Ao Kuang
Diamond I
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 100L
2,771 MMR
Solo
Hercules
Hercules
Diamond I
Daltt
Hercules
Diamond I
Level 97
God Stats
19W - 23L
1,518 SR
Queue Stats
72W - 88L
2,677 MMR
Solo
Scylla
Scylla
Diamond IV
TrinityPride
Scylla
Diamond IV
Level 160
God Stats
0W - 1L
1,191 SR
Queue Stats
83W - 48L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CIULLO81347
Achilles
17
4 / 2 / 4
11,132
742
26,943
24,128
22,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Psych96
Merlin
17
2 / 2 / 8
11,662
777
17,792
9,072
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SundownV42
Osiris
16
4 / 4 / 6
12,191
813
10,779
21,895
22,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Ah Muzen CabAtlasBaba YagaSolGuan Yu

VS

Bans
PersephoneGilgameshBaron SamediHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BootaySmasher
Ao Kuang
16
4 / 2 / 3
10,562
704
15,777
22,848
20,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Daltt
Hercules
15
1 / 5 / 6
9,509
634
9,697
24,867
17,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
18
3 / 3 / 4
11,686
779
16,328
14,983
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
8
8
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BootaySmasher
Ao Kuang
4
2
3
2.75
W
Achilles
CIULLO81347
Achilles
4
2
4
3
L
Hercules
Daltt
Hercules
1
5
6
0.8
W
Merlin
Psych96
Merlin
2
2
8
3
W
Osiris
SundownV42
Osiris
4
4
6
1.75
L
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,514
Damage
41,802
55,095
Taken
62,698
49,443
Mitigated
44,391
19,287
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BootaySmasher
Ao Kuang
15,777
3,464
594
7,147
22,848
20,924
0
4,631
17,545
33,605
0
W
Achilles
CIULLO81347
Achilles
26,943
9,874
0
8,552
24,128
22,864
928
13,715
10,413
0
51,779
L
Hercules
Daltt
Hercules
9,697
3,278
412
7,495
24,867
17,512
0
8,668
15,574
0
17,891
W
Merlin
Psych96
Merlin
17,792
823
0
500
9,072
4,061
1,304
5,582
3,490
68,423
0
W
Osiris
SundownV42
Osiris
10,779
3,379
3,082
7,153
21,895
22,518
580
12,829
9,066
0
29,504
L
Scylla
16,328
1,789
0
3,138
14,983
5,955
0
4,567
9,702
101,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,985
Gold Earned
31,757
197
Minions Killed
224
0
Camps Cleared
0
919,356
Distance Traveled
871,545
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,562
704
40
3
0
290,134
5
W
Achilles
11,132
742
47
3
0
331,901
3
L
Hercules
9,509
634
12
1
0
290,926
4
W
Merlin
11,662
777
113
8
0
285,103
1
W
Osiris
12,191
813
37
2
0
302,352
7
L
Scylla
11,686
779
172
11
0
290,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role