Player Matchup

Bellona
Bellona
AeroSpartacus
Bellona
Level 122
God Stats
3W - 1L
1,559 SR
Queue Stats
29W - 28L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
Arentex
Erlang Shen
Level 66
God Stats
4W - 0L
1,586 SR
Queue Stats
104W - 85L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
Cambodian69
Ah Puch
Level 67
God Stats
89W - 69L
1,499 SR
Queue Stats
325W - 342L
1,433 Elo+
Solo
Rama
Rama
EliteRampage
Rama
Level 18
God Stats
2W - 0L
1,544 SR
Queue Stats
22W - 17L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
ElmoWrld
Sylvanus
Level 28
God Stats
3W - 1L
1,765 SR
Queue Stats
84W - 68L
1,514 Elo+
Party 1
Team Averages
Level 60
1,590 SR
1,493 Elo+

VS

Team Averages
Level 60
1,443 SR
1,439 Elo+
Cthulhu
Cthulhu
Elonna75
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,176 Elo+
Party 2
Set
Set
Gilga0900
Set
Level 69
God Stats
2W - 5L
1,360 SR
Queue Stats
127W - 105L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Hitmanofkhaoz
Zhong Kui
Level 62
God Stats
52W - 68L
1,486 SR
Queue Stats
157W - 203L
1,418 Elo+
Solo
Izanami
Izanami
RXTheJudge
Izanami
Level 115
God Stats
16W - 29L
1,370 SR
Queue Stats
163W - 156L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
ScaryEvilGhost
Gilgamesh
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 35L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
2 / 0 / 4
11,769
535
14,430
14,907
16,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Arentex
Erlang Shen
18
15 / 1 / 7
12,177
554
21,342
19,548
16,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Cambodian69
Ah Puch
19
2 / 3 / 8
11,773
535
16,159
12,078
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
3 / 1 / 5
10,038
456
12,546
16,538
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ElmoWrld
Sylvanus
15
2 / 0 / 9
9,896
450
7,124
17,651
20,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elonna75
Cthulhu
14
0 / 4 / 0
9,235
420
5,863
15,570
17,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 2
9,885
449
8,496
21,056
10,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Hitmanofkhaoz
Zhong Kui
17
4 / 6 / 0
10,699
486
11,893
21,623
16,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
RXTheJudge
Izanami
16
0 / 3 / 0
9,586
436
8,545
14,198
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ScaryEvilGhost
Gilgamesh
16
0 / 4 / 0
9,867
449
10,463
22,449
21,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
24
Kills
5
5
Deaths
24
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
4
4
W
Erlang Shen
Arentex
Erlang Shen
15
1
7
18.5
W
Ah Puch
Cambodian69
Ah Puch
2
3
8
2
W
3
1
5
5.5
W
Sylvanus
ElmoWrld
Sylvanus
2
0
9
6.5
L
Cthulhu
Elonna75
Cthulhu
0
4
0
0
L
1
7
2
0.29
L
Zhong Kui
Hitmanofkhaoz
Zhong Kui
4
6
0
0.67
L
Izanami
RXTheJudge
Izanami
0
3
0
0
L
Gilgamesh
ScaryEvilGhost
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,601
Damage
45,260
80,722
Taken
94,896
65,496
Mitigated
72,247
34,049
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
14,430
7,116
0
6,783
14,907
16,138
1,145
1,320
13,587
0
108,547
W
Erlang Shen
Arentex
Erlang Shen
21,342
12,163
0
6,836
19,548
16,343
1,834
4,504
15,044
0
86,490
W
Ah Puch
Cambodian69
Ah Puch
16,159
1,684
0
3,777
12,078
5,969
408
3,292
8,786
105,325
0
W
12,546
11,340
0
9,410
16,538
7,010
830
6,630
9,908
0
78,714
W
Sylvanus
ElmoWrld
Sylvanus
7,124
2,289
1,311
5,932
17,651
20,036
561
3,633
14,018
28,517
7,442
L
Cthulhu
Elonna75
Cthulhu
5,863
492
83
1,645
15,570
17,478
0
4,902
10,668
31,703
0
L
8,496
4,542
0
1,515
21,056
10,244
0
4,634
16,422
0
92,348
L
Zhong Kui
Hitmanofkhaoz
Zhong Kui
11,893
1,777
0
7,831
21,623
16,903
540
8,670
12,953
79,482
0
L
Izanami
RXTheJudge
Izanami
8,545
6,058
0
2,974
14,198
5,875
0
2,449
11,749
0
106,076
L
Gilgamesh
ScaryEvilGhost
Gilgamesh
10,463
4,072
0
1,422
22,449
21,747
457
2,097
20,352
8,281
69,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
49,272
673
Minions Killed
653
0
Camps Cleared
0
2,041,668
Distance Traveled
1,847,657
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,769
535
210
10
0
405,101
3
W
Erlang Shen
12,177
554
118
5
0
489,858
1
W
Ah Puch
11,773
535
171
8
0
398,706
2
W
Rama
10,038
456
131
6
0
357,962
0
W
Sylvanus
9,896
450
43
2
0
390,041
2
L
Cthulhu
9,235
420
38
2
0
362,885
0
L
Set
9,885
449
139
6
0
395,097
0
L
Zhong Kui
10,699
486
139
6
0
349,918
2
L
Izanami
9,586
436
196
9
0
384,128
5
L
Gilgamesh
9,867
449
141
6
0
355,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role