Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Sleepy Gura
Osiris
Level 98
God Stats
4W - 6L
1,300 SR
Queue Stats
391W - 310L
1,519 Elo+
Party 1
Freya
Freya
Valuability
Freya
Level 28
God Stats
9W - 3L
1,899 SR
Queue Stats
15W - 12L
1,346 Elo+
Party 1
Team Averages
Level 82
1,566 SR
1,455 Elo+

VS

Team Averages
Level 59
1,442 SR
1,298 Elo+
Erlang Shen
Erlang Shen
AvatarMage
Erlang Shen
Level 48
God Stats
8W - 11L
1,451 SR
Queue Stats
75W - 115L
1,214 Elo+
Party 2
Achilles
Achilles
BlatantWaif6316
Achilles
Level 108
God Stats
19W - 16L
1,661 SR
Queue Stats
225W - 272L
1,507 Elo+
Solo
He Bo
He Bo
Cash_MAN7
He Bo
Level 21
God Stats
2W - 6L
1,213 SR
Queue Stats
28W - 53L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 0 / 9
8,912
891
6,303
5,859
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
13
5 / 2 / 12
8,175
818
8,854
10,569
9,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 8
8,883
888
17,566
9,997
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AvatarMage
Erlang Shen
10
0 / 6 / 2
6,440
644
3,718
13,171
6,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
12
2 / 2 / 1
6,844
684
5,549
13,557
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Cash_MAN7
He Bo
10
1 / 10 / 2
6,718
672
5,531
11,127
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
3
3
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
9
9.5
L
Erlang Shen
AvatarMage
Erlang Shen
0
6
2
0.17
L
Achilles
2
2
1
1.25
L
He Bo
Cash_MAN7
He Bo
1
10
2
0.2
W
Osiris
5
2
12
5.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
14,798
26,425
Taken
37,855
19,855
Mitigated
24,221
13,001
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,303
1,559
0
1,719
5,859
5,211
79
1,039
4,749
282
28,806
L
Erlang Shen
AvatarMage
Erlang Shen
3,718
1,928
845
1,882
13,171
6,565
0
4,041
9,130
0
17,151
L
Achilles
5,549
972
0
3,372
13,557
13,255
0
6,454
7,103
0
16,781
L
He Bo
Cash_MAN7
He Bo
5,531
337
0
500
11,127
4,401
0
5,352
5,775
12,939
0
W
Osiris
8,854
3,582
191
3,577
10,569
9,795
170
1,659
8,631
0
22,911
W
17,566
5,688
0
7,514
9,997
4,849
645
2,910
6,745
34,489
4,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
20,002
123
Minions Killed
65
0
Camps Cleared
0
563,288
Distance Traveled
461,001
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,912
891
39
4
0
191,849
0
L
Erlang Shen
6,440
644
18
2
0
174,422
0
L
Achilles
6,844
684
25
3
0
169,484
3
L
He Bo
6,718
672
22
2
0
117,095
0
W
Osiris
8,175
818
35
4
0
194,439
2
W
Freya
8,883
888
49
5
0
177,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role