Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BDButters
Olorun
Level 89
God Stats
1W - 1L
1,287 SR
Queue Stats
306W - 273L
1,500 Elo+
Party 4
Fenrir
Fenrir
Popeondope69518
Fenrir
Level 122
God Stats
24W - 13L
1,572 SR
Queue Stats
256W - 254L
1,466 Elo+
Party 4
Cerberus
Cerberus
TheEndedNate
Cerberus
Level 119
God Stats
6W - 4L
1,380 SR
Queue Stats
153W - 150L
1,441 Elo+
Party 3
Vamana
Vamana
lIlMadnessIl
Vamana
Level 61
God Stats
0W - 2L
1,299 SR
Queue Stats
106W - 113L
1,399 Elo+
Party 3
Team Averages
Level 110
1,408 SR
1,461 Elo+

VS

Team Averages
Level 103
1,577 SR
1,501 Elo+
Pele
Pele
EyeTakeWifi
Pele
Level 122
God Stats
4W - 1L
1,596 SR
Queue Stats
56W - 36L
1,540 Elo+
Party 2
Medusa
Medusa
IllegalHugs92
Medusa
Level 160
God Stats
58W - 59L
1,515 SR
Queue Stats
264W - 287L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KvngSliik
Morgan Le Fay
Level 85
God Stats
31W - 17L
1,732 SR
Queue Stats
252W - 237L
1,501 Elo+
Party 2
Ares
Ares
StaticStats17
Ares
Level 62
God Stats
2W - 1L
1,672 SR
Queue Stats
140W - 143L
1,496 Elo+
Party 1
Vulcan
Vulcan
igotstatistics
Vulcan
Level 87
God Stats
6W - 11L
1,368 SR
Queue Stats
189W - 197L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 4 / 2
9,323
466
10,260
10,756
4,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
BDButters
Olorun
15
1 / 3 / 2
9,403
470
5,198
13,611
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 3 / 2
9,662
483
10,343
16,523
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
TheEndedNate
Cerberus
13
1 / 2 / 3
7,798
390
8,693
18,150
18,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
14
2 / 5 / 0
8,822
441
6,558
22,206
18,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,995
500
11,431
20,656
7,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 1 / 1
11,660
583
11,771
10,741
4,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
KvngSliik
Morgan Le Fay
17
5 / 2 / 2
10,936
547
9,104
11,497
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 3
9,096
455
6,305
14,532
13,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 3 / 2
11,365
568
17,303
12,757
5,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
17
17
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
2
0.25
L
Olorun
BDButters
Olorun
1
3
2
0.67
W
3
1
5
5.5
W
4
1
1
4.5
W
Morgan Le Fay
KvngSliik
Morgan Le Fay
5
2
2
3
L
4
3
2
1.67
W
0
1
3
1.5
L
Cerberus
TheEndedNate
Cerberus
1
2
3
1.25
W
5
3
2
2
L
Vamana
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,052
Damage
55,914
81,246
Taken
70,183
55,651
Mitigated
37,224
21,573
Healing
17,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,260
830
0
500
10,756
4,480
150
4,742
6,014
83,329
0
L
Olorun
BDButters
Olorun
5,198
2,789
378
5,016
13,611
6,350
1,869
774
12,837
68,450
7,217
W
11,431
3,979
0
4,667
20,656
7,974
264
5,489
15,121
0
88,818
W
11,771
4,450
0
1,646
10,741
4,835
0
2,650
8,091
0
123,490
W
Morgan Le Fay
KvngSliik
Morgan Le Fay
9,104
1,225
100
3,431
11,497
5,226
224
6,484
4,869
94,631
0
L
10,343
2,258
0
6,693
16,523
7,677
0
4,523
12,000
0
65,997
W
6,305
383
0
3,036
14,532
13,595
88
8,031
6,309
26,554
0
L
Cerberus
TheEndedNate
Cerberus
8,693
557
0
2,464
18,150
18,688
0
9,371
8,779
36,441
2,423
W
17,303
6,509
0
5,013
12,757
5,594
1,056
730
12,027
92,282
0
L
Vamana
6,558
2,960
0
6,522
22,206
18,456
33
13,302
8,904
0
53,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
53,052
556
Minions Killed
618
0
Camps Cleared
0
1,819,210
Distance Traveled
1,939,502
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,323
466
164
8
0
337,515
9
L
Olorun
9,403
470
129
6
0
334,660
2
W
Pele
9,995
500
114
6
0
419,810
3
W
Medusa
11,660
583
173
9
0
380,093
6
W
Morgan Le Fay
10,936
547
154
8
0
386,997
7
L
Fenrir
9,662
483
105
5
0
416,618
0
W
Ares
9,096
455
40
2
0
372,623
1
L
Cerberus
7,798
390
64
3
0
375,007
5
W
Vulcan
11,365
568
137
7
0
379,979
1
L
Vamana
8,822
441
94
5
0
355,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role