Player Matchup

Fenrir
Fenrir
BrwnManBrwn
Fenrir
Level 68
God Stats
1W - 4L
1,348 SR
Queue Stats
39W - 34L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
CesarPC18
Kukulkan
Level 106
God Stats
16W - 11L
1,594 SR
Queue Stats
222W - 220L
1,505 Elo+
Solo
Chiron
Chiron
HuHuyaHuyawhooo
Chiron
Level 65
God Stats
0W - 1L
1,230 SR
Queue Stats
210W - 239L
1,500 Elo+
Party 3
Athena
Athena
ImgunnaBUST
Athena
Level 147
God Stats
3W - 6L
1,318 SR
Queue Stats
231W - 238L
1,478 Elo+
Party 3
Bellona
Bellona
TheHalfJewishlad
Bellona
Level 78
God Stats
2W - 6L
1,644 SR
Queue Stats
103W - 108L
1,508 Elo+
Party 2
Team Averages
Level 93
1,427 SR
1,509 Elo+

VS

Team Averages
Level 130
1,498 SR
1,484 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Hayssss
Apollo
Level 156
God Stats
11W - 7L
1,584 SR
Queue Stats
298W - 293L
1,471 Elo+
Solo
Loki
Loki
Omaler2
Loki
Level 102
God Stats
2W - 1L
1,312 SR
Queue Stats
57W - 53L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Vitaliteaa
Kukulkan
Level 123
God Stats
6W - 5L
1,595 SR
Queue Stats
132W - 118L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 4 / 8
9,203
484
9,418
19,618
12,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
CesarPC18
Kukulkan
16
7 / 3 / 4
9,870
519
18,158
10,509
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 0
9,650
508
6,044
15,142
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
13
1 / 5 / 8
8,432
444
6,936
19,825
22,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 2 / 5
8,942
471
12,958
21,089
22,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 5 / 4
10,586
557
13,301
17,403
17,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Cerberus
 
Cerberus
13
2 / 4 / 7
9,167
482
8,547
22,427
26,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Hayssss
Apollo
19
9 / 0 / 1
11,852
624
17,253
14,400
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Omaler2
Loki
15
1 / 6 / 6
8,805
463
5,943
15,202
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Vitaliteaa
Kukulkan
16
3 / 4 / 5
9,881
520
14,342
10,402
5,494
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
19
Kills
18
18
Deaths
19
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
5
4
1
W
Cerberus
 
Cerberus
2
4
7
1.38
L
Fenrir
5
4
8
2.25
L
Kukulkan
CesarPC18
Kukulkan
7
3
4
3
W
Apollo
Hayssss
Apollo
9
0
1
9.5
L
1
4
0
0.25
L
Athena
1
5
8
1
W
Loki
Omaler2
Loki
1
6
6
0.67
L
5
2
5
3.75
W
Kukulkan
Vitaliteaa
Kukulkan
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,514
Damage
59,386
86,183
Taken
79,834
68,556
Mitigated
62,634
18,354
Healing
28,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,301
3,244
0
8,417
17,403
17,800
1,169
2,192
15,211
69,122
12,149
W
Cerberus
 
Cerberus
8,547
1,417
0
4,312
22,427
26,249
0
8,169
14,258
38,029
2,114
L
Fenrir
9,418
2,816
0
2,041
19,618
12,510
0
7,778
11,840
0
69,547
L
Kukulkan
CesarPC18
Kukulkan
18,158
2,248
0
1,765
10,509
5,113
0
5,140
5,369
88,663
0
W
Apollo
Hayssss
Apollo
17,253
11,722
0
11,364
14,400
6,839
1,711
3,185
11,215
0
109,895
L
6,044
2,724
932
4,116
15,142
5,815
0
1,255
13,871
0
91,629
L
Athena
6,936
2,036
529
3,110
19,825
22,526
36
8,618
11,207
29,616
0
W
Loki
Omaler2
Loki
5,943
1,074
0
3,616
15,202
6,252
685
6,170
9,032
0
63,778
L
12,958
4,577
0
5,861
21,089
22,592
0
11,903
9,186
747
51,325
W
Kukulkan
Vitaliteaa
Kukulkan
14,342
1,231
0
959
10,402
5,494
214
5,642
4,760
85,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
50,291
509
Minions Killed
639
0
Camps Cleared
0
1,782,981
Distance Traveled
1,780,824
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,586
557
133
7
0
299,345
4
W
Cerberus
9,167
482
90
5
0
371,835
6
L
Fenrir
9,203
484
106
6
0
389,315
6
L
Kukulkan
9,870
519
142
7
0
350,987
5
W
Apollo
11,852
624
175
9
0
361,567
4
L
Chiron
9,650
508
163
9
0
318,123
2
L
Athena
8,432
444
27
1
0
374,364
3
W
Loki
8,805
463
100
5
0
408,891
4
L
Bellona
8,942
471
71
4
0
350,192
6
W
Kukulkan
9,881
520
141
7
0
339,186
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role