Player Matchup

Vamana
Vamana
LCP1720
Vamana
Level 160
God Stats
4W - 7L
1,390 SR
Queue Stats
446W - 470L
1,523 Elo+
Solo
Apollo
Apollo
SarcastSnow
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TheGreatOMighty
Kuzenbo
Level 105
God Stats
5W - 5L
1,470 SR
Queue Stats
300W - 271L
1,525 Elo+
Solo
Chang'e
Chang'e
pip4ek911
Chang'e
Level 24
God Stats
2W - 2L
1,689 SR
Queue Stats
124W - 132L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
uHKorHuTo
Hou Yi
Level 142
God Stats
2W - 5L
1,277 SR
Queue Stats
235W - 252L
1,410 Elo+
Party 2
Team Averages
Level 92
1,465 SR
1,473 Elo+

VS

Team Averages
Level 100
1,376 SR
1,511 Elo+
Persephone
Persephone
Anaftasiy
Persephone
Level 85
God Stats
11W - 6L
1,470 SR
Queue Stats
123W - 143L
1,384 Elo+
Party 1
Pele
Pele
CheekyBoi
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,576 Elo+
Solo
Raijin
Raijin
CoinMaker
Raijin
Level 140
God Stats
1W - 2L
1,169 SR
Queue Stats
53W - 46L
1,488 Elo+
Solo
Guan Yu
Guan Yu
KettleAndCactus
Guan Yu
Level 88
God Stats
1W - 3L
1,239 SR
Queue Stats
108W - 118L
1,406 Elo+
Party 1
Mulan
Mulan
dorzad
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LCP1720
Vamana
20
7 / 7 / 17
12,871
757
26,119
36,876
40,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
16
1 / 12 / 15
10,802
635
8,006
24,480
19,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 3 / 13
13,728
808
22,532
30,600
49,327
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
pip4ek911
Chang'e
15
3 / 7 / 14
10,372
610
10,309
26,059
9,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
uHKorHuTo
Hou Yi
19
9 / 6 / 11
12,517
736
20,696
21,814
10,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anaftasiy
Persephone
20
5 / 1 / 19
13,132
772
28,484
8,103
4,518
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
20
25 / 8 / 6
15,923
937
43,228
30,121
17,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
CoinMaker
Raijin
20
3 / 4 / 21
12,747
750
29,989
20,090
10,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
1 / 5 / 21
11,495
676
10,490
24,345
29,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mulan
dorzad
Mulan
15
1 / 8 / 9
10,248
603
13,969
25,123
22,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
111
26
Kills
35
35
Deaths
26
70
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Persephone
Anaftasiy
Persephone
5
1
19
14.5
W
Pele
25
8
6
3.5
W
Raijin
CoinMaker
Raijin
3
4
21
3.38
W
1
5
21
2.3
L
Vamana
LCP1720
Vamana
7
7
17
2.21
L
Apollo
1
12
15
0.71
L
6
3
13
4.17
W
Mulan
dorzad
Mulan
1
8
9
0.69
L
Chang'e
pip4ek911
Chang'e
3
7
14
1.43
L
Hou Yi
uHKorHuTo
Hou Yi
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,662
Damage
126,160
139,829
Taken
107,782
128,928
Mitigated
84,549
52,973
Healing
48,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Anaftasiy
Persephone
28,484
1,196
833
1,401
8,103
4,518
2,321
1,664
6,438
66,980
0
W
Pele
43,228
7,908
1,958
11,177
30,121
17,284
2,497
7,934
22,187
0
71,332
W
Raijin
CoinMaker
Raijin
29,989
2,269
4,532
5,384
20,090
10,697
1,406
5,665
14,425
59,571
0
W
10,490
2,531
8,686
7,552
24,345
29,722
2,045
7,843
16,502
0
14,365
L
Vamana
LCP1720
Vamana
26,119
13,681
2,668
11,602
36,876
40,068
2,817
15,683
21,193
0
50,947
L
Apollo
8,006
3,051
0
508
24,480
19,030
768
9,315
15,165
0
18,354
L
22,532
6,745
3,771
8,497
30,600
49,327
482
14,177
16,423
39,958
0
W
Mulan
dorzad
Mulan
13,969
1,588
1,092
5,599
25,123
22,328
1,235
9,735
15,388
0
25,466
L
Chang'e
pip4ek911
Chang'e
10,309
1,521
12,966
7,999
26,059
9,780
1,616
11,208
14,851
17,019
0
L
Hou Yi
uHKorHuTo
Hou Yi
20,696
11,040
2,818
2,144
21,814
10,723
1,849
8,090
13,724
0
38,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,290
Gold Earned
63,545
168
Minions Killed
211
0
Camps Cleared
0
1,466,107
Distance Traveled
1,494,337
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,132
772
79
5
0
315,518
0
W
Pele
15,923
937
53
3
0
261,309
0
W
Raijin
12,747
750
62
4
0
275,390
2
W
Guan Yu
11,495
676
5
0
0
347,515
0
L
Vamana
12,871
757
37
2
0
275,845
4
L
Apollo
10,802
635
21
1
0
279,417
10
L
Kuzenbo
13,728
808
36
2
0
348,888
1
W
Mulan
10,248
603
12
1
0
294,605
1
L
Chang'e
10,372
610
24
1
0
276,139
0
L
Hou Yi
12,517
736
50
3
0
285,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role