Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GumboMuncher69
King Arthur
Level 27
God Stats
1W - 2L
1,512 SR
Queue Stats
140W - 44L
1,706 Elo+
Party 1
Cliodhna
Cliodhna
Mr_Legendary92
Cliodhna
Level 134
God Stats
1W - 1L
1,330 SR
Queue Stats
69W - 63L
1,584 Elo+
Party 1
Fenrir
Fenrir
erthia
Fenrir
Level 160
God Stats
7W - 6L
1,702 SR
Queue Stats
655W - 362L
1,738 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
stonerboy07
Morgan Le Fay
Level 129
God Stats
14W - 10L
1,610 SR
Queue Stats
776W - 709L
1,536 Elo+
Party 1
Team Averages
Level 122
1,531 SR
1,613 Elo+

VS

Team Averages
Level 98
1,585 SR
1,419 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Dumb Jelly
Mulan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,168 Elo+
Party 2
Zhong Kui
Zhong Kui
FrostHeart5
Zhong Kui
Level 135
God Stats
7W - 5L
1,662 SR
Queue Stats
46W - 56L
1,499 Elo+
Solo
Hun Batz
Hun Batz
The Snag God
Hun Batz
Level 66
God Stats
4W - 2L
1,717 SR
Queue Stats
54W - 67L
1,476 Elo+
Party 2
Athena
Athena
the_shadow_97crf
Athena
Level 142
God Stats
10W - 12L
1,546 SR
Queue Stats
349W - 331L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 4
9,060
647
8,583
7,198
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
GumboMuncher69
King Arthur
13
5 / 1 / 11
8,642
617
10,302
13,007
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
15
6 / 2 / 2
9,265
662
12,752
16,493
10,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
erthia
Fenrir
15
7 / 1 / 4
8,979
641
9,571
12,246
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
stonerboy07
Morgan Le Fay
14
6 / 1 / 9
9,024
645
12,384
7,204
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 5 / 0
6,609
472
2,887
12,658
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
13
1 / 5 / 2
7,787
556
12,799
16,602
14,134
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
FrostHeart5
Zhong Kui
11
1 / 6 / 1
6,771
484
6,229
13,286
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
The Snag God
Hun Batz
12
2 / 5 / 1
7,095
507
4,928
13,710
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 7 / 3
5,723
409
5,644
15,422
15,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
28
Kills
5
5
Deaths
28
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
L
Ullr
 
Ullr
0
5
0
0
L
Mulan
1
5
2
0.4
L
Zhong Kui
FrostHeart5
Zhong Kui
1
6
1
0.25
W
King Arthur
GumboMuncher69
King Arthur
5
1
11
10.5
W
Cliodhna
6
2
2
3.5
L
Hun Batz
The Snag God
Hun Batz
2
5
1
0.5
W
Fenrir
erthia
Fenrir
7
1
4
9
W
Morgan Le Fay
stonerboy07
Morgan Le Fay
6
1
9
10.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,592
Damage
32,487
56,148
Taken
71,678
34,881
Mitigated
46,373
24,495
Healing
15,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,583
3,560
0
5,683
7,198
3,118
558
1,668
5,530
0
75,141
L
Ullr
 
Ullr
2,887
1,574
157
3,029
12,658
3,984
0
0
12,658
0
44,312
L
Mulan
12,799
2,724
0
3,794
16,602
14,134
0
524
16,030
0
67,010
L
Zhong Kui
FrostHeart5
Zhong Kui
6,229
617
0
1,826
13,286
7,531
208
4,203
8,733
42,312
0
W
King Arthur
GumboMuncher69
King Arthur
10,302
2,140
0
3,962
13,007
11,999
0
4,221
8,786
0
33,042
W
Cliodhna
12,752
3,202
0
7,116
16,493
10,677
0
607
15,886
0
65,041
L
Hun Batz
The Snag God
Hun Batz
4,928
1,508
0
3,801
13,710
5,505
0
2,864
10,697
0
45,589
W
Fenrir
erthia
Fenrir
9,571
2,338
0
5,796
12,246
5,573
0
2,467
9,779
0
71,683
W
Morgan Le Fay
stonerboy07
Morgan Le Fay
12,384
921
0
1,938
7,204
3,514
561
3,274
3,930
55,845
0
L
5,644
1,375
247
2,593
15,422
15,219
27
4,004
11,176
25,074
172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
33,985
482
Minions Killed
404
0
Camps Cleared
0
1,451,820
Distance Traveled
1,325,572
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,060
647
116
8
0
252,687
7
L
Ullr
6,609
472
88
6
0
252,117
2
L
Mulan
7,787
556
124
9
0
255,115
1
L
Zhong Kui
6,771
484
85
6
0
234,990
4
W
King Arthur
8,642
617
37
3
0
293,667
3
W
Cliodhna
9,265
662
117
8
0
271,759
2
L
Hun Batz
7,095
507
80
6
0
298,935
2
W
Fenrir
8,979
641
98
7
0
330,673
3
W
Morgan Le Fay
9,024
645
114
8
0
303,034
4
L
Athena
5,723
409
27
2
0
284,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role