Player Matchup

Nox
Nox
Agustinguss03
Nox
Level 27
God Stats
16W - 16L
1,449 SR
Queue Stats
86W - 88L
1,420 Elo+
Party 2
Erlang Shen
Erlang Shen
JhonnatanWG
Erlang Shen
Level 129
God Stats
34W - 33L
1,551 SR
Queue Stats
352W - 328L
1,455 Elo+
Solo
Thor
Thor
Luch01408Fer
Thor
Level 68
God Stats
3W - 3L
1,560 SR
Queue Stats
246W - 242L
1,533 Elo+
Party 2
Kumbhakarna
Kumbhakarna
The_Zavkas
Kumbhakarna
Level 6
God Stats
1W - 4L
1,261 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 2
Skadi
Skadi
anginho_afm
Skadi
Level 121
God Stats
17W - 7L
1,663 SR
Queue Stats
477W - 485L
1,415 Elo+
Solo
Team Averages
Level 70
1,497 SR
1,438 Elo+

VS

Team Averages
Level 92
1,427 SR
1,448 Elo+
Jormungandr
Jormungandr
Molotov0236
Jormungandr
Level 64
God Stats
5W - 6L
1,479 SR
Queue Stats
66W - 100L
1,399 Elo+
Party 3
Zhong Kui
Zhong Kui
Otaviovld
Zhong Kui
Level 148
God Stats
1W - 2L
1,465 SR
Queue Stats
72W - 66L
1,530 Elo+
Party 1
Ishtar
Ishtar
PBT455
Ishtar
Level 49
God Stats
1W - 10L
1,184 SR
Queue Stats
50W - 87L
1,342 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tingallardo
Tsukuyomi
Level 66
God Stats
14W - 22L
1,401 SR
Queue Stats
100W - 131L
1,420 Elo+
Party 3
Gilgamesh
Gilgamesh
xXxAmaralxXx
Gilgamesh
Level 134
God Stats
1W - 1L
1,604 SR
Queue Stats
54W - 42L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 4
9,746
541
11,984
10,088
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
JhonnatanWG
Erlang Shen
12
2 / 8 / 1
7,922
440
4,709
18,209
9,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 8 / 5
8,120
451
10,562
18,642
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
The_Zavkas
Kumbhakarna
10
0 / 2 / 1
6,978
388
1,171
11,029
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 2
7,300
406
6,078
12,873
5,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Molotov0236
Jormungandr
14
5 / 1 / 7
9,398
522
6,777
13,462
14,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Otaviovld
Zhong Kui
17
1 / 2 / 8
10,380
577
7,488
9,209
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
PBT455
Ishtar
14
2 / 1 / 4
9,097
505
7,918
9,329
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Tingallardo
Tsukuyomi
14
6 / 4 / 8
9,764
542
10,465
14,161
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
xXxAmaralxXx
Gilgamesh
16
12 / 3 / 2
11,213
623
15,722
14,066
9,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
26
27
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
Erlang Shen
JhonnatanWG
Erlang Shen
2
8
1
0.31
L
3
8
5
0.69
W
Jormungandr
Molotov0236
Jormungandr
5
1
7
8.5
W
Zhong Kui
Otaviovld
Zhong Kui
1
2
8
2.5
W
Ishtar
PBT455
Ishtar
2
1
4
4
L
Kumbhakarna
The_Zavkas
Kumbhakarna
0
2
1
0.25
W
Tsukuyomi
Tingallardo
Tsukuyomi
6
4
8
2.5
L
1
5
2
0.4
W
Gilgamesh
xXxAmaralxXx
Gilgamesh
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,504
Damage
48,370
70,841
Taken
60,227
35,785
Mitigated
40,951
11,609
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,984
1,381
209
1,269
10,088
4,789
0
2,401
7,687
63,846
0
L
Erlang Shen
JhonnatanWG
Erlang Shen
4,709
2,652
145
4,189
18,209
9,195
438
3,044
15,165
0
49,468
L
10,562
2,451
0
4,166
18,642
8,310
0
4,499
14,143
0
59,718
W
Jormungandr
Molotov0236
Jormungandr
6,777
2,546
618
2,164
13,462
14,784
72
3,204
10,258
48,519
0
W
Zhong Kui
Otaviovld
Zhong Kui
7,488
656
0
3,709
9,209
6,845
840
3,943
5,266
82,807
0
W
Ishtar
PBT455
Ishtar
7,918
4,604
0
3,913
9,329
4,072
3,023
1,242
8,087
0
54,907
L
Kumbhakarna
The_Zavkas
Kumbhakarna
1,171
17
0
1,185
11,029
8,385
0
2,459
8,570
12,914
0
W
Tsukuyomi
Tingallardo
Tsukuyomi
10,465
3,455
0
4,834
14,161
5,751
521
2,240
11,921
0
62,328
L
6,078
2,550
0
446
12,873
5,106
621
1,862
11,011
0
55,143
W
Gilgamesh
xXxAmaralxXx
Gilgamesh
15,722
5,639
0
2,350
14,066
9,499
538
3,953
10,113
0
63,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
49,852
383
Minions Killed
478
0
Camps Cleared
0
1,527,440
Distance Traveled
1,755,315
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,746
541
121
7
0
294,388
4
L
Erlang Shen
7,922
440
66
4
0
261,749
3
L
Thor
8,120
451
91
5
0
321,866
2
W
Jormungandr
9,398
522
56
3
0
356,447
1
W
Zhong Kui
10,380
577
146
8
0
339,279
0
W
Ishtar
9,097
505
82
5
0
325,802
4
L
Kumbhakarna
6,978
388
19
1
0
394,620
3
W
Tsukuyomi
9,764
542
96
5
0
397,947
13
L
Skadi
7,300
406
86
5
0
254,817
3
W
Gilgamesh
11,213
623
98
5
0
335,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role