Player Matchup

Guan Yu
Guan Yu
BRINFIRE
Guan Yu
Level 116
God Stats
22W - 26L
1,463 SR
Queue Stats
334W - 392L
1,499 Elo+
Party 4
Chiron
Chiron
URxxxNEXTxx
Chiron
Level 128
God Stats
6W - 7L
1,453 SR
Queue Stats
90W - 100L
1,521 Elo+
Solo
Skadi
Skadi
fredogodofredoxo
Skadi
Level 149
God Stats
0W - 2L
1,326 SR
Queue Stats
94W - 75L
1,564 Elo+
Party 3
Bacchus
Bacchus
olivefizzgig
Bacchus
Level 85
God Stats
32W - 25L
1,556 SR
Queue Stats
260W - 331L
1,451 Elo+
Party 4
Ra
Ra
poison_73
Ra
Level 129
God Stats
14W - 11L
1,605 SR
Queue Stats
187W - 140L
1,621 Elo+
Party 3
Team Averages
Level 121
1,481 SR
1,531 Elo+

VS

Team Averages
Level 137
1,429 SR
1,494 Elo+
Cerberus
Cerberus
Angry_Avocadoo
Cerberus
Level 158
God Stats
6W - 3L
1,619 SR
Queue Stats
207W - 188L
1,519 Elo+
Party 1
Neith
Neith
ShogunOfPain
Neith
Level 160
God Stats
3W - 3L
1,663 SR
Queue Stats
306W - 303L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
SmoothTypeGuy
Ao Kuang
Level 108
God Stats
3W - 5L
1,296 SR
Queue Stats
267W - 288L
1,446 Elo+
Solo
Nu Wa
Nu Wa
x502x BloodbErd
Nu Wa
Level 155
God Stats
11W - 13L
1,404 SR
Queue Stats
223W - 231L
1,493 Elo+
Party 2
Serqet
Serqet
xCheerfuI
Serqet
Level 105
God Stats
8W - 20L
1,161 SR
Queue Stats
224W - 221L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRINFIRE
Guan Yu
20
6 / 5 / 15
16,276
1,017
27,977
41,660
47,760
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
20
6 / 6 / 13
17,302
1,081
31,111
26,984
9,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 9 / 15
17,429
1,089
36,351
30,621
9,927
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
olivefizzgig
Bacchus
20
3 / 4 / 15
17,143
1,071
15,261
30,616
42,998
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 9 / 16
16,164
1,010
16,067
25,994
9,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 1 / 22
16,275
1,017
22,742
25,288
34,037
20
6 / 0 / 15
17,116
1,070
28,825
18,087
11,061
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
SmoothTypeGuy
Ao Kuang
20
10 / 13 / 12
17,089
1,068
32,397
43,699
20,437
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 7 / 15
16,978
1,061
39,199
21,900
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
xCheerfuI
Serqet
20
7 / 6 / 17
16,908
1,057
24,585
24,015
14,880

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
114
27
Kills
33
33
Deaths
27
74
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
22
14
L
Guan Yu
BRINFIRE
Guan Yu
6
5
15
2.7
W
6
0
15
13.5
W
Ao Kuang
SmoothTypeGuy
Ao Kuang
10
13
12
1.23
L
Chiron
6
6
13
2.08
L
8
9
15
1.72
L
Bacchus
olivefizzgig
Bacchus
3
4
15
2.63
L
4
9
16
1.33
W
7
7
15
2.07
W
Serqet
xCheerfuI
Serqet
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,767
Damage
147,748
155,875
Taken
132,989
120,227
Mitigated
88,747
47,322
Healing
23,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
22,742
639
0
5,212
25,288
34,037
0
6,468
18,820
44,157
0
L
Guan Yu
BRINFIRE
Guan Yu
27,977
2,451
6,888
11,762
41,660
47,760
0
26,121
14,309
0
48,081
W
28,825
11,617
0
4,843
18,087
11,061
0
2,418
15,669
0
90,780
W
Ao Kuang
SmoothTypeGuy
Ao Kuang
32,397
11,260
0
12,620
43,699
20,437
0
10,367
33,332
46,182
0
L
Chiron
31,111
12,492
1,650
5,869
26,984
9,737
0
14,763
10,716
0
102,095
L
36,351
20,420
0
3,050
30,621
9,927
0
16,076
14,118
0
91,160
L
Bacchus
olivefizzgig
Bacchus
15,261
2,097
432
6,408
30,616
42,998
0
17,658
11,879
25,683
0
L
16,067
1,295
6,611
4,652
25,994
9,805
0
17,647
7,709
47,186
0
W
39,199
10,844
448
806
21,900
8,332
0
6,099
15,801
72,479
0
W
Serqet
xCheerfuI
Serqet
24,585
5,673
0
0
24,015
14,880
0
5,976
18,039
0
40,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,314
Gold Earned
84,366
392
Minions Killed
358
9
Camps Cleared
13
1,576,000
Distance Traveled
1,441,178
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,275
1,017
57
4
0
305,362
0
L
Guan Yu
16,276
1,017
18
1
0
353,966
1
W
Neith
17,116
1,070
139
9
5
279,892
4
W
Ao Kuang
17,089
1,068
26
2
4
265,346
0
L
Chiron
17,302
1,081
130
8
3
314,115
3
L
Skadi
17,429
1,089
134
8
3
282,595
1
L
Bacchus
17,143
1,071
13
1
1
322,889
0
L
Ra
16,164
1,010
97
6
2
302,435
1
W
Nu Wa
16,978
1,061
88
6
2
262,161
1
W
Serqet
16,908
1,057
48
3
2
328,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role