Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Big Whisky 85
Athena
Level 90
God Stats
10W - 5L
1,701 SR
Queue Stats
208W - 171L
1,471 Elo+
Party 1
Hercules
Hercules
DocFeelgood80
Hercules
Level 107
God Stats
4W - 9L
1,366 SR
Queue Stats
173W - 170L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
aznwitabigname
Heimdallr
Level 102
God Stats
4W - 6L
1,440 SR
Queue Stats
116W - 102L
1,392 Elo+
Party 1
Bakasura
Bakasura
freemoosen
Bakasura
Level 100
God Stats
4W - 3L
1,447 SR
Queue Stats
152W - 136L
1,385 Elo+
Party 1
Team Averages
Level 97
1,491 SR
1,435 Elo+

VS

Team Averages
Level 114
1,333 SR
1,375 Elo+
Ares
Ares
BlakeRVVBY
Ares
Level 152
God Stats
1W - 1L
1,377 SR
Queue Stats
33W - 48L
1,341 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Captain Collin6
Tsukuyomi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 76L
1,306 Elo+
Solo
Raijin
Raijin
OG-Grav
Raijin
Level 127
God Stats
6W - 11L
1,320 SR
Queue Stats
360W - 377L
1,434 Elo+
Party 3
Kukulkan
Kukulkan
RubyRVVBY
Kukulkan
Level 86
God Stats
1W - 2L
1,159 SR
Queue Stats
20W - 34L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
illustratum
Danzaburou
Level 157
God Stats
3W - 6L
1,308 SR
Queue Stats
495W - 520L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 3 / 8
8,818
735
10,379
24,534
26,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 5 / 3
8,767
731
10,334
12,275
9,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
DocFeelgood80
Hercules
15
5 / 6 / 4
9,336
778
14,264
17,736
12,876
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
aznwitabigname
Heimdallr
15
1 / 5 / 4
8,564
714
9,802
13,078
7,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
freemoosen
Bakasura
14
1 / 4 / 4
8,226
686
6,323
12,711
8,215
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 16
10,246
854
8,274
15,231
18,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Captain Collin6
Tsukuyomi
15
3 / 4 / 13
8,745
729
13,344
14,959
8,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
OG-Grav
Raijin
17
7 / 2 / 13
9,528
794
15,808
11,282
6,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RubyRVVBY
Kukulkan
18
2 / 1 / 13
9,702
809
11,450
8,559
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
illustratum
Danzaburou
16
6 / 4 / 13
9,738
812
25,131
11,798
5,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
11
Kills
23
23
Deaths
12
23
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
8
1.33
L
4
5
3
1.1
W
5
1
16
13
W
Tsukuyomi
Captain Collin6
Tsukuyomi
3
4
13
2.38
L
Hercules
DocFeelgood80
Hercules
5
6
4
1.17
W
Raijin
OG-Grav
Raijin
7
2
13
6.75
W
Kukulkan
RubyRVVBY
Kukulkan
2
1
13
8.5
L
Heimdallr
aznwitabigname
Heimdallr
1
5
4
0.6
L
Bakasura
freemoosen
Bakasura
1
4
4
0.75
W
Danzaburou
illustratum
Danzaburou
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,102
Damage
74,007
80,334
Taken
61,829
64,374
Mitigated
43,911
26,905
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,379
388
1,641
9,684
24,534
26,524
0
10,806
13,301
15,350
0
L
10,334
1,120
1,199
55
12,275
9,541
0
4,399
7,796
15,127
0
W
8,274
714
916
3,992
15,231
18,854
140
6,016
8,905
12,159
0
W
Tsukuyomi
Captain Collin6
Tsukuyomi
13,344
3,261
1,436
3,746
14,959
8,045
0
6,768
8,111
0
23,113
L
Hercules
DocFeelgood80
Hercules
14,264
4,191
812
4,267
17,736
12,876
0
7,526
10,150
0
25,673
W
Raijin
OG-Grav
Raijin
15,808
3,379
1,863
2,201
11,282
6,420
204
2,474
8,753
27,250
0
W
Kukulkan
RubyRVVBY
Kukulkan
11,450
866
989
2,537
8,559
4,676
490
1,635
5,989
30,314
0
L
Heimdallr
aznwitabigname
Heimdallr
9,802
3,541
1,730
1,571
13,078
7,218
0
7,123
5,841
0
30,755
L
Bakasura
freemoosen
Bakasura
6,323
3,804
1,710
4,236
12,711
8,215
0
4,775
7,714
0
8,897
W
Danzaburou
illustratum
Danzaburou
25,131
12,854
262
2,177
11,798
5,916
296
3,820
7,556
0
38,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,711
Gold Earned
47,959
124
Minions Killed
142
0
Camps Cleared
0
1,114,312
Distance Traveled
1,225,639
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,818
735
10
1
0
245,738
0
L
Athena
8,767
731
13
1
0
211,550
0
W
Ares
10,246
854
6
1
0
246,406
0
W
Tsukuyomi
8,745
729
23
2
0
289,561
0
L
Hercules
9,336
778
24
2
0
207,732
0
W
Raijin
9,528
794
34
3
0
210,499
0
W
Kukulkan
9,702
809
50
4
0
254,143
0
L
Heimdallr
8,564
714
54
5
0
203,591
0
L
Bakasura
8,226
686
23
2
0
245,701
1
W
Danzaburou
9,738
812
29
2
0
225,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role