Player Matchup

Rama
Rama
CastorTroy14
Rama
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 57L
1,590 Elo+
Solo
Nu Wa
Nu Wa
Cynicrow
Nu Wa
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,706 Elo+
Solo
The Morrigan
The Morrigan
Hunterxlnt
The Morrigan
Level 157
God Stats
5W - 6L
1,545 SR
Queue Stats
354W - 383L
1,508 Elo+
Solo
Terra
Terra
Thebobsquash
Terra
Level 107
God Stats
1W - 3L
1,407 SR
Queue Stats
192W - 206L
1,530 Elo+
Solo
Ullr
Ullr
seanster1997
Ullr
Level 149
God Stats
0W - 1L
1,262 SR
Queue Stats
60W - 65L
1,502 Elo+
Solo
Team Averages
Level 131
1,443 SR
1,567 Elo+

VS

Team Averages
Level 142
1,636 SR
1,589 Elo+
Xbalanque
Xbalanque
Houseer
Xbalanque
Level 125
God Stats
2W - 2L
1,714 SR
Queue Stats
45W - 43L
1,572 Elo+
Solo
Vulcan
Vulcan
RoYαL
Vulcan
Level 148
God Stats
1W - 0L
1,582 SR
Queue Stats
21W - 17L
1,635 Elo+
Party 1
Xing Tian
Xing Tian
XArbiter999X
Xing Tian
Level 160
God Stats
3W - 3L
1,485 SR
Queue Stats
687W - 583L
1,684 Elo+
Party 1
Sylvanus
Sylvanus
pispirispero
Sylvanus
Level 156
God Stats
4W - 1L
1,633 SR
Queue Stats
265W - 307L
1,514 Elo+
Solo
Serqet
Serqet
rain9330
Serqet
Level 123
God Stats
5W - 2L
1,766 SR
Queue Stats
191W - 207L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
12,969
648
18,039
18,076
9,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Cynicrow
Nu Wa
20
4 / 6 / 3
13,089
654
17,079
14,871
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Hunterxlnt
The Morrigan
19
2 / 4 / 5
11,704
585
9,792
10,431
8,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 4 / 7
12,785
639
10,899
25,230
35,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 5 / 3
10,533
527
14,107
17,371
8,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Houseer
Xbalanque
20
6 / 4 / 12
13,022
651
22,555
16,483
8,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
RoYαL
Vulcan
20
7 / 3 / 8
13,545
677
28,460
18,928
10,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
XArbiter999X
Xing Tian
19
0 / 2 / 14
11,358
568
8,095
20,924
24,751
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
pispirispero
Sylvanus
20
5 / 2 / 13
12,807
640
10,874
16,799
25,246
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
rain9330
Serqet
20
3 / 2 / 14
12,895
645
10,061
21,536
26,675
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
13
Kills
21
22
Deaths
13
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
L
Nu Wa
Cynicrow
Nu Wa
4
6
3
0.92
W
Xbalanque
Houseer
Xbalanque
6
4
12
3
L
The Morrigan
Hunterxlnt
The Morrigan
2
4
5
1.13
W
Vulcan
RoYαL
Vulcan
7
3
8
3.67
L
3
4
7
1.63
W
Xing Tian
XArbiter999X
Xing Tian
0
2
14
3.5
W
Sylvanus
pispirispero
Sylvanus
5
2
13
5.75
W
Serqet
rain9330
Serqet
3
2
14
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,916
Damage
80,045
85,979
Taken
94,670
69,124
Mitigated
95,420
28,045
Healing
46,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,039
16,462
967
5,312
18,076
9,258
2,212
9,605
8,471
0
40,575
L
Nu Wa
Cynicrow
Nu Wa
17,079
8,120
746
241
14,871
6,844
873
10,043
4,828
40,153
0
W
Xbalanque
Houseer
Xbalanque
22,555
5,824
2,234
2,408
16,483
8,579
5,415
7,160
9,323
0
88,860
L
The Morrigan
Hunterxlnt
The Morrigan
9,792
661
1,156
830
10,431
8,874
52
5,266
4,751
37,141
0
W
Vulcan
RoYαL
Vulcan
28,460
6,777
2,774
3,513
18,928
10,169
1,074
8,621
10,307
84,328
0
L
10,899
2,415
6,663
7,152
25,230
35,200
904
13,639
11,331
19,743
0
W
Xing Tian
XArbiter999X
Xing Tian
8,095
215
1,868
1,902
20,924
24,751
747
8,645
12,279
34,407
0
W
Sylvanus
pispirispero
Sylvanus
10,874
566
15,081
7,222
16,799
25,246
1,150
5,462
11,337
33,330
0
W
Serqet
rain9330
Serqet
10,061
556
3,891
5,388
21,536
26,675
479
7,882
13,654
0
19,435
L
14,107
3,950
1,862
3,116
17,371
8,948
371
8,876
8,163
0
25,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
63,627
218
Minions Killed
285
0
Camps Cleared
0
1,657,039
Distance Traveled
1,748,773
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,969
648
58
3
0
319,261
0
L
Nu Wa
13,089
654
58
3
0
294,266
0
W
Xbalanque
13,022
651
114
6
0
340,115
0
L
The Morrigan
11,704
585
58
3
0
350,156
1
W
Vulcan
13,545
677
94
5
0
408,229
0
L
Terra
12,785
639
14
1
0
339,526
8
W
Xing Tian
11,358
568
17
1
0
336,575
1
W
Sylvanus
12,807
640
42
2
0
309,343
0
W
Serqet
12,895
645
18
1
0
354,511
4
L
Ullr
10,533
527
30
2
0
353,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role