Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hdnbros
Cerberus
Level 28
God Stats
2W - 2L
1,303 SR
Queue Stats
34W - 39L
1,446 Elo+
Party 3
Serqet
Serqet
Shuckamuxus
Serqet
Level 39
God Stats
5W - 11L
1,381 SR
Queue Stats
139W - 150L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
killmaker140
Baba Yaga
Level 94
God Stats
7W - 6L
1,594 SR
Queue Stats
45W - 48L
1,446 Elo+
Party 3
Izanami
Izanami
rockon7319
Izanami
Level 28
God Stats
9W - 4L
1,562 SR
Queue Stats
31W - 30L
1,454 Elo+
Party 3
Team Averages
Level 65
1,468 SR
1,466 Elo+

VS

Team Averages
Level 75
1,537 SR
1,555 Elo+
Izanami
Izanami
Elitewesley27
Izanami
Level 86
God Stats
4W - 3L
1,569 SR
Queue Stats
108W - 92L
1,551 Elo+
Party 2
Vamana
Vamana
Joe_Musashi86
Vamana
Level 124
God Stats
7W - 13L
1,403 SR
Queue Stats
354W - 424L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
MichaelUlloa12
Baron Samedi
Level 57
God Stats
10W - 7L
1,588 SR
Queue Stats
39W - 42L
1,386 Elo+
Party 2
Susano
Susano
XSnip3zX
Susano
Level 105
God Stats
1W - 1L
1,561 SR
Queue Stats
3W - 5L
1,741 Elo+
Party 2
Cthulhu
Cthulhu
vjoaan
Cthulhu
Level 4
God Stats
1W - 1L
1,561 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 1 / 0
9,508
559
8,232
5,182
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Hdnbros
Cerberus
13
3 / 3 / 10
8,626
507
8,779
16,344
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
15
4 / 2 / 5
9,160
539
6,376
10,668
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
killmaker140
Baba Yaga
14
0 / 1 / 2
8,093
476
7,979
8,955
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
rockon7319
Izanami
14
9 / 3 / 5
9,373
551
14,940
12,499
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 6 / 1
8,696
512
12,469
14,085
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 1 / 0
8,480
499
5,224
13,318
6,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MichaelUlloa12
Baron Samedi
12
1 / 5 / 0
7,332
431
1,976
10,279
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
XSnip3zX
Susano
13
2 / 3 / 2
7,999
471
5,617
12,493
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
vjoaan
Cthulhu
11
1 / 6 / 4
7,417
436
7,110
17,573
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
10
10
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
0
5
L
Izanami
5
6
1
0.92
W
Cerberus
Hdnbros
Cerberus
3
3
10
2.67
L
1
1
0
1
L
Baron Samedi
MichaelUlloa12
Baron Samedi
1
5
0
0.2
W
Serqet
4
2
5
3.25
L
Susano
XSnip3zX
Susano
2
3
2
1
W
Baba Yaga
killmaker140
Baba Yaga
0
1
2
1
W
Izanami
rockon7319
Izanami
9
3
5
3.83
L
Cthulhu
vjoaan
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,306
Damage
32,396
53,648
Taken
67,748
34,454
Mitigated
34,784
17,153
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,232
401
0
973
5,182
2,221
468
1,668
3,514
81,823
0
L
Izanami
12,469
9,119
0
2,456
14,085
4,925
1,094
4,138
9,093
0
63,493
W
Cerberus
Hdnbros
Cerberus
8,779
1,710
0
3,209
16,344
17,964
136
4,302
12,042
33,748
1,009
L
5,224
1,366
0
4,807
13,318
6,894
0
7,443
5,369
0
58,385
L
Baron Samedi
MichaelUlloa12
Baron Samedi
1,976
365
210
1,232
10,279
3,602
0
5,517
4,471
44,282
0
W
Serqet
6,376
1,551
0
4,290
10,668
4,972
0
599
10,069
0
59,257
L
Susano
XSnip3zX
Susano
5,617
1,056
0
1,985
12,493
4,976
0
3,132
9,304
0
47,259
W
Baba Yaga
killmaker140
Baba Yaga
7,979
797
73
3,824
8,955
3,727
134
0
8,955
60,540
0
W
Izanami
rockon7319
Izanami
14,940
12,000
0
4,784
12,499
5,570
408
2,517
9,982
0
73,632
L
Cthulhu
vjoaan
Cthulhu
7,110
1,500
146
612
17,573
14,387
100
3,994
13,262
22,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
39,924
540
Minions Killed
400
0
Camps Cleared
0
1,659,163
Distance Traveled
1,564,343
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,508
559
149
9
0
313,590
2
L
Izanami
8,696
512
103
6
0
307,560
3
W
Cerberus
8,626
507
81
5
0
320,279
1
L
Vamana
8,480
499
106
6
0
323,561
2
L
Baron Samedi
7,332
431
88
5
0
269,225
0
W
Serqet
9,160
539
106
6
0
384,465
5
L
Susano
7,999
471
87
5
0
333,078
1
W
Baba Yaga
8,093
476
96
6
0
341,833
1
W
Izanami
9,373
551
108
6
0
298,996
1
L
Cthulhu
7,417
436
16
1
0
330,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role