Player Matchup

Merlin
Merlin
Downiemcgee
Merlin
Level 67
God Stats
2W - 7L
1,213 SR
Queue Stats
7W - 11L
1,152 Elo+
Party 3
Thor
Thor
Majesticfool236
Thor
Level 92
God Stats
1W - 0L
1,730 SR
Queue Stats
29W - 16L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
PIayedPuppet
Cernunnos
Level 59
God Stats
2W - 0L
1,804 SR
Queue Stats
21W - 12L
1,346 Elo+
Party 1
Bellona
Bellona
Pureacidic
Bellona
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,133 Elo+
Party 3
Horus
Horus
YoB0iDelirious
Horus
Level 86
God Stats
1W - 2L
1,610 SR
Queue Stats
25W - 18L
1,447 Elo+
Party 1
Team Averages
Level 77
1,571 SR
1,305 Elo+

VS

Team Averages
Level 119
1,424 SR
1,367 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Charlieramos7
Pele
Level 123
God Stats
0W - 2L
1,298 SR
Queue Stats
132W - 150L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
KicbackxTTV
Baron Samedi
Level 148
God Stats
17W - 30L
1,437 SR
Queue Stats
352W - 409L
1,344 Elo+
Party 2
The Morrigan
The Morrigan
scorpion92534
The Morrigan
Level 97
God Stats
20W - 24L
1,412 SR
Queue Stats
481W - 574L
1,316 Elo+
Party 2
Artemis
Artemis
vlourish
Artemis
Level 124
God Stats
3W - 6L
1,473 SR
Queue Stats
27W - 33L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 2 / 6
10,273
514
8,506
12,169
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
7 / 9 / 5
10,581
529
14,627
19,466
13,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
PIayedPuppet
Cernunnos
16
1 / 2 / 9
10,004
500
9,289
12,527
5,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Pureacidic
Bellona
16
7 / 4 / 7
10,841
542
13,309
19,233
19,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 2 / 9
9,623
481
7,424
19,124
16,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 2 / 0
8,406
420
2,979
13,280
10,506
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 3
9,795
490
8,375
20,218
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
KicbackxTTV
Baron Samedi
16
8 / 5 / 6
10,752
538
13,989
17,862
9,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
scorpion92534
The Morrigan
14
2 / 5 / 3
9,212
461
10,146
12,379
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
vlourish
Artemis
12
1 / 2 / 2
7,951
398
8,165
10,068
3,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
20
Kills
17
19
Deaths
20
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
L
4
6
3
0.92
W
Merlin
2
2
6
2.5
L
Baron Samedi
KicbackxTTV
Baron Samedi
8
5
6
2.2
W
7
9
5
1.06
W
Cernunnos
PIayedPuppet
Cernunnos
1
2
9
2.75
W
Bellona
Pureacidic
Bellona
7
4
7
2.63
W
3
2
9
3.75
L
The Morrigan
scorpion92534
The Morrigan
2
5
3
0.7
L
Artemis
vlourish
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,155
Damage
43,654
82,519
Taken
73,807
58,790
Mitigated
36,877
20,525
Healing
12,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,979
763
100
1,886
13,280
10,506
746
2,581
10,365
0
24,043
L
8,375
1,556
0
988
20,218
8,094
288
1,783
18,163
0
73,275
W
Merlin
8,506
582
0
110
12,169
4,555
1,284
1,770
10,305
79,253
0
L
Baron Samedi
KicbackxTTV
Baron Samedi
13,989
1,537
823
5,066
17,862
9,129
1,078
1,750
15,052
58,644
0
W
14,627
3,455
0
4,528
19,466
13,210
305
9,679
9,044
44
52,784
W
Cernunnos
PIayedPuppet
Cernunnos
9,289
3,656
0
4,225
12,527
5,299
3,602
1,704
10,745
0
87,489
W
Bellona
Pureacidic
Bellona
13,309
3,309
0
5,462
19,233
19,206
209
7,729
10,947
0
66,935
W
7,424
3,367
2,631
3,569
19,124
16,520
175
2,876
16,131
0
32,214
L
The Morrigan
scorpion92534
The Morrigan
10,146
2,628
132
896
12,379
5,516
1,104
1,853
10,340
56,037
0
L
Artemis
vlourish
Artemis
8,165
1,873
0
2,588
10,068
3,632
684
583
8,999
0
38,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,322
Gold Earned
46,116
451
Minions Killed
425
0
Camps Cleared
0
1,873,942
Distance Traveled
1,620,252
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,406
420
47
2
0
420,169
0
L
Pele
9,795
490
109
5
0
319,508
2
W
Merlin
10,273
514
115
6
0
365,763
0
L
Baron Samedi
10,752
538
109
5
0
328,862
1
W
Thor
10,581
529
57
3
0
372,122
0
W
Cernunnos
10,004
500
127
6
0
381,915
4
W
Bellona
10,841
542
102
5
0
346,052
3
W
Horus
9,623
481
50
3
0
408,090
0
L
The Morrigan
9,212
461
97
5
0
299,305
1
L
Artemis
7,951
398
63
3
0
252,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role