Player Matchup

Odin
Odin
DeandradeGui
Odin
Level 104
God Stats
7W - 7L
1,455 SR
Queue Stats
61W - 80L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
Wiskeycat12
Kukulkan
Level 55
God Stats
9W - 6L
1,500 SR
Queue Stats
80W - 94L
1,295 Elo+
Solo
Danzaburou
Danzaburou
isKingBR
Danzaburou
Level 51
God Stats
4W - 7L
1,393 SR
Queue Stats
76W - 112L
1,274 Elo+
Party 1
Athena
Athena
limeSquishy
Athena
Level 43
God Stats
1W - 0L
1,347 SR
Queue Stats
11W - 15L
1,105 Elo+
Solo
Ullr
Ullr
xLogOutNow
Ullr
Level 65
God Stats
67W - 67L
1,496 SR
Queue Stats
89W - 103L
1,395 Elo+
Solo
Team Averages
Level 64
1,438 SR
1,272 Elo+

VS

Team Averages
Level 64
1,498 SR
1,303 Elo+
Merlin
Merlin
Dragons Fa11
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,282 Elo+
Solo
Nike
Nike
Mist_Spect3r
Nike
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,195 Elo+
Solo
Cerberus
Cerberus
OmegaOverkil
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,395 Elo+
Solo
Neith
Neith
ninisEILMER
Neith
Level 67
God Stats
0W - 1L
1,518 SR
Queue Stats
19W - 22L
1,282 Elo+
Solo
Bakasura
Bakasura
xxdeseox
Bakasura
Level 97
God Stats
6W - 14L
1,473 SR
Queue Stats
144W - 179L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,782
565
3,976
5,669
3,309
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Wiskeycat12
Kukulkan
11
3 / 1 / 1
6,845
570
3,282
3,926
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
isKingBR
Danzaburou
9
1 / 0 / 2
6,201
517
4,175
5,341
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
1 / 4 / 2
5,425
452
2,139
8,110
3,074
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 1 / 2
7,059
588
3,757
9,356
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 2 / 0
6,393
533
2,520
4,046
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 2 / 0
5,023
419
1,427
3,496
1,352
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
OmegaOverkil
Cerberus
9
0 / 3 / 4
5,980
498
3,983
10,390
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
3 / 1 / 1
6,019
502
3,522
3,936
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
xxdeseox
Bakasura
11
1 / 1 / 0
6,252
521
5,017
9,169
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
6
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Merlin
2
2
0
1
L
0
2
0
0
L
Cerberus
OmegaOverkil
Cerberus
0
3
4
0.67
W
Kukulkan
Wiskeycat12
Kukulkan
3
1
1
3.5
W
Danzaburou
isKingBR
Danzaburou
1
0
2
2
W
Athena
1
4
2
0.5
L
3
1
1
3.5
W
3
1
2
4
L
Bakasura
xxdeseox
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
16,469
32,402
Taken
31,037
12,987
Mitigated
19,676
8,404
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,976
1,064
0
850
5,669
3,309
0
0
5,004
0
32,724
L
Merlin
2,520
304
0
794
4,046
1,482
1,087
1,454
2,592
31,019
0
L
1,427
743
0
686
3,496
1,352
0
0
3,496
0
16,039
L
Cerberus
OmegaOverkil
Cerberus
3,983
247
0
2,665
10,390
7,330
366
2,498
7,892
16,302
0
W
Kukulkan
Wiskeycat12
Kukulkan
3,282
673
0
1,289
3,926
1,466
1,038
1,408
2,518
40,754
0
W
Danzaburou
isKingBR
Danzaburou
4,175
1,749
0
1,531
5,341
1,681
667
2,455
2,726
0
30,851
W
Athena
2,139
705
0
308
8,110
3,074
518
2,507
5,403
15,980
0
L
3,522
1,233
0
1,286
3,936
1,776
1,092
633
3,303
0
38,203
W
3,757
1,616
0
4,426
9,356
3,457
612
1,033
8,033
0
44,618
L
Bakasura
xxdeseox
Bakasura
5,017
3,180
0
3,715
9,169
7,736
0
836
8,333
0
30,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
29,667
279
Minions Killed
269
0
Camps Cleared
0
1,063,241
Distance Traveled
959,652
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,782
565
60
5
0
175,571
4
L
Merlin
6,393
533
58
5
0
183,828
4
L
Nike
5,023
419
25
2
0
147,246
2
L
Cerberus
5,980
498
47
4
0
215,045
3
W
Kukulkan
6,845
570
62
5
0
207,120
1
W
Danzaburou
6,201
517
49
4
0
225,584
2
W
Athena
5,425
452
23
2
0
229,521
0
L
Neith
6,019
502
66
6
0
192,510
4
W
Ullr
7,059
588
85
7
0
225,445
1
L
Bakasura
6,252
521
73
6
0
221,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role