Player Matchup

Danzaburou
Danzaburou
Adanin
Danzaburou
Level 137
God Stats
5W - 2L
1,622 SR
Queue Stats
92W - 54L
1,671 Elo+
Party 1
Osiris
Osiris
Orcaleus
Osiris
Level 129
God Stats
1W - 4L
1,321 SR
Queue Stats
133W - 95L
1,614 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TisTheWizard
Morgan Le Fay
Level 160
God Stats
24W - 18L
1,595 SR
Queue Stats
34W - 28L
1,671 Elo+
Solo
Team Averages
Level 142
1,513 SR
1,652 Elo+

VS

Team Averages
Level 149
1,656 SR
1,687 Elo+
Ne Zha
Ne Zha
ElGolpeador
Ne Zha
Level 144
God Stats
6W - 8L
1,634 SR
Queue Stats
84W - 68L
1,664 Elo+
Solo
Hel
Hel
Mequieromorir14
Hel
Level 149
God Stats
6W - 3L
1,614 SR
Queue Stats
99W - 97L
1,624 Elo+
Solo
Cliodhna
Cliodhna
chiquen55
Cliodhna
Level 153
God Stats
1W - 1L
1,720 SR
Queue Stats
165W - 106L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adanin
Danzaburou
15
1 / 3 / 4
10,313
688
11,057
15,011
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Orcaleus
Osiris
14
0 / 4 / 5
9,211
614
12,276
18,478
20,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
TisTheWizard
Morgan Le Fay
16
4 / 2 / 1
10,486
699
15,316
10,589
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 2 / 5
10,705
714
15,156
15,487
13,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 1 / 7
10,401
693
9,177
12,317
5,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
chiquen55
Cliodhna
17
5 / 2 / 4
11,377
758
13,534
19,401
9,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
9
9
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Adanin
Danzaburou
1
3
4
1
W
Ne Zha
3
2
5
2.75
W
1
1
7
4.5
L
Osiris
Orcaleus
Osiris
0
4
5
0.63
L
Morgan Le Fay
TisTheWizard
Morgan Le Fay
4
2
1
2.25
W
Cliodhna
chiquen55
Cliodhna
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,649
Damage
37,867
44,078
Taken
47,205
31,886
Mitigated
29,279
11,821
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Adanin
Danzaburou
11,057
6,016
0
4,957
15,011
6,212
705
2,723
12,230
0
51,026
W
Ne Zha
15,156
3,677
0
3,024
15,487
13,807
1,317
6,607
8,880
0
47,754
W
9,177
456
5,102
6,827
12,317
5,515
986
2,983
9,334
50,510
0
L
Osiris
Orcaleus
Osiris
12,276
4,961
0
4,100
18,478
20,590
97
4,702
13,542
0
30,634
L
Morgan Le Fay
TisTheWizard
Morgan Le Fay
15,316
903
89
2,675
10,589
5,084
588
1,476
9,069
46,376
0
W
Cliodhna
chiquen55
Cliodhna
13,534
1,245
0
4,903
19,401
9,957
1,131
5,810
13,591
0
63,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
32,483
193
Minions Killed
219
0
Camps Cleared
0
866,852
Distance Traveled
930,445
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,313
688
104
7
0
271,547
2
W
Ne Zha
10,705
714
38
3
0
317,943
2
W
Hel
10,401
693
102
7
0
308,134
5
L
Osiris
9,211
614
33
2
0
306,433
0
L
Morgan Le Fay
10,486
699
56
4
0
288,872
0
W
Cliodhna
11,377
758
79
5
0
304,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role