Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
McGrungleberry
Medusa
Level 14
God Stats
2W - 5L
1,640 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 2
Vulcan
Vulcan
TEC33
Vulcan
Level 159
God Stats
19W - 24L
1,565 SR
Queue Stats
26W - 38L
1,421 Elo+
Solo
Team Averages
Level 94
1,568 SR
1,416 Elo+

VS

Team Averages
Level 74
1,559 SR
1,459 Elo+
Skadi
Skadi
DippinCopeKilla
Skadi
Level 50
God Stats
15W - 9L
1,732 SR
Queue Stats
101W - 111L
1,492 Elo+
Solo
Ares
Ares
GhostyMaaaan
Ares
Level 108
God Stats
5W - 2L
1,600 SR
Queue Stats
112W - 144L
1,444 Elo+
Party 1
Discordia
Discordia
IFrogGodI
Discordia
Level 63
God Stats
2W - 2L
1,346 SR
Queue Stats
117W - 153L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 3 / 6
10,165
678
9,121
19,178
19,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 6 / 4
10,851
723
13,377
17,779
8,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
TEC33
Vulcan
14
2 / 6 / 4
9,703
647
11,647
14,941
7,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
12,616
841
17,788
13,423
6,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 8
10,947
730
11,387
19,504
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
IFrogGodI
Discordia
16
4 / 3 / 7
10,688
713
13,722
11,043
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
15
15
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
6
1.67
W
9
3
6
4
W
2
4
8
1.5
W
Discordia
IFrogGodI
Discordia
4
3
7
2.5
L
6
6
4
1.33
L
Vulcan
TEC33
Vulcan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
42,897
51,898
Taken
43,970
35,426
Mitigated
34,626
15,254
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,121
1,777
5,376
7,534
19,178
19,933
114
6,846
11,868
23,620
0
W
17,788
9,019
0
2,066
13,423
6,147
2,503
5,336
8,087
0
78,671
W
11,387
396
0
5,709
19,504
22,951
264
9,701
9,803
27,437
0
W
Discordia
IFrogGodI
Discordia
13,722
529
0
2,451
11,043
5,528
511
5,828
5,215
39,456
0
L
13,377
7,117
0
247
17,779
8,448
960
10,419
6,968
0
37,989
L
Vulcan
TEC33
Vulcan
11,647
3,440
0
2,097
14,941
7,045
200
6,585
7,926
45,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
34,251
151
Minions Killed
192
0
Camps Cleared
0
751,429
Distance Traveled
793,019
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,165
678
25
2
0
251,560
2
W
Skadi
12,616
841
120
8
0
284,365
0
W
Ares
10,947
730
25
2
0
267,221
4
W
Discordia
10,688
713
47
3
0
241,433
0
L
Medusa
10,851
723
59
4
0
252,789
2
L
Vulcan
9,703
647
67
4
0
247,080
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role