Player Matchup

Anhur
Anhur
AddBeowulf
Anhur
Level 78
God Stats
3W - 3L
1,578 SR
Queue Stats
86W - 52L
1,679 Elo+
Party 2
Baron Samedi
Baron Samedi
Durgio
Baron Samedi
Level 89
God Stats
3W - 0L
1,526 SR
Queue Stats
48W - 26L
1,648 Elo+
Party 2
Mulan
Mulan
Numnumberry
Mulan
Level 98
God Stats
2W - 3L
1,519 SR
Queue Stats
88W - 45L
1,693 Elo+
Party 2
Team Averages
Level 88
1,541 SR
1,673 Elo+

VS

Team Averages
Level 41
1,355 SR
1,377 Elo+
Freya
Freya
Cortes2000
Freya
Level 83
God Stats
3W - 2L
1,594 SR
Queue Stats
29W - 50L
1,385 Elo+
Party 1
Ares
Ares
Midnight1274
Ares
Level 26
God Stats
0W - 1L
1,251 SR
Queue Stats
18W - 37L
1,376 Elo+
Party 1
Artemis
Artemis
illeatyourchild
Artemis
Level 14
God Stats
0W - 3L
1,220 SR
Queue Stats
11W - 20L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 1 / 4
8,602
860
8,943
9,923
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Durgio
Baron Samedi
14
3 / 2 / 11
8,445
845
9,437
7,208
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 0 / 9
8,801
880
10,665
14,783
11,080
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
2 / 5 / 1
7,163
716
7,141
11,461
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 2
7,138
714
7,839
13,658
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 3
6,474
647
5,212
10,629
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
1
4
8
L
Freya
2
5
1
0.5
W
Baron Samedi
Durgio
Baron Samedi
3
2
11
4.25
L
1
5
2
0.4
W
6
0
9
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
20,192
31,914
Taken
35,748
19,500
Mitigated
21,160
13,679
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,943
4,651
0
3,596
9,923
4,135
2,017
4,785
5,138
0
35,432
L
Freya
7,141
2,110
0
2,522
11,461
5,048
0
2,849
8,612
26,780
2,284
W
Baron Samedi
Durgio
Baron Samedi
9,437
848
1,404
2,426
7,208
4,285
671
3,846
3,362
34,518
0
L
7,839
669
0
458
13,658
11,962
0
2,878
10,780
21,619
0
W
10,665
1,429
0
6,253
14,783
11,080
448
5,595
9,188
0
28,735
L
5,212
2,102
0
0
10,629
4,150
0
3,736
6,893
0
14,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
20,775
141
Minions Killed
93
0
Camps Cleared
0
565,320
Distance Traveled
490,379
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,602
860
61
6
0
180,560
1
L
Freya
7,163
716
45
5
0
164,494
2
W
Baron Samedi
8,445
845
41
4
0
175,396
1
L
Ares
7,138
714
27
3
0
169,336
3
W
Mulan
8,801
880
39
4
0
209,364
4
L
Artemis
6,474
647
21
2
0
156,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role