Player Matchup

Ne Zha
Ne Zha
DropTheBombshell
Ne Zha
Level 153
God Stats
7W - 9L
1,464 SR
Queue Stats
354W - 405L
1,444 Elo+
Solo
Eset
Eset
OfficerKrupke00
Eset
Level 148
God Stats
6W - 8L
1,399 SR
Queue Stats
319W - 393L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
SirenBorn
Nu Wa
Level 152
God Stats
3W - 3L
1,671 SR
Queue Stats
109W - 153L
1,467 Elo+
Party 2
Chiron
Chiron
evildeadbydawn
Chiron
Level 115
God Stats
0W - 3L
1,167 SR
Queue Stats
105W - 117L
1,450 Elo+
Solo
Atlas
Atlas
leivalouis63
Atlas
Level 120
God Stats
5W - 4L
1,554 SR
Queue Stats
195W - 215L
1,435 Elo+
Solo
Team Averages
Level 138
1,451 SR
1,460 Elo+

VS

Team Averages
Level 98
1,447 SR
1,408 Elo+
Medusa
Medusa
AztecBoss
Medusa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,351 Elo+
Party 3
Amaterasu
Amaterasu
CerealKiIIar
Amaterasu
Level 125
God Stats
3W - 4L
1,345 SR
Queue Stats
101W - 113L
1,475 Elo+
Party 1
Chiron
Chiron
GRIZZ9220
Chiron
Level 145
God Stats
3W - 2L
1,594 SR
Queue Stats
250W - 243L
1,548 Elo+
Party 1
Lancelot
Lancelot
Pohr
Lancelot
Level 71
God Stats
1W - 1L
1,597 SR
Queue Stats
11W - 17L
1,361 Elo+
Party 3
Ganesha
Ganesha
TheShadowGarlic
Ganesha
Level 36
God Stats
1W - 0L
1,199 SR
Queue Stats
16W - 32L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 9
11,285
705
16,444
21,585
8,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 8 / 13
11,192
700
15,240
18,043
9,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
SirenBorn
Nu Wa
17
3 / 8 / 6
11,081
693
21,945
16,925
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 12
11,375
711
19,686
19,061
7,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
5 / 5 / 11
12,534
783
27,384
21,880
33,357
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AztecBoss
Medusa
20
9 / 4 / 19
12,942
809
19,508
23,491
12,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
CerealKiIIar
Amaterasu
19
4 / 3 / 24
12,618
789
10,920
32,262
26,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
GRIZZ9220
Chiron
20
8 / 5 / 15
12,715
795
20,922
21,746
11,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Pohr
Lancelot
20
14 / 4 / 17
13,658
854
22,208
26,728
22,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 4 / 28
10,475
655
15,443
22,309
27,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
138
18
Kills
35
35
Deaths
20
51
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Medusa
AztecBoss
Medusa
9
4
19
4.63
W
Amaterasu
CerealKiIIar
Amaterasu
4
3
24
5.33
L
4
7
9
1.21
W
Chiron
GRIZZ9220
Chiron
8
5
15
3.1
L
3
8
13
1.19
W
Lancelot
Pohr
Lancelot
14
4
17
5.63
L
Nu Wa
SirenBorn
Nu Wa
3
8
6
0.75
W
0
4
28
3.5
L
3
7
12
1.29
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,699
Damage
89,001
97,494
Taken
126,536
64,059
Mitigated
99,281
28,279
Healing
51,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AztecBoss
Medusa
19,508
8,794
1,479
8,605
23,491
12,309
5,265
12,811
10,680
0
49,494
W
Amaterasu
CerealKiIIar
Amaterasu
10,920
2,912
6,395
12,017
32,262
26,015
1,703
17,140
15,122
191
20,073
L
16,444
2,367
1,472
4,765
21,585
8,365
1,203
3,175
18,215
0
30,748
W
Chiron
GRIZZ9220
Chiron
20,922
3,207
4,037
3,631
21,746
11,471
1,966
9,732
12,013
0
60,086
L
15,240
1,044
3,915
2,850
18,043
9,038
1,543
3,964
13,775
30,417
0
W
Lancelot
Pohr
Lancelot
22,208
3,364
3,410
8,294
26,728
22,139
1,655
12,856
13,872
0
44,452
L
Nu Wa
SirenBorn
Nu Wa
21,945
2,681
1,930
1,609
16,925
5,956
1,381
1,605
15,131
36,364
0
W
15,443
575
2,245
916
22,309
27,347
563
12,030
10,279
29,943
0
L
19,686
5,944
2,932
4,534
19,061
7,343
844
1,258
17,675
0
32,226
L
27,384
8,706
1,229
3,043
21,880
33,357
234
4,396
17,058
44,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,467
Gold Earned
62,408
164
Minions Killed
209
0
Camps Cleared
0
1,319,310
Distance Traveled
1,497,232
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,942
809
59
4
0
271,444
0
W
Amaterasu
12,618
789
24
2
0
328,914
0
L
Ne Zha
11,285
705
22
1
0
269,776
0
W
Chiron
12,715
795
69
4
0
255,901
0
L
Eset
11,192
700
49
3
0
255,655
0
W
Lancelot
13,658
854
57
4
0
352,963
0
L
Nu Wa
11,081
693
27
2
0
251,823
0
W
Ganesha
10,475
655
0
0
0
288,010
0
L
Chiron
11,375
711
29
2
0
249,003
0
L
Atlas
12,534
783
37
2
0
293,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role