Player Matchup

Sol
Sol
JadeVanityGaming
Sol
Level 52
God Stats
9W - 4L
1,772 SR
Queue Stats
39W - 26L
1,686 Elo+
Party 2
Geb
Geb
JessAmour
Geb
Level 109
God Stats
13W - 10L
1,680 SR
Queue Stats
37W - 28L
1,634 Elo+
Party 2
Cliodhna
Cliodhna
Nxrthernn
Cliodhna
Level 123
God Stats
3W - 0L
1,610 SR
Queue Stats
257W - 217L
1,641 Elo+
Party 2
Ullr
Ullr
SIPPINTEAAA
Ullr
Level 98
God Stats
10W - 11L
1,720 SR
Queue Stats
162W - 131L
1,646 Elo+
Party 2
Nu Wa
Nu Wa
ThtOnePwn
Nu Wa
Level 137
God Stats
4W - 1L
1,519 SR
Queue Stats
94W - 61L
1,648 Elo+
Party 2
Team Averages
Level 104
1,660 SR
1,651 Elo+

VS

Team Averages
Level 136
1,582 SR
1,605 Elo+
Khepri
Khepri
 
Khepri
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Hyperstαck
Hun Batz
Level 159
God Stats
0W - 1L
1,549 SR
Queue Stats
20W - 23L
1,625 Elo+
Party 1
King Arthur
King Arthur
Mylantson
King Arthur
Level 128
God Stats
7W - 8L
1,647 SR
Queue Stats
444W - 370L
1,630 Elo+
Party 3
Ra
Ra
SkintTrashBoy
Ra
Level 160
God Stats
0W - 2L
1,502 SR
Queue Stats
111W - 82L
1,641 Elo+
Party 1
Hou Yi
Hou Yi
Soyunamoto
Hou Yi
Level 158
God Stats
1W - 2L
1,713 SR
Queue Stats
358W - 281L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,811
518
12,956
14,644
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 5
8,351
491
4,616
12,784
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Nxrthernn
Cliodhna
17
4 / 0 / 1
10,473
616
12,855
15,289
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 0
9,540
561
8,706
13,976
6,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
ThtOnePwn
Nu Wa
15
1 / 1 / 3
8,910
524
7,694
5,655
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 2 / 2
8,517
501
3,666
11,464
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Hyperstαck
Hun Batz
15
4 / 4 / 1
9,058
533
6,652
14,135
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mylantson
King Arthur
14
0 / 2 / 0
8,699
512
7,230
17,683
16,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 1 / 3
9,902
582
6,645
10,235
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Soyunamoto
Hou Yi
14
1 / 3 / 4
8,757
515
12,368
14,777
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
9
9
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
2
1.5
L
Hun Batz
Hyperstαck
Hun Batz
4
4
1
1.13
W
3
4
3
1.13
W
0
1
5
2.5
L
King Arthur
Mylantson
King Arthur
0
2
0
0
W
Cliodhna
Nxrthernn
Cliodhna
4
0
1
4.5
W
4
3
0
1.33
L
2
1
3
3.5
L
Hou Yi
Soyunamoto
Hou Yi
1
3
4
1
W
Nu Wa
ThtOnePwn
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,827
Damage
36,561
62,348
Taken
68,294
40,761
Mitigated
45,667
27,466
Healing
23,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,666
790
0
1,670
11,464
11,965
0
7,243
4,221
27,351
0
L
Hun Batz
Hyperstαck
Hun Batz
6,652
1,702
0
4,634
14,135
6,576
0
5,010
8,976
0
80,719
W
12,956
5,680
0
8,084
14,644
6,815
2,588
2,873
11,771
63,908
11,557
W
4,616
681
151
2,821
12,784
13,509
0
4,057
8,727
23,614
0
L
King Arthur
Mylantson
King Arthur
7,230
967
0
2,290
17,683
16,241
0
3,583
12,935
81
69,446
W
Cliodhna
Nxrthernn
Cliodhna
12,855
2,017
0
10,500
15,289
12,172
406
81
15,208
0
91,367
W
8,706
4,256
0
5,098
13,976
6,170
0
512
13,464
0
79,639
L
6,645
766
2,296
5,772
10,235
5,279
0
5,910
4,271
122,400
0
L
Hou Yi
Soyunamoto
Hou Yi
12,368
6,496
0
6,958
14,777
5,606
0
2,326
12,451
0
74,573
W
Nu Wa
ThtOnePwn
Nu Wa
7,694
1,179
0
812
5,655
2,095
0
2,869
2,786
78,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,085
Gold Earned
44,933
596
Minions Killed
611
0
Camps Cleared
0
1,717,161
Distance Traveled
1,654,472
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,517
501
38
2
0
337,385
0
L
Hun Batz
9,058
533
127
7
0
355,482
4
W
Sol
8,811
518
109
6
0
347,006
6
W
Geb
8,351
491
31
2
0
357,958
0
L
King Arthur
8,699
512
123
7
0
329,737
2
W
Cliodhna
10,473
616
171
10
0
358,773
3
W
Ullr
9,540
561
135
8
0
318,541
2
L
Ra
9,902
582
203
12
0
338,754
1
L
Hou Yi
8,757
515
120
7
0
293,114
3
W
Nu Wa
8,910
524
150
9
0
334,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role