Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
KSI_Psycadelic
Fenrir
Level 105
God Stats
1W - 4L
1,476 SR
Queue Stats
72W - 85L
1,503 Elo+
Party 2
Achilles
Achilles
Lord_Azmodeous_1
Achilles
Level 127
God Stats
3W - 1L
1,763 SR
Queue Stats
87W - 74L
1,582 Elo+
Party 2
Team Averages
Level 114
1,580 SR
1,528 Elo+

VS

Team Averages
Level 94
1,438 SR
1,391 Elo+
Thoth
Thoth
RaptureRider4ev
Thoth
Level 137
God Stats
2W - 2L
1,387 SR
Queue Stats
16W - 12L
1,563 Elo+
Party 1
Maui
Maui
SeizureSalad290
Maui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,230 Elo+
Party 1
Charybdis
Charybdis
pxtatoe-_-
Charybdis
Level 65
God Stats
6W - 7L
1,427 SR
Queue Stats
67W - 60L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
9 / 1 / 9
10,738
895
15,647
8,958
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 1 / 9
9,496
791
8,044
9,277
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
4 / 0 / 12
9,435
786
11,586
10,950
12,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,269
689
7,435
11,146
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 6 / 1
7,266
606
5,401
15,438
10,107
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
pxtatoe-_-
Charybdis
12
0 / 6 / 2
7,698
642
4,453
13,198
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
2
2
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
9
13.5
W
5
1
9
9.5
W
4
0
12
10
L
2
6
0
0.33
L
0
6
1
0.08
L
Charybdis
pxtatoe-_-
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,277
Damage
17,289
29,185
Taken
39,782
25,093
Mitigated
19,375
7,359
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,647
784
0
2,780
8,958
3,815
894
3,890
4,884
59,435
0
W
8,044
1,431
0
1,995
9,277
8,965
348
4,525
4,534
0
22,110
W
11,586
2,755
0
2,584
10,950
12,313
296
3,822
6,859
0
29,284
L
7,435
1,111
0
961
11,146
4,226
0
3,730
7,146
32,132
0
L
5,401
1,186
0
124
15,438
10,107
0
7,057
7,606
14,516
0
L
Charybdis
pxtatoe-_-
Charybdis
4,453
2,343
318
2,435
13,198
5,042
0
4,902
7,640
0
17,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
23,233
139
Minions Killed
107
0
Camps Cleared
0
686,995
Distance Traveled
617,190
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,738
895
84
7
0
212,938
0
W
Fenrir
9,496
791
28
2
0
240,407
1
W
Achilles
9,435
786
27
2
0
233,650
2
L
Thoth
8,269
689
59
5
0
196,426
5
L
Maui
7,266
606
16
1
0
232,363
1
L
Charybdis
7,698
642
32
3
0
188,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role