Player Matchup

Da Ji
Da Ji
NSAAgent
Da Ji
Level 112
God Stats
2W - 1L
1,560 SR
Queue Stats
108W - 127L
1,435 Elo+
Party 2
Chang'e
Chang'e
Rodrigoestradah
Chang'e
Level 115
God Stats
5W - 7L
1,389 SR
Queue Stats
278W - 297L
1,460 Elo+
Solo
Sol
Sol
RoomyCoyote
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 119L
1,423 Elo+
Party 2
Achilles
Achilles
TheJewInTheLab
Achilles
Level 125
God Stats
2W - 1L
1,748 SR
Queue Stats
111W - 95L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Vylenz
Nu Wa
Level 141
God Stats
6W - 2L
1,559 SR
Queue Stats
330W - 391L
1,428 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,440 Elo+

VS

Team Averages
Level 79
1,406 SR
1,397 Elo+
Ganesha
Ganesha
BambuQuarantini
Ganesha
Level 67
God Stats
1W - 1L
1,377 SR
Queue Stats
39W - 54L
1,386 Elo+
Party 1
King Arthur
King Arthur
D4rku20
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 104L
1,555 Elo+
Solo
Vulcan
Vulcan
LoKii_33
Vulcan
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,203 Elo+
Party 1
Guan Yu
Guan Yu
MochaQuarantini
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mastabaconblasta
Ah Muzen Cab
Level 36
God Stats
1W - 1L
1,152 SR
Queue Stats
16W - 33L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
NSAAgent
Da Ji
20
10 / 7 / 12
13,151
692
24,043
19,411
11,064
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 23
12,531
660
15,188
23,620
14,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 5 / 22
12,321
648
25,501
25,079
12,313
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
20
9 / 3 / 18
13,349
703
16,587
25,595
39,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Vylenz
Nu Wa
20
8 / 2 / 18
14,507
764
37,971
17,334
8,136
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 17
11,580
609
16,264
38,065
35,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
D4rku20
King Arthur
17
7 / 10 / 9
12,189
642
11,042
30,111
25,114
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
LoKii_33
Vulcan
17
1 / 8 / 4
11,601
611
17,562
15,755
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 7 / 10
11,384
599
13,189
25,200
33,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
mastabaconblasta
Ah Muzen Cab
20
10 / 3 / 8
15,605
821
37,786
26,756
10,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
68
33
Kills
20
20
Deaths
33
93
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
5
17
1.7
L
King Arthur
D4rku20
King Arthur
7
10
9
1.15
L
Vulcan
LoKii_33
Vulcan
1
8
4
0.38
L
2
7
10
1
W
Da Ji
NSAAgent
Da Ji
10
7
12
2.29
W
3
3
23
4.83
W
3
5
22
2.8
W
Achilles
9
3
18
6
W
Nu Wa
Vylenz
Nu Wa
8
2
18
8.5
L
Ah Muzen Cab
mastabaconblasta
Ah Muzen Cab
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,290
Damage
95,843
111,039
Taken
135,887
86,248
Mitigated
110,518
61,956
Healing
53,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,264
1,224
3,125
13,287
38,065
35,895
776
21,817
16,248
44,979
0
L
King Arthur
D4rku20
King Arthur
11,042
2,000
2,905
3,570
30,111
25,114
0
16,774
13,337
0
23,941
L
Vulcan
LoKii_33
Vulcan
17,562
5,012
1,104
995
15,755
5,235
0
7,773
7,982
52,599
0
L
13,189
1,678
4,916
5,934
25,200
33,324
1,042
15,414
9,786
0
22,147
W
Da Ji
NSAAgent
Da Ji
24,043
6,846
2,464
3,602
19,411
11,064
909
3,612
15,580
0
33,367
W
15,188
635
19,031
13,201
23,620
14,792
445
6,997
16,273
31,865
0
W
25,501
7,870
2,216
10,772
25,079
12,313
3,330
8,118
16,819
56,266
0
W
Achilles
16,587
4,116
2,533
2,892
25,595
39,943
828
8,527
16,458
0
25,972
W
Nu Wa
Vylenz
Nu Wa
37,971
15,970
2,675
2,570
17,334
8,136
2,252
6,572
10,628
77,518
0
L
Ah Muzen Cab
mastabaconblasta
Ah Muzen Cab
37,786
8,381
3,118
14,279
26,756
10,950
2,203
16,882
9,874
0
102,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,859
Gold Earned
62,359
256
Minions Killed
267
0
Camps Cleared
0
1,720,504
Distance Traveled
1,611,942
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,580
609
1
0
0
311,860
1
L
King Arthur
12,189
642
27
1
0
314,341
1
L
Vulcan
11,601
611
68
4
0
268,966
0
L
Guan Yu
11,384
599
46
2
0
316,379
0
W
Da Ji
13,151
692
19
1
0
325,745
1
W
Chang'e
12,531
660
42
2
0
388,548
0
W
Sol
12,321
648
85
4
0
323,828
0
W
Achilles
13,349
703
20
1
0
368,753
2
W
Nu Wa
14,507
764
90
5
0
313,630
0
L
Ah Muzen Cab
15,605
821
125
7
0
400,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role