Player Matchup

Izanami
Izanami
Ealm1184
Izanami
Level 99
God Stats
13W - 10L
1,505 SR
Queue Stats
99W - 103L
1,493 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jabberwocki
Morgan Le Fay
Level 60
God Stats
23W - 29L
1,520 SR
Queue Stats
57W - 62L
1,526 Elo+
Party 3
Shiva
Shiva
Rautarosk
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,365 Elo+
Party 1
Merlin
Merlin
Ristrot
Merlin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,305 Elo+
Party 1
Ares
Ares
SauceZboi
Ares
Level 24
God Stats
8W - 5L
1,727 SR
Queue Stats
27W - 27L
1,480 Elo+
Party 3
Team Averages
Level 59
1,550 SR
1,434 Elo+

VS

Team Averages
Level 75
1,604 SR
1,461 Elo+
Thanatos
Thanatos
ProlapseHunter
Thanatos
Level 52
God Stats
0W - 1L
1,491 SR
Queue Stats
31W - 23L
1,632 Elo+
Party 2
Sol
Sol
Speedcamp
Sol
Level 73
God Stats
0W - 2L
1,725 SR
Queue Stats
28W - 45L
1,377 Elo+
Party 2
Hachiman
Hachiman
YOLOYOLO123
Hachiman
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
8W - 13L
1,417 Elo+
Party 2
The Morrigan
The Morrigan
badplayer998
The Morrigan
Level 92
God Stats
1W - 1L
1,674 SR
Queue Stats
88W - 90L
1,543 Elo+
Solo
Mulan
Mulan
sgtmrdr
Mulan
Level 28
God Stats
1W - 2L
1,401 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ealm1184
Izanami
20
1 / 2 / 22
13,922
994
20,341
17,715
10,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Jabberwocki
Morgan Le Fay
20
13 / 2 / 13
16,271
1,162
32,740
12,314
8,328
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Rautarosk
Shiva
20
8 / 3 / 22
15,791
1,128
27,725
23,211
28,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Ristrot
Merlin
20
6 / 3 / 12
14,222
1,016
24,007
16,624
9,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
20
6 / 4 / 22
16,187
1,156
20,626
30,353
56,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
6 / 11 / 3
14,882
1,063
15,352
22,823
10,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 5 / 6
13,904
993
17,068
28,012
12,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
YOLOYOLO123
Hachiman
20
6 / 5 / 5
15,172
1,084
37,896
29,319
12,555
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
badplayer998
The Morrigan
19
0 / 4 / 6
13,682
977
15,497
15,857
7,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
sgtmrdr
Mulan
19
1 / 9 / 3
13,114
937
8,429
36,608
45,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
34
Kills
14
14
Deaths
34
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ealm1184
Izanami
1
2
22
6
W
Morgan Le Fay
Jabberwocki
Morgan Le Fay
13
2
13
9.75
L
Thanatos
6
11
3
0.68
W
Shiva
Rautarosk
Shiva
8
3
22
6.33
W
Merlin
Ristrot
Merlin
6
3
12
4
W
Ares
6
4
22
4.25
L
1
5
6
0.8
L
Hachiman
YOLOYOLO123
Hachiman
6
5
5
1.7
L
The Morrigan
badplayer998
The Morrigan
0
4
6
0.75
L
Mulan
sgtmrdr
Mulan
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,439
Damage
94,242
100,217
Taken
132,619
114,009
Mitigated
88,004
15,114
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ealm1184
Izanami
20,341
13,306
0
3,367
17,715
10,811
0
5,574
12,141
0
52,756
W
Morgan Le Fay
Jabberwocki
Morgan Le Fay
32,740
1,519
644
2,605
12,314
8,328
0
4,735
7,579
58,446
0
L
Thanatos
15,352
4,911
325
8,263
22,823
10,200
0
12,310
10,513
0
33,094
W
Shiva
Rautarosk
Shiva
27,725
3,688
1,648
4,847
23,211
28,822
0
6,504
16,707
638
46,444
W
Merlin
Ristrot
Merlin
24,007
2,053
0
0
16,624
9,076
0
5,278
11,346
62,896
0
W
Ares
20,626
1,472
0
2,003
30,353
56,972
0
7,808
22,545
34,517
0
L
17,068
4,037
0
4,379
28,012
12,081
0
16,891
11,121
36,985
2,473
L
Hachiman
YOLOYOLO123
Hachiman
37,896
25,347
0
3,259
29,319
12,555
0
18,082
11,237
0
67,174
L
The Morrigan
badplayer998
The Morrigan
15,497
3,082
520
1,987
15,857
7,517
0
9,107
6,750
43,592
2,497
L
Mulan
sgtmrdr
Mulan
8,429
995
0
3,949
36,608
45,651
0
21,621
14,987
0
36,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,393
Gold Earned
70,754
278
Minions Killed
276
4
Camps Cleared
9
1,379,845
Distance Traveled
1,254,149
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,922
994
72
5
1
250,344
0
W
Morgan Le Fay
16,271
1,162
47
3
1
294,372
0
L
Thanatos
14,882
1,063
47
3
0
258,195
0
W
Shiva
15,791
1,128
40
3
1
300,406
1
W
Merlin
14,222
1,016
106
8
1
264,529
0
W
Ares
16,187
1,156
13
1
0
270,194
2
L
Sol
13,904
993
30
2
0
256,105
0
L
Hachiman
15,172
1,084
64
5
1
258,852
0
L
The Morrigan
13,682
977
64
5
5
227,147
2
L
Mulan
13,114
937
71
5
3
253,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role