Player Matchup

He Bo
He Bo
EBoom11
He Bo
Level 145
God Stats
1W - 1L
1,732 SR
Queue Stats
87W - 107L
1,414 Elo+
Party 3
Atlas
Atlas
FadingRocket12
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
JaDawg9000
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
TheDonSazon
Nike
Level 116
God Stats
4W - 2L
1,847 SR
Queue Stats
67W - 84L
1,399 Elo+
Party 3
Ishtar
Ishtar
pas777
Ishtar
Level 160
God Stats
3W - 4L
1,704 SR
Queue Stats
228W - 284L
1,491 Elo+
Party 3
Team Averages
Level 91
1,657 SR
1,461 Elo+

VS

Team Averages
Level 128
1,470 SR
1,452 Elo+
Chernobog
Chernobog
AAG-I3nVyI
Chernobog
Level 131
God Stats
1W - 1L
1,275 SR
Queue Stats
11W - 18L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
Brunoganster25
Baba Yaga
Level 104
God Stats
5W - 1L
1,702 SR
Queue Stats
240W - 229L
1,439 Elo+
Party 1
Cerberus
Cerberus
LaPamparaaa
Cerberus
Level 119
God Stats
26W - 13L
1,669 SR
Queue Stats
654W - 660L
1,456 Elo+
Solo
Arachne
Arachne
PulseGordo
Arachne
Level 144
God Stats
1W - 1L
1,270 SR
Queue Stats
461W - 479L
1,495 Elo+
Solo
Aphrodite
Aphrodite
nievaniel
Aphrodite
Level 141
God Stats
2W - 0L
1,435 SR
Queue Stats
150W - 164L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EBoom11
He Bo
14
3 / 9 / 6
8,813
678
8,696
14,010
4,834
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 5
9,931
764
10,516
22,174
16,842
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
JaDawg9000
Aphrodite
14
0 / 8 / 8
7,968
613
7,869
13,864
7,563
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 7 / 5
10,212
786
14,401
20,638
19,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ishtar
pas777
Ishtar
17
3 / 6 / 6
9,575
737
14,991
15,148
6,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AAG-I3nVyI
Chernobog
20
22 / 3 / 9
13,488
1,038
23,861
17,929
10,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Brunoganster25
Baba Yaga
20
8 / 2 / 25
11,946
919
16,900
10,787
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
LaPamparaaa
Cerberus
17
4 / 3 / 22
10,735
826
7,443
17,695
23,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
PulseGordo
Arachne
14
2 / 6 / 17
9,438
726
9,715
15,148
11,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
nievaniel
Aphrodite
15
1 / 5 / 19
9,440
726
9,449
18,716
15,727
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
129
15
Kills
37
37
Deaths
19
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AAG-I3nVyI
Chernobog
22
3
9
8.83
W
Baba Yaga
Brunoganster25
Baba Yaga
8
2
25
10.25
L
He Bo
EBoom11
He Bo
3
9
6
0.67
L
2
7
5
0.64
L
Aphrodite
JaDawg9000
Aphrodite
0
8
8
0.5
W
Cerberus
LaPamparaaa
Cerberus
4
3
22
5
W
Arachne
PulseGordo
Arachne
2
6
17
1.75
L
7
7
5
1.36
W
Aphrodite
nievaniel
Aphrodite
1
5
19
2.1
L
Ishtar
pas777
Ishtar
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,473
Damage
67,368
85,834
Taken
80,275
54,786
Mitigated
67,713
17,634
Healing
34,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AAG-I3nVyI
Chernobog
23,861
15,939
1,003
6,111
17,929
10,895
4,199
6,478
11,451
0
47,581
W
Baba Yaga
Brunoganster25
Baba Yaga
16,900
1,178
999
3,896
10,787
5,921
1,500
3,561
7,226
38,053
0
L
He Bo
EBoom11
He Bo
8,696
326
33
1,344
14,010
4,834
177
5,979
8,031
15,988
0
L
10,516
3,719
576
2,324
22,174
16,842
183
8,689
13,485
24,551
0
L
Aphrodite
JaDawg9000
Aphrodite
7,869
1,855
2,799
3,007
13,864
7,563
305
6,974
6,890
15,508
0
W
Cerberus
LaPamparaaa
Cerberus
7,443
592
708
5,190
17,695
23,243
477
7,760
9,935
22,340
0
W
Arachne
PulseGordo
Arachne
9,715
7,281
1,162
2,570
15,148
11,927
2,282
5,760
9,388
0
15,389
L
14,401
1,733
1,464
2,927
20,638
19,196
213
4,486
15,948
401
26,893
W
Aphrodite
nievaniel
Aphrodite
9,449
787
6,425
6,034
18,716
15,727
269
3,818
14,898
19,325
0
L
Ishtar
pas777
Ishtar
14,991
8,595
324
2,836
15,148
6,351
400
7,303
7,688
0
36,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
55,047
128
Minions Killed
150
0
Camps Cleared
0
1,068,641
Distance Traveled
1,191,042
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,488
1,038
42
3
0
249,137
0
W
Baba Yaga
11,946
919
48
4
0
267,855
6
L
He Bo
8,813
678
6
0
0
202,211
0
L
Atlas
9,931
764
29
2
0
219,792
2
L
Aphrodite
7,968
613
23
2
0
214,470
0
W
Cerberus
10,735
826
30
2
0
233,431
8
W
Arachne
9,438
726
10
1
0
216,363
2
L
Nike
10,212
786
22
2
0
215,090
0
W
Aphrodite
9,440
726
20
2
0
224,256
0
L
Ishtar
9,575
737
48
4
0
217,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role