Player Matchup

Tiamat
Tiamat
DogeTheDinosaur
Tiamat
Level 86
God Stats
2W - 13L
1,190 SR
Queue Stats
48W - 90L
1,298 Elo+
Party 1
Jormungandr
Jormungandr
Wrath 0f Snake
Jormungandr
Level 49
God Stats
1W - 2L
1,138 SR
Queue Stats
10W - 29L
1,214 Elo+
Party 1
Mulan
Mulan
Ziggyz5486
Mulan
Level 98
God Stats
9W - 7L
1,577 SR
Queue Stats
173W - 227L
1,339 Elo+
Party 1
Team Averages
Level 78
1,302 SR
1,283 Elo+

VS

Team Averages
Level 76
1,358 SR
1,264 Elo+
Fafnir
Fafnir
DreamerIsBetter
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,220 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ObobbyO
Morgan Le Fay
Level 139
God Stats
2W - 3L
1,405 SR
Queue Stats
138W - 191L
1,343 Elo+
Solo
Thor
Thor
jaaziah7
Thor
Level 60
God Stats
0W - 3L
1,169 SR
Queue Stats
75W - 124L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
10,609
624
21,662
14,447
9,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Wrath 0f Snake
Jormungandr
17
1 / 3 / 6
11,685
687
15,108
18,962
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
17
3 / 0 / 5
10,957
645
19,720
15,033
20,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
10,962
645
8,710
27,919
22,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
ObobbyO
Morgan Le Fay
17
1 / 2 / 3
10,363
610
22,799
19,022
8,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
2 / 6 / 2
9,539
561
6,795
18,595
7,621
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
4
4
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
1
0
3
2.5
L
Morgan Le Fay
ObobbyO
Morgan Le Fay
1
2
3
1.25
W
Jormungandr
Wrath 0f Snake
Jormungandr
1
3
6
1.33
W
Mulan
3
0
5
5.5
L
Thor
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,490
Damage
38,304
48,442
Taken
65,536
53,046
Mitigated
38,177
14,634
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,662
1,897
649
6,225
14,447
9,874
451
9,129
5,318
52,489
0
L
8,710
3,814
0
10,172
27,919
22,117
0
14,833
12,256
24,993
0
L
Morgan Le Fay
ObobbyO
Morgan Le Fay
22,799
6,209
225
6,041
19,022
8,439
10
11,376
7,380
69,026
0
W
Jormungandr
Wrath 0f Snake
Jormungandr
15,108
4,877
0
2,418
18,962
22,385
195
12,371
6,591
45,717
0
W
Mulan
19,720
2,396
1,092
4,250
15,033
20,787
322
10,083
4,950
0
45,093
L
Thor
6,795
1,681
611
468
18,595
7,621
0
10,619
7,660
0
20,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
30,864
169
Minions Killed
153
0
Camps Cleared
0
898,860
Distance Traveled
829,437
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,609
624
62
4
0
290,602
0
L
Fafnir
10,962
645
38
2
0
272,248
0
L
Morgan Le Fay
10,363
610
74
4
0
305,486
4
W
Jormungandr
11,685
687
67
4
0
285,265
0
W
Mulan
10,957
645
40
2
0
322,993
2
L
Thor
9,539
561
41
2
0
251,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role