Player Matchup

Horus
Horus
Angry_Avocadoo
Horus
Level 158
God Stats
7W - 7L
1,550 SR
Queue Stats
207W - 188L
1,519 Elo+
Party 1
Yemoja
Yemoja
BigWormFTW
Yemoja
Level 154
God Stats
2W - 2L
1,719 SR
Queue Stats
51W - 71L
1,500 Elo+
Solo
Nox
Nox
HGpowers
Nox
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,324 Elo+
Solo
Merlin
Merlin
ShadowXM90
Merlin
Level 148
God Stats
1W - 4L
1,361 SR
Queue Stats
230W - 214L
1,538 Elo+
Party 1
Serqet
Serqet
xCheerfuI
Serqet
Level 105
God Stats
8W - 20L
1,178 SR
Queue Stats
224W - 221L
1,487 Elo+
Party 1
Team Averages
Level 133
1,462 SR
1,474 Elo+

VS

Team Averages
Level 121
1,445 SR
1,550 Elo+
Charybdis
Charybdis
Esijika
Charybdis
Level 105
God Stats
4W - 3L
1,529 SR
Queue Stats
44W - 40L
1,590 Elo+
Solo
Ganesha
Ganesha
MissLititz
Ganesha
Level 128
God Stats
101W - 98L
1,520 SR
Queue Stats
1,595W - 1,743L
1,506 Elo+
Solo
Merlin
Merlin
OakTree11
Merlin
Level 88
God Stats
2W - 0L
1,253 SR
Queue Stats
18W - 6L
1,688 Elo+
Solo
Horus
Horus
TheSilentPoet
Horus
Level 128
God Stats
7W - 7L
1,497 SR
Queue Stats
362W - 383L
1,516 Elo+
Solo
Cliodhna
Cliodhna
icgoons
Cliodhna
Level 156
God Stats
26W - 41L
1,427 SR
Queue Stats
1,087W - 1,119L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
12,119
1,010
16,133
28,041
29,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
BigWormFTW
Yemoja
17
0 / 2 / 6
12,347
1,029
5,847
18,146
33,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 4 / 3
11,205
934
9,997
13,859
8,260
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ShadowXM90
Merlin
17
0 / 3 / 7
11,540
962
27,453
12,986
6,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
xCheerfuI
Serqet
17
5 / 4 / 4
12,322
1,027
13,982
20,407
14,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

154

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Esijika
Charybdis
19
12 / 3 / 3
14,422
1,202
32,945
13,831
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
MissLititz
Ganesha
18
0 / 0 / 13
13,047
1,087
8,147
17,039
22,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
OakTree11
Merlin
18
0 / 6 / 11
11,506
959
16,938
14,021
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 0 / 10
11,954
996
9,700
17,300
25,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
icgoons
Cliodhna
17
2 / 1 / 8
11,715
976
19,912
15,308
7,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
10
Kills
15
15
Deaths
10
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
Yemoja
BigWormFTW
Yemoja
0
2
6
1.5
W
Charybdis
Esijika
Charybdis
12
3
3
4.5
L
1
4
3
0.63
W
Ganesha
MissLititz
Ganesha
0
0
13
6.5
W
Merlin
OakTree11
Merlin
0
6
11
0.92
L
Merlin
ShadowXM90
Merlin
0
3
7
1.17
W
1
0
10
6
W
Cliodhna
icgoons
Cliodhna
2
1
8
6
L
Serqet
xCheerfuI
Serqet
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,412
Damage
87,642
93,439
Taken
77,499
91,827
Mitigated
68,082
25,059
Healing
27,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,133
5,835
6,810
6,724
28,041
29,233
0
7,988
20,053
6,321
21,395
L
Yemoja
BigWormFTW
Yemoja
5,847
1,430
6,598
4,623
18,146
33,376
0
5,582
12,564
23,185
0
W
Charybdis
Esijika
Charybdis
32,945
25,126
0
3,052
13,831
6,412
0
7,910
5,512
0
54,579
L
9,997
1,368
0
0
13,859
8,260
0
4,700
9,159
36,816
0
W
Ganesha
MissLititz
Ganesha
8,147
1,138
2,652
3,640
17,039
22,463
0
11,712
5,327
17,585
0
W
Merlin
OakTree11
Merlin
16,938
889
619
1,132
14,021
6,513
0
6,891
6,301
63,722
0
L
Merlin
ShadowXM90
Merlin
27,453
334
0
304
12,986
6,896
0
2,661
10,325
56,834
0
W
9,700
3,718
6,663
6,415
17,300
25,409
0
11,031
5,671
0
12,711
W
Cliodhna
icgoons
Cliodhna
19,912
2,404
0
3,084
15,308
7,285
0
8,872
5,817
0
36,264
L
Serqet
xCheerfuI
Serqet
13,982
1,750
0
0
20,407
14,062
0
4,154
16,253
0
25,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
62,644
230
Minions Killed
238
7
Camps Cleared
9
1,162,461
Distance Traveled
1,190,473
1
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,119
1,010
36
3
1
248,004
0
L
Yemoja
12,347
1,029
23
2
0
207,981
1
W
Charybdis
14,422
1,202
66
6
5
199,496
1
L
Nox
11,205
934
71
6
0
228,297
0
W
Ganesha
13,047
1,087
0
0
0
256,247
3
W
Merlin
11,506
959
120
10
0
210,098
22
L
Merlin
11,540
962
67
6
1
221,685
0
W
Horus
11,954
996
15
1
0
262,212
1
W
Cliodhna
11,715
976
37
3
4
262,420
0
L
Serqet
12,322
1,027
33
3
5
256,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role