Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Pckool
Loki
Level 127
God Stats
2W - 3L
1,377 SR
Queue Stats
238W - 201L
1,550 Elo+
Party 1
Achilles
Achilles
pandatime95
Achilles
Level 159
God Stats
1W - 0L
1,463 SR
Queue Stats
15W - 27L
1,401 Elo+
Solo
Team Averages
Level 144
1,447 SR
1,484 Elo+

VS

Team Averages
Level 92
1,531 SR
1,502 Elo+
Chronos
Chronos
Archmagel
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 98L
1,386 Elo+
Party 2
Maui
Maui
UznahgaarVahlok
Maui
Level 99
God Stats
1W - 2L
1,613 SR
Queue Stats
18W - 10L
1,655 Elo+
Solo
Hachiman
Hachiman
ZryangreyleafZ
Hachiman
Level 89
God Stats
34W - 58L
1,478 SR
Queue Stats
136W - 193L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 3
8,937
745
9,964
5,486
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Pckool
Loki
14
0 / 0 / 6
8,028
669
6,114
5,466
2,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
pandatime95
Achilles
13
4 / 0 / 3
8,409
701
7,877
12,845
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Archmagel
Chronos
13
1 / 4 / 0
7,686
641
5,256
10,689
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 1
6,994
583
3,479
9,929
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
12
0 / 2 / 1
7,417
618
8,053
7,109
2,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
3
4.5
L
Chronos
Archmagel
Chronos
1
4
0
0.25
W
Loki
Pckool
Loki
0
0
6
3
L
0
1
1
0.5
L
Hachiman
0
2
1
0.25
W
Achilles
pandatime95
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
16,788
23,797
Taken
27,727
17,308
Mitigated
16,337
5,941
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,964
457
0
1,000
5,486
2,324
350
2,362
3,044
49,204
0
L
Chronos
Archmagel
Chronos
5,256
1,087
0
1,163
10,689
3,936
0
3,774
6,708
26,796
0
W
Loki
Pckool
Loki
6,114
1,560
0
203
5,466
2,411
269
1,849
3,543
0
25,375
L
3,479
1,231
0
757
9,929
9,408
0
3,643
5,769
9,392
2,928
L
Hachiman
8,053
4,259
0
1,478
7,109
2,993
0
2,593
4,357
0
33,557
W
Achilles
pandatime95
Achilles
7,877
1,893
0
4,738
12,845
12,573
408
3,992
8,539
0
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
22,097
162
Minions Killed
130
0
Camps Cleared
0
695,096
Distance Traveled
670,556
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,937
745
98
8
0
195,795
4
L
Chronos
7,686
641
51
4
0
229,479
3
W
Loki
8,028
669
30
3
0
251,211
2
L
Maui
6,994
583
20
2
0
230,102
5
L
Hachiman
7,417
618
59
5
0
210,975
3
W
Achilles
8,409
701
34
3
0
248,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role