Player Matchup

Chang'e
Chang'e
Fruit_cal
Chang'e
Level 82
God Stats
1W - 0L
1,576 SR
Queue Stats
14W - 15L
1,475 Elo+
Party 3
Merlin
Merlin
OogieBoogie223
Merlin
Level 107
God Stats
18W - 18L
1,526 SR
Queue Stats
164W - 223L
1,369 Elo+
Party 1
Achilles
Achilles
PequenaPepino
Achilles
Level 120
God Stats
24W - 17L
1,575 SR
Queue Stats
26W - 17L
1,563 Elo+
Party 3
Jormungandr
Jormungandr
SuspectNumberOne
Jormungandr
Level 89
God Stats
3W - 4L
1,303 SR
Queue Stats
47W - 56L
1,391 Elo+
Party 1
Bastet
Bastet
dr3aminDud3
Bastet
Level 86
God Stats
80W - 60L
1,613 SR
Queue Stats
323W - 372L
1,485 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,456 Elo+

VS

Team Averages
Level 100
1,445 SR
1,490 Elo+
Cupid
Cupid
Guardian31
Cupid
Level 83
God Stats
5W - 8L
1,433 SR
Queue Stats
139W - 157L
1,493 Elo+
Party 2
Neith
Neith
LeoRodrigo11
Neith
Level 108
God Stats
46W - 54L
1,546 SR
Queue Stats
481W - 524L
1,514 Elo+
Solo
Kukulkan
Kukulkan
lukesawesome09
Kukulkan
Level 56
God Stats
7W - 16L
1,352 SR
Queue Stats
47W - 72L
1,366 Elo+
Party 2
King Arthur
King Arthur
romanesque
King Arthur
Level 146
God Stats
17W - 29L
1,392 SR
Queue Stats
742W - 815L
1,492 Elo+
Solo
Susano
Susano
zachtherage
Susano
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fruit_cal
Chang'e
16
1 / 2 / 9
10,669
1,067
14,474
11,641
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 5
9,514
951
8,158
9,741
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
PequenaPepino
Achilles
16
7 / 3 / 2
11,390
1,139
17,942
14,757
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
SuspectNumberOne
Jormungandr
16
2 / 2 / 6
10,223
1,022
8,452
19,609
27,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
16
3 / 0 / 8
10,870
1,087
10,750
7,220
3,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

244

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
0 / 0 / 3
9,068
907
3,198
3,994
1,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 3
10,589
1,059
13,798
13,549
5,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
1 / 2 / 6
10,350
1,035
11,388
8,364
3,435
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
romanesque
King Arthur
16
3 / 3 / 7
10,815
1,082
11,854
19,586
21,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
16
3 / 5 / 7
10,707
1,071
16,335
18,904
8,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
13
Kills
11
11
Deaths
13
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Fruit_cal
Chang'e
1
2
9
2.75
L
Cupid
0
0
3
1.5
L
4
3
3
1.83
W
0
4
5
0.63
W
Achilles
PequenaPepino
Achilles
7
3
2
2.67
W
Jormungandr
SuspectNumberOne
Jormungandr
2
2
6
2.5
W
Bastet
3
0
8
7
L
Kukulkan
1
2
6
2
L
King Arthur
romanesque
King Arthur
3
3
7
2.17
L
Susano
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,776
Damage
56,573
62,968
Taken
64,397
48,321
Mitigated
40,533
13,339
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Fruit_cal
Chang'e
14,474
1,021
3,083
4,460
11,641
4,803
0
2,128
9,513
34,893
0
L
Cupid
3,198
1,217
74
953
3,994
1,553
0
1,382
2,531
0
10,258
L
13,798
6,179
0
1,429
13,549
5,941
0
7,512
5,849
0
33,042
W
8,158
409
498
1,078
9,741
3,883
0
976
8,765
27,209
0
W
Achilles
PequenaPepino
Achilles
17,942
4,478
0
1,309
14,757
8,809
0
2,355
12,402
0
24,617
W
Jormungandr
SuspectNumberOne
Jormungandr
8,452
3,701
726
1,682
19,609
27,732
0
5,475
14,134
26,962
0
W
Bastet
10,750
3,196
0
503
7,220
3,094
0
454
6,766
0
18,813
L
Kukulkan
11,388
381
0
0
8,364
3,435
0
3,549
4,597
32,562
0
L
King Arthur
romanesque
King Arthur
11,854
69
0
0
19,586
21,309
0
9,661
9,501
0
29,271
L
Susano
16,335
2,286
0
237
18,904
8,295
0
8,980
9,668
0
35,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
51,529
184
Minions Killed
187
5
Camps Cleared
6
1,011,906
Distance Traveled
942,329
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,669
1,067
51
5
1
210,891
1
L
Cupid
9,068
907
13
1
0
135,642
2
L
Neith
10,589
1,059
32
3
2
181,530
0
W
Merlin
9,514
951
56
6
1
177,186
2
W
Achilles
11,390
1,139
14
1
2
221,274
0
W
Jormungandr
10,223
1,022
43
4
0
166,204
0
W
Bastet
10,870
1,087
20
2
1
236,351
0
L
Kukulkan
10,350
1,035
63
6
0
187,793
0
L
King Arthur
10,815
1,082
43
4
2
221,502
0
L
Susano
10,707
1,071
36
4
2
215,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role