Player Matchup

Bellona
Bellona
Carrington93
Bellona
Level 69
God Stats
176W - 165L
1,518 SR
Queue Stats
278W - 346L
1,461 Elo+
Party 2
Anubis
Anubis
Goetta
Anubis
Level 98
God Stats
24W - 14L
1,627 SR
Queue Stats
403W - 491L
1,444 Elo+
Party 2
Artio
Artio
JackieRabbitLeg
Artio
Level 95
God Stats
7W - 9L
1,512 SR
Queue Stats
370W - 379L
1,439 Elo+
Solo
Pele
Pele
Soldinn
Pele
Level 60
God Stats
26W - 17L
1,626 SR
Queue Stats
113W - 155L
1,380 Elo+
Party 2
Sol
Sol
allanon91
Sol
Level 109
God Stats
11W - 7L
1,629 SR
Queue Stats
474W - 576L
1,396 Elo+
Party 2
Team Averages
Level 86
1,582 SR
1,424 Elo+

VS

Team Averages
Level 112
1,440 SR
1,455 Elo+
Cliodhna
Cliodhna
Handsoffmywaifu
Cliodhna
Level 102
God Stats
1W - 4L
1,348 SR
Queue Stats
12W - 16L
1,444 Elo+
Party 3
Tyr
Tyr
KissingDudez
Tyr
Level 125
God Stats
0W - 2L
1,264 SR
Queue Stats
161W - 180L
1,439 Elo+
Party 3
Scylla
Scylla
Nemîsîs
Scylla
Level 109
God Stats
33W - 37L
1,533 SR
Queue Stats
446W - 498L
1,481 Elo+
Party 1
Terra
Terra
TangoDashOne
Terra
Level 69
God Stats
4W - 12L
1,331 SR
Queue Stats
573W - 632L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jonkot
Ah Muzen Cab
Level 155
God Stats
1W - 1L
1,724 SR
Queue Stats
60W - 63L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carrington93
Bellona
18
6 / 1 / 1
11,775
620
15,168
17,366
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Goetta
Anubis
16
4 / 1 / 6
10,761
566
14,994
17,713
9,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 9
11,092
584
8,603
18,292
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
Soldinn
Pele
15
4 / 1 / 9
10,057
529
10,072
14,001
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 1 / 4
11,189
589
7,735
11,853
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
2 / 6 / 2
8,586
452
10,550
18,053
6,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 4 / 2
8,356
440
6,711
18,281
13,523
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Scylla
Nemîsîs
Scylla
12
1 / 4 / 2
8,161
430
8,401
10,647
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 4
7,923
417
3,724
20,307
14,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
jonkot
Ah Muzen Cab
15
1 / 5 / 1
9,433
496
12,016
14,609
5,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
4
4
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Carrington93
Bellona
6
1
1
6.5
W
Anubis
Goetta
Anubis
4
1
6
7
L
Cliodhna
2
6
2
0.5
W
6
0
9
10.5
L
0
4
2
0.25
L
Scylla
Nemîsîs
Scylla
1
4
2
0.5
W
Pele
Soldinn
Pele
4
1
9
8.5
L
0
4
4
0.5
W
3
1
4
5
L
Ah Muzen Cab
jonkot
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,572
Damage
41,402
79,225
Taken
81,897
54,496
Mitigated
43,822
37,942
Healing
23,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Carrington93
Bellona
15,168
7,528
0
5,990
17,366
12,587
3,187
1,407
15,959
0
103,816
W
Anubis
Goetta
Anubis
14,994
296
0
12,358
17,713
9,522
892
4,799
12,914
91,486
0
L
Cliodhna
10,550
2,389
0
4,869
18,053
6,520
0
4,377
13,676
0
55,012
W
8,603
1,082
2,158
7,824
18,292
22,424
152
4,608
13,684
26,550
9,240
L
6,711
1,534
0
3,637
18,281
13,523
166
5,417
12,864
37
51,479
L
Scylla
Nemîsîs
Scylla
8,401
361
0
2,708
10,647
3,373
0
3,828
6,819
50,523
0
W
Pele
Soldinn
Pele
10,072
2,715
0
4,078
14,001
5,640
0
1,162
12,839
0
72,478
L
3,724
541
3,829
6,147
20,307
14,949
0
10,710
9,323
21,793
0
W
7,735
3,172
0
5,534
11,853
4,323
6,402
1,290
10,563
98,823
1,464
L
Ah Muzen Cab
jonkot
Ah Muzen Cab
12,016
3,755
0
2,077
14,609
5,457
297
5,166
9,443
0
80,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
42,459
635
Minions Killed
438
0
Camps Cleared
0
1,814,325
Distance Traveled
1,753,146
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,775
620
185
10
0
403,300
5
W
Anubis
10,761
566
134
7
0
331,908
2
L
Cliodhna
8,586
452
72
4
0
382,407
2
W
Artio
11,092
584
35
2
0
370,659
9
L
Tyr
8,356
440
90
5
0
340,147
7
L
Scylla
8,161
430
97
5
0
364,270
7
W
Pele
10,057
529
96
5
0
349,194
3
L
Terra
7,923
417
39
2
0
358,542
1
W
Sol
11,189
589
185
10
0
359,264
4
L
Ah Muzen Cab
9,433
496
140
7
0
307,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role