Player Matchup

Scylla
Scylla
Noblewolf72
Scylla
Level 134
God Stats
1W - 2L
1,231 SR
Queue Stats
61W - 61L
1,440 Elo+
Party 1
Artio
Artio
Oaklythe
Artio
Level 160
God Stats
3W - 0L
1,557 SR
Queue Stats
224W - 236L
1,347 Elo+
Solo
Danzaburou
Danzaburou
eugenpineapple
Danzaburou
Level 109
God Stats
12W - 16L
1,575 SR
Queue Stats
188W - 176L
1,542 Elo+
Party 1
Pele
Pele
lilpringles
Pele
Level 141
God Stats
10W - 5L
1,557 SR
Queue Stats
267W - 248L
1,516 Elo+
Party 1
Ganesha
Ganesha
vy3777kli
Ganesha
Level 137
God Stats
2W - 0L
1,374 SR
Queue Stats
128W - 130L
1,561 Elo+
Party 1
Team Averages
Level 136
1,459 SR
1,481 Elo+

VS

Team Averages
Level 125
1,571 SR
1,486 Elo+
Sylvanus
Sylvanus
Bro 8lade
Sylvanus
Level 85
God Stats
46W - 44L
1,510 SR
Queue Stats
50W - 47L
1,421 Elo+
Solo
Lancelot
Lancelot
QuantumBlows
Lancelot
Level 103
God Stats
3W - 2L
1,696 SR
Queue Stats
26W - 25L
1,511 Elo+
Solo
Osiris
Osiris
RealEsc0bar
Osiris
Level 140
God Stats
22W - 19L
1,761 SR
Queue Stats
754W - 779L
1,506 Elo+
Solo
Hou Yi
Hou Yi
Spyro_The_Clown
Hou Yi
Level 147
God Stats
7W - 10L
1,375 SR
Queue Stats
613W - 569L
1,509 Elo+
Solo
Merlin
Merlin
bluepuma7
Merlin
Level 148
God Stats
5W - 5L
1,514 SR
Queue Stats
365W - 378L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 1 / 6
8,105
507
5,544
8,715
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
Oaklythe
Artio
11
2 / 5 / 5
7,465
467
5,687
16,212
9,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
eugenpineapple
Danzaburou
13
4 / 3 / 6
8,400
525
7,860
12,945
5,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 2 / 5
9,706
607
8,706
13,735
5,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
vy3777kli
Ganesha
11
0 / 2 / 12
8,005
500
7,651
19,238
15,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bro 8lade
Sylvanus
9
0 / 2 / 2
6,362
398
4,366
10,141
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
QuantumBlows
Lancelot
13
4 / 3 / 3
8,418
526
9,994
15,102
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
6 / 5 / 2
8,767
548
9,491
15,182
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,520
470
5,278
7,353
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
bluepuma7
Merlin
12
1 / 4 / 4
7,473
467
11,865
10,626
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
15
Kills
12
13
Deaths
15
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bro 8lade
Sylvanus
0
2
2
0.5
W
Scylla
1
1
6
4
W
Artio
Oaklythe
Artio
2
5
5
0.9
L
Lancelot
QuantumBlows
Lancelot
4
3
3
1.83
L
Osiris
6
5
2
1.4
L
1
1
2
2
L
Merlin
bluepuma7
Merlin
1
4
4
0.75
W
Danzaburou
eugenpineapple
Danzaburou
4
3
6
2.33
W
8
2
5
5.25
W
Ganesha
vy3777kli
Ganesha
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,448
Damage
40,994
70,845
Taken
58,404
39,132
Mitigated
29,280
24,820
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bro 8lade
Sylvanus
4,366
1,123
1,374
2,870
10,141
6,894
0
5,141
4,960
20,913
10,419
W
Scylla
5,544
666
0
2,467
8,715
3,552
355
3,212
5,503
62,779
0
W
Artio
Oaklythe
Artio
5,687
601
866
4,114
16,212
9,754
238
2,850
13,362
26,991
0
L
Lancelot
QuantumBlows
Lancelot
9,994
4,708
0
1,290
15,102
6,315
0
3,937
11,005
0
65,956
L
Osiris
9,491
4,321
0
5,054
15,182
9,308
288
4,202
10,539
0
53,229
L
5,278
2,184
0
2,837
7,353
2,641
1,531
2,465
4,856
0
45,311
L
Merlin
bluepuma7
Merlin
11,865
953
240
3,022
10,626
4,122
40
3,396
7,173
59,929
0
W
Danzaburou
eugenpineapple
Danzaburou
7,860
2,987
0
3,809
12,945
5,085
0
3,365
9,580
0
57,984
W
8,706
1,802
0
4,727
13,735
5,671
0
3,338
10,397
0
69,604
W
Ganesha
vy3777kli
Ganesha
7,651
1,414
3,295
5,542
19,238
15,070
152
6,453
12,785
31,829
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
38,540
403
Minions Killed
402
0
Camps Cleared
0
1,467,008
Distance Traveled
1,444,417
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,362
398
49
3
0
231,266
0
W
Scylla
8,105
507
118
7
0
291,637
7
W
Artio
7,465
467
57
4
0
243,598
5
L
Lancelot
8,418
526
98
6
0
369,564
0
L
Osiris
8,767
548
96
6
0
285,434
2
L
Hou Yi
7,520
470
76
5
0
278,379
2
L
Merlin
7,473
467
83
5
0
279,774
6
W
Danzaburou
8,400
525
107
7
0
285,860
4
W
Pele
9,706
607
109
7
0
349,826
4
W
Ganesha
8,005
500
12
1
0
296,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role