Player Matchup

Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Juzzblze
Hou Yi
Platinum V
Level 127
God Stats
4W - 6L
1,659 SR
Queue Stats
127W - 122L
1,899 MMR
Solo
Merlin
Merlin
Platinum II
KibblsAndVick
Merlin
Platinum II
Level 66
God Stats
4W - 4L
1,564 SR
Queue Stats
140W - 146L
1,888 MMR
Party 2
Tiamat
Tiamat
Platinum III
LeBloodz93
Tiamat
Platinum III
Level 147
God Stats
1W - 1L
1,684 SR
Queue Stats
204W - 199L
1,823 MMR
Solo
Ares
Ares
Gold II
academic-snake25
Ares
Gold II
Level 69
God Stats
3W - 2L
1,685 SR
Queue Stats
176W - 186L
1,740 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,618 SR
1,770 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,688 SR
1,831 MMR
Horus
Horus
Platinum I
Br4nd0id
Horus
Platinum I
Level 157
God Stats
2W - 0L
1,619 SR
Queue Stats
156W - 153L
1,846 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Chuckster1776
Cernunnos
Platinum II
Level 156
God Stats
19W - 13L
1,602 SR
Queue Stats
217W - 194L
1,846 MMR
Party 1
Ah Puch
Ah Puch
Platinum III
DALT11
Ah Puch
Platinum III
Level 129
God Stats
9W - 8L
1,692 SR
Queue Stats
219W - 201L
1,887 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
DMVJay-_
Ao Kuang
Platinum II
Level 140
God Stats
3W - 1L
1,888 SR
Queue Stats
71W - 63L
1,854 MMR
Solo
Cthulhu
Cthulhu
Platinum III
MatureDisc89586
Cthulhu
Platinum III
Level 151
God Stats
21W - 17L
1,640 SR
Queue Stats
702W - 700L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 4 / 0
7,972
531
4,280
9,330
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Juzzblze
Hou Yi
12
1 / 3 / 1
7,479
499
5,599
11,822
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,557
437
6,374
7,312
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
LeBloodz93
Tiamat
15
0 / 3 / 0
8,383
559
4,262
10,480
7,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 2 / 0
6,416
428
3,343
13,112
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CabrakanHadesShivaSusano

VS

Bans
AgniLokiBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Br4nd0id
Horus
11
1 / 0 / 7
7,835
522
6,672
9,733
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Chuckster1776
Cernunnos
15
1 / 1 / 5
9,288
619
7,586
11,759
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
DALT11
Ah Puch
15
6 / 0 / 2
9,832
655
9,907
6,540
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
DMVJay-_
Ao Kuang
14
4 / 1 / 5
8,871
591
6,348
15,463
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 0 / 2
9,551
637
7,964
9,864
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
14
14
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
W
Horus
Br4nd0id
Horus
1
0
7
4.5
W
Cernunnos
Chuckster1776
Cernunnos
1
1
5
3.5
W
Ah Puch
DALT11
Ah Puch
6
0
2
7
W
Ao Kuang
DMVJay-_
Ao Kuang
4
1
5
6.5
L
Hou Yi
Juzzblze
Hou Yi
1
3
1
0.5
L
0
2
0
0
L
Tiamat
LeBloodz93
Tiamat
0
3
0
0
W
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
38,477
52,056
Taken
53,359
32,652
Mitigated
31,319
13,694
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,280
1,373
0
3,332
9,330
4,329
0
3,553
5,769
0
69,460
W
Horus
Br4nd0id
Horus
6,672
3,286
981
3,908
9,733
9,638
65
4,380
5,337
0
19,430
W
Cernunnos
Chuckster1776
Cernunnos
7,586
3,703
0
6,747
11,759
4,713
733
1,379
10,380
0
80,586
W
Ah Puch
DALT11
Ah Puch
9,907
890
0
2,883
6,540
2,797
550
2,605
3,935
85,272
0
W
Ao Kuang
DMVJay-_
Ao Kuang
6,348
2,076
0
9,605
15,463
6,748
1,213
2,085
13,362
56,608
15,052
L
Hou Yi
Juzzblze
Hou Yi
5,599
2,764
0
4,531
11,822
4,107
0
1,649
10,173
0
58,673
L
6,374
205
0
966
7,312
3,489
0
5,125
2,175
56,349
0
L
Tiamat
LeBloodz93
Tiamat
4,262
298
0
2,360
10,480
7,541
0
7,040
3,065
60,355
0
W
7,964
398
420
1,966
9,864
7,423
203
4,068
5,571
71,180
0
L
3,343
288
0
2,505
13,112
13,186
0
5,721
7,289
15,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
45,377
498
Minions Killed
565
0
Camps Cleared
0
1,425,966
Distance Traveled
1,543,550
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,972
531
126
8
0
301,006
6
W
Horus
7,835
522
31
2
0
327,018
5
W
Cernunnos
9,288
619
136
9
0
266,176
5
W
Ah Puch
9,832
655
145
10
0
309,193
6
W
Ao Kuang
8,871
591
103
7
0
317,009
2
L
Hou Yi
7,479
499
97
6
0
255,868
4
L
Merlin
6,557
437
113
8
0
281,086
4
L
Tiamat
8,383
559
143
10
0
286,377
3
W
Cthulhu
9,551
637
150
10
0
324,154
4
L
Ares
6,416
428
19
1
0
301,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role