Player Matchup

Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
DeadlyAssassain9
Neith
Gold III
Level 157
God Stats
17W - 6L
1,672 SR
Queue Stats
206W - 212L
1,366 MMR
Party 3
Nu Wa
Nu Wa
Silver I
Electric_Volz
Nu Wa
Silver I
Level 156
God Stats
18W - 25L
1,469 SR
Queue Stats
135W - 147L
1,053 MMR
Party 3
Guan Yu
Guan Yu
Silver IV
RTR_BaMa10023
Guan Yu
Silver IV
Level 87
God Stats
3W - 3L
1,552 SR
Queue Stats
48W - 68L
1,124 MMR
Solo
Susano
Susano
Silver II
cyclical_gold7
Susano
Silver II
Level 63
God Stats
5W - 3L
1,449 SR
Queue Stats
102W - 104L
1,124 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,528 SR
1,233 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,426 SR
1,168 MMR
Ravana
Ravana
Gold V
Ethoie
Ravana
Gold V
Level 117
God Stats
14W - 16L
1,520 SR
Queue Stats
177W - 189L
1,286 MMR
Party 1
Achilles
Achilles
Silver II
FAHDAW1E
Achilles
Silver II
Level 83
God Stats
4W - 9L
1,371 SR
Queue Stats
88W - 99L
939 MMR
Party 1
Cernunnos
Cernunnos
Silver IV
Hi42oSparkIt
Cernunnos
Silver IV
Level 43
God Stats
0W - 2L
1,296 SR
Queue Stats
11W - 17L
1,211 MMR
Solo
Hera
Hera
Gold V
LoneXWolfLegend
Hera
Gold V
Level 145
God Stats
60W - 46L
1,577 SR
Queue Stats
434W - 445L
1,290 MMR
Party 2
Aphrodite
Aphrodite
Gold V
iambaileynycole
Aphrodite
Gold V
Level 144
God Stats
4W - 12L
1,366 SR
Queue Stats
396W - 410L
1,112 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 4 / 12
12,402
413
8,632
23,609
34,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 7 / 4
15,081
503
14,738
26,377
11,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 10
13,992
466
30,282
16,994
6,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
20
4 / 3 / 13
14,483
483
13,305
31,127
44,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 4 / 5
17,420
581
31,283
34,447
18,056
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ArachneYu HuangKali

VS

Bans
King ArthurThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ethoie
Ravana
20
6 / 9 / 4
13,235
441
17,150
26,771
10,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
FAHDAW1E
Achilles
20
5 / 3 / 4
14,507
484
13,979
32,586
43,890
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Hi42oSparkIt
Cernunnos
20
5 / 5 / 7
13,959
465
27,309
30,327
11,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 8
14,187
473
23,891
19,472
7,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
iambaileynycole
Aphrodite
18
1 / 5 / 12
11,730
391
8,706
26,676
19,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
25
Kills
25
25
Deaths
25
44
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
4
12
1.5
W
1
7
4
0.43
W
3
7
10
1.14
L
Ravana
Ethoie
Ravana
6
9
4
0.89
L
Achilles
FAHDAW1E
Achilles
5
3
4
2.33
L
Cernunnos
Hi42oSparkIt
Cernunnos
5
5
7
1.7
L
8
3
8
4
W
Guan Yu
4
3
13
3.5
W
17
4
5
4.88
L
Aphrodite
iambaileynycole
Aphrodite
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,240
Damage
91,035
132,554
Taken
135,832
115,374
Mitigated
92,821
48,041
Healing
53,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,632
1,065
0
5,700
23,609
34,510
0
8,256
15,306
34,449
0
W
14,738
6,002
0
11,982
26,377
11,254
5,190
7,938
18,385
0
150,372
W
30,282
5,519
0
628
16,994
6,810
1,616
5,553
11,328
108,444
0
L
Ravana
Ethoie
Ravana
17,150
5,442
0
1,837
26,771
10,689
0
8,491
17,523
0
139,692
L
Achilles
FAHDAW1E
Achilles
13,979
3,270
0
10,782
32,586
43,890
115
11,578
19,084
0
105,092
L
Cernunnos
Hi42oSparkIt
Cernunnos
27,309
16,858
0
14,455
30,327
11,390
150
7,413
22,424
0
145,966
L
23,891
6,610
127
6,075
19,472
7,095
438
4,146
14,922
132,555
0
W
Guan Yu
13,305
2,073
3,715
12,952
31,127
44,744
418
5,873
23,990
0
79,385
W
31,283
6,717
0
13,064
34,447
18,056
1,556
5,539
28,685
0
166,288
L
Aphrodite
iambaileynycole
Aphrodite
8,706
831
6,800
13,225
26,676
19,757
791
7,817
18,019
73,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,378
Gold Earned
67,618
689
Minions Killed
786
0
Camps Cleared
0
2,802,028
Distance Traveled
2,615,619
45
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,402
413
39
1
0
580,942
18
W
Neith
15,081
503
206
7
0
495,101
10
W
Nu Wa
13,992
466
142
5
0
514,747
5
L
Ravana
13,235
441
149
5
0
539,989
1
L
Achilles
14,507
484
164
5
0
533,876
3
L
Cernunnos
13,959
465
172
6
0
526,789
6
L
Hera
14,187
473
194
6
0
520,298
13
W
Guan Yu
14,483
483
104
3
0
562,920
2
W
Susano
17,420
581
198
7
0
648,318
10
L
Aphrodite
11,730
391
107
4
0
494,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role