Player Matchup

Lancelot
Lancelot
Silver I
 
Lancelot
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
PoisonHand1989
Sun Wukong
Silver II
Level 86
God Stats
24W - 14L
1,648 SR
Queue Stats
604W - 695L
1,039 MMR
Solo
Ymir
Ymir
Gold V
Wh0PHANTOM
Ymir
Gold V
Level 160
God Stats
9W - 7L
1,488 SR
Queue Stats
36W - 33L
1,460 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,545 SR
1,333 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,604 SR
1,332 MMR
Chronos
Chronos
Silver V
BeasToxiNN
Chronos
Silver V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,028 MMR
Solo
Terra
Terra
Gold III
baconbits jmk
Terra
Gold III
Level 106
God Stats
19W - 24L
1,512 SR
Queue Stats
313W - 301L
1,589 MMR
Party 1
Izanami
Izanami
Gold V
vhsj14
Izanami
Gold V
Level 96
God Stats
3W - 3L
1,799 SR
Queue Stats
239W - 230L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
1 / 7 / 7
15,877
611
18,409
33,492
31,419
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
PoisonHand1989
Sun Wukong
20
3 / 7 / 7
16,870
649
25,954
49,044
58,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 6 / 4
18,370
707
35,549
43,967
22,059
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothPoseidonAtlasHeraIshtar

VS

Bans
KumbhakarnaHadesBaba YagaScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeasToxiNN
Chronos
20
3 / 4 / 14
17,347
667
30,067
33,700
21,106
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 16
18,751
721
23,314
30,816
60,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
vhsj14
Izanami
20
13 / 5 / 5
19,289
742
45,027
26,281
15,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
11
Kills
20
20
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
7
7
0.64
W
Chronos
BeasToxiNN
Chronos
3
4
14
2.5
L
Sun Wukong
PoisonHand1989
Sun Wukong
3
7
7
0.93
L
7
6
4
1.5
W
4
2
16
6
W
Izanami
vhsj14
Izanami
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,912
Damage
98,408
126,503
Taken
90,797
111,840
Mitigated
97,096
37,359
Healing
26,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
18,409
2,936
0
5,644
33,492
31,419
741
9,858
23,634
0
64,210
W
Chronos
BeasToxiNN
Chronos
30,067
5,514
0
5,608
33,700
21,106
820
16,168
17,532
106,809
0
L
Sun Wukong
PoisonHand1989
Sun Wukong
25,954
2,865
872
18,756
49,044
58,362
406
17,960
31,084
0
99,783
L
35,549
6,793
0
12,087
43,967
22,059
643
25,785
18,182
107,919
0
W
23,314
3,669
8,256
8,296
30,816
60,771
420
10,632
20,184
70,985
0
W
Izanami
vhsj14
Izanami
45,027
32,779
0
4,722
26,281
15,219
1,526
9,428
16,853
0
131,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
55,387
308
Minions Killed
322
0
Camps Cleared
0
1,357,768
Distance Traveled
1,382,878
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
15,877
611
80
3
0
481,607
2
W
Chronos
17,347
667
115
4
0
467,835
3
L
Sun Wukong
16,870
649
91
4
0
468,039
1
L
Ymir
18,370
707
137
5
0
408,122
3
W
Terra
18,751
721
64
2
0
509,130
1
W
Izanami
19,289
742
143
6
0
405,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role