Player Matchup

Maui
Maui
Diamond I
Boomer22222222
Maui
Diamond I
Level 160
God Stats
7W - 7L
1,653 SR
Queue Stats
133W - 82L
2,908 MMR
Party 1
Cupid
Cupid
Diamond I
DobiDobiDobi
Cupid
Diamond I
Level 158
God Stats
41W - 21L
1,824 SR
Queue Stats
133W - 82L
2,908 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
YoRHa Unit A3
Baron Samedi
Diamond I
Level 159
God Stats
39W - 16L
1,918 SR
Queue Stats
133W - 82L
2,908 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,798 SR
2,908 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,753 SR
2,676 MMR
Neith
Neith
Diamond I
BootaySmasher
Neith
Diamond I
Level 59
God Stats
7W - 6L
1,861 SR
Queue Stats
103W - 100L
2,810 MMR
Solo
Cerberus
Cerberus
Diamond II
RichiEZclapz
Cerberus
Diamond II
Level 160
God Stats
1W - 1L
1,653 SR
Queue Stats
103W - 100L
2,488 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
oo-Timeil-oo
Morgan Le Fay
Diamond I
Level 152
God Stats
19W - 15L
1,744 SR
Queue Stats
308W - 242L
2,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 9
10,534
702
6,774
17,939
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 2 / 4
11,901
793
16,611
14,288
6,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
YoRHa Unit A3
Baron Samedi
17
3 / 3 / 8
11,201
747
11,013
17,456
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaAh Muzen CabCabrakanPersephoneAtlas

VS

Bans
Ne ZhaGilgameshAresAchillesXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,224
615
12,359
14,347
7,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
RichiEZclapz
Cerberus
14
3 / 3 / 2
10,281
685
8,317
19,109
24,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
oo-Timeil-oo
Morgan Le Fay
16
3 / 5 / 2
10,299
687
14,828
12,040
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
6
7
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
0
4
4
0.5
W
8
2
4
5
L
Cerberus
RichiEZclapz
Cerberus
3
3
2
1.33
W
Baron Samedi
YoRHa Unit A3
Baron Samedi
3
3
8
2.33
L
Morgan Le Fay
oo-Timeil-oo
Morgan Le Fay
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,398
Damage
35,504
49,683
Taken
45,496
41,465
Mitigated
38,659
23,670
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,774
996
427
6,998
17,939
17,675
180
7,396
9,023
14,400
0
L
12,359
3,585
0
3,457
14,347
7,546
87
6,438
7,909
0
43,924
W
16,611
9,936
1,012
6,430
14,288
6,239
1,543
8,593
5,695
0
69,379
L
Cerberus
RichiEZclapz
Cerberus
8,317
578
0
6,769
19,109
24,314
0
6,319
12,790
23,596
0
W
Baron Samedi
YoRHa Unit A3
Baron Samedi
11,013
597
2,068
6,735
17,456
17,551
1,165
7,214
10,242
45,636
0
L
Morgan Le Fay
oo-Timeil-oo
Morgan Le Fay
14,828
1,065
0
1,860
12,040
6,799
62
5,059
6,981
51,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
29,804
177
Minions Killed
185
0
Camps Cleared
0
798,402
Distance Traveled
769,471
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,534
702
16
1
0
261,108
2
L
Neith
9,224
615
70
5
0
238,069
5
W
Cupid
11,901
793
99
7
0
275,690
6
L
Cerberus
10,281
685
44
3
0
271,692
5
W
Baron Samedi
11,201
747
62
4
0
261,604
5
L
Morgan Le Fay
10,299
687
71
5
0
259,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role