Player Matchup

Hercules
Hercules
Dαριυѕ
Hercules
Level 157
God Stats
2W - 2L
1,498 SR
Queue Stats
40W - 19L
1,757 Elo+
Party 2
Skadi
Skadi
WarlChyld
Skadi
Level 148
God Stats
1W - 0L
1,304 SR
Queue Stats
208W - 152L
1,673 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
steenone
Morgan Le Fay
Level 157
God Stats
2W - 0L
1,462 SR
Queue Stats
43W - 10L
1,962 Elo+
Party 2
Team Averages
Level 154
1,421 SR
1,797 Elo+

VS

Team Averages
Level 128
1,687 SR
1,673 Elo+
Sun Wukong
Sun Wukong
RagsTheRat
Sun Wukong
Level 128
God Stats
7W - 2L
1,936 SR
Queue Stats
80W - 58L
1,662 Elo+
Party 1
Da Ji
Da Ji
TTVJagoTheScout
Da Ji
Level 97
God Stats
4W - 5L
1,500 SR
Queue Stats
288W - 269L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TisTheWizard
Morgan Le Fay
Level 160
God Stats
24W - 18L
1,626 SR
Queue Stats
34W - 28L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dαριυѕ
Hercules
17
5 / 2 / 7
12,552
785
13,745
23,982
33,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
WarlChyld
Skadi
16
2 / 4 / 11
11,532
721
13,546
14,834
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
steenone
Morgan Le Fay
19
9 / 1 / 6
13,257
829
25,153
11,450
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RagsTheRat
Sun Wukong
16
2 / 6 / 3
10,598
662
11,462
21,499
17,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 3
10,489
656
10,627
20,628
9,650
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TisTheWizard
Morgan Le Fay
18
3 / 3 / 4
12,013
751
15,457
13,778
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dαριυѕ
Hercules
5
2
7
4.25
L
Sun Wukong
RagsTheRat
Sun Wukong
2
6
3
0.58
L
2
7
3
0.5
L
Morgan Le Fay
TisTheWizard
Morgan Le Fay
3
3
4
1.67
W
Skadi
WarlChyld
Skadi
2
4
11
1.88
W
Morgan Le Fay
steenone
Morgan Le Fay
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,444
Damage
37,546
50,266
Taken
55,905
45,339
Mitigated
34,002
11,105
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dαριυѕ
Hercules
13,745
3,316
0
6,929
23,982
33,182
80
6,897
17,085
3,045
26,039
L
Sun Wukong
RagsTheRat
Sun Wukong
11,462
1,581
0
2,673
21,499
17,508
0
9,312
12,187
0
26,158
L
10,627
2,672
0
274
20,628
9,650
0
10,177
10,451
0
33,727
L
Morgan Le Fay
TisTheWizard
Morgan Le Fay
15,457
700
0
2,643
13,778
6,844
0
6,626
7,152
69,810
0
W
Skadi
WarlChyld
Skadi
13,546
5,339
0
500
14,834
6,443
1,331
4,411
10,423
0
75,840
W
Morgan Le Fay
steenone
Morgan Le Fay
25,153
1,877
498
3,178
11,450
5,714
1,562
4,202
7,248
74,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
33,100
225
Minions Killed
183
0
Camps Cleared
0
915,896
Distance Traveled
924,770
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,552
785
29
2
0
328,487
3
L
Sun Wukong
10,598
662
28
2
0
303,151
3
L
Da Ji
10,489
656
39
2
0
305,311
3
L
Morgan Le Fay
12,013
751
116
7
0
316,308
1
W
Skadi
11,532
721
104
7
0
268,141
4
W
Morgan Le Fay
13,257
829
92
6
0
319,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role