Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DatSwordBoi
Ne Zha
Level 104
God Stats
12W - 3L
1,768 SR
Queue Stats
117W - 106L
1,622 Elo+
Party 2
Poseidon
Poseidon
LoiteringInLane
Poseidon
Level 124
God Stats
24W - 11L
1,684 SR
Queue Stats
184W - 181L
1,595 Elo+
Solo
Chang'e
Chang'e
SergeantJoe30
Chang'e
Level 125
God Stats
5W - 1L
1,884 SR
Queue Stats
87W - 71L
1,609 Elo+
Party 2
Shiva
Shiva
littlefrank888
Shiva
Level 125
God Stats
2W - 7L
1,218 SR
Queue Stats
106W - 113L
1,609 Elo+
Solo
Team Averages
Level 125
1,611 SR
1,587 Elo+

VS

Team Averages
Level 119
1,606 SR
1,594 Elo+
Cernunnos
Cernunnos
Blazelwood209
Cernunnos
Level 127
God Stats
20W - 14L
1,597 SR
Queue Stats
553W - 545L
1,610 Elo+
Solo
Nemesis
Nemesis
GenesispS
Nemesis
Level 122
God Stats
0W - 2L
1,606 SR
Queue Stats
224W - 167L
1,601 Elo+
Party 1
Maui
Maui
Komodo0rca
Maui
Level 65
God Stats
4W - 3L
1,678 SR
Queue Stats
113W - 107L
1,594 Elo+
Solo
Nike
Nike
ScrotoMcBolas
Nike
Level 123
God Stats
184W - 196L
1,605 SR
Queue Stats
242W - 246L
1,611 Elo+
Solo
Ra
Ra
defendedmehow8
Ra
Level 160
God Stats
15W - 18L
1,546 SR
Queue Stats
364W - 361L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 0
5,888
589
6,337
5,165
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
10
2 / 1 / 2
5,518
552
3,340
7,408
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
10
3 / 4 / 1
5,567
557
4,646
6,534
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
9
0 / 4 / 0
5,311
531
2,241
7,492
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 3
4,943
494
3,851
6,104
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blazelwood209
Cernunnos
8
2 / 3 / 2
5,190
519
5,317
9,020
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GenesispS
Nemesis
10
3 / 3 / 1
5,886
589
3,631
8,913
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 8 / 2
4,802
480
2,073
6,030
2,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 0
6,596
660
5,289
7,596
3,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,531
553
3,632
5,597
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
10
12
Deaths
16
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
0
1.5
L
Cernunnos
Blazelwood209
Cernunnos
2
3
2
1
W
Ne Zha
2
1
2
3
L
Nemesis
GenesispS
Nemesis
3
3
1
1.17
L
1
8
2
0.25
W
Poseidon
3
4
1
0.88
L
4
0
0
4
W
Chang'e
0
4
0
0
L
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
19,942
32,703
Taken
37,156
11,415
Mitigated
14,063
11,532
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,337
2,693
0
1,502
5,165
1,875
870
488
4,677
0
40,096
L
Cernunnos
Blazelwood209
Cernunnos
5,317
2,790
0
2,944
9,020
2,913
0
46
8,974
0
29,786
W
Ne Zha
3,340
1,035
0
3,953
7,408
2,576
0
946
6,364
0
35,433
L
Nemesis
GenesispS
Nemesis
3,631
1,556
0
680
8,913
3,299
0
3,020
5,893
0
34,363
L
2,073
910
772
1,829
6,030
2,626
0
210
5,820
9,681
1,599
W
Poseidon
4,646
1,130
0
856
6,534
2,104
0
1,781
4,545
37,745
0
L
5,289
1,187
0
3,265
7,596
3,115
22
1,978
5,618
0
45,670
W
Chang'e
2,241
130
58
2,922
7,492
1,931
0
0
7,492
31,242
0
L
3,632
474
30
2,168
5,597
2,110
82
1,633
3,964
34,458
0
W
3,851
949
240
2,001
6,104
2,929
0
1,763
4,273
0
17,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
28,005
308
Minions Killed
296
0
Camps Cleared
0
957,072
Distance Traveled
920,303
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,888
589
77
8
0
191,917
2
L
Cernunnos
5,190
519
63
6
0
173,095
0
W
Ne Zha
5,518
552
70
7
0
204,116
1
L
Nemesis
5,886
589
71
7
0
224,466
3
L
Maui
4,802
480
15
2
0
138,373
3
W
Poseidon
5,567
557
63
6
0
167,739
1
L
Nike
6,596
660
74
7
0
185,662
3
W
Chang'e
5,311
531
73
7
0
188,797
0
L
Ra
5,531
553
73
7
0
198,707
0
W
Shiva
4,943
494
25
3
0
204,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role