Player Matchup

Tsukuyomi
Tsukuyomi
BqRnW
Tsukuyomi
Level 52
God Stats
2W - 1L
1,276 SR
Queue Stats
52W - 50L
1,461 Elo+
Party 1
Izanami
Izanami
Buckchoi
Izanami
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,277 Elo+
Party 1
Bakasura
Bakasura
Darkstorm2k8
Bakasura
Level 113
God Stats
5W - 5L
1,492 SR
Queue Stats
58W - 65L
1,416 Elo+
Solo
Guan Yu
Guan Yu
MissingKnuckles
Guan Yu
Level 51
God Stats
10W - 4L
1,537 SR
Queue Stats
59W - 52L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
TheHonorableFool
Baron Samedi
Level 25
God Stats
2W - 1L
1,582 SR
Queue Stats
26W - 37L
1,353 Elo+
Party 1
Team Averages
Level 52
1,477 SR
1,394 Elo+

VS

Team Averages
Level 61
1,503 SR
1,379 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Complexis
Set
Level 30
God Stats
1W - 1L
1,702 SR
Queue Stats
20W - 19L
1,360 Elo+
Party 2
Sobek
Sobek
MarisaTouhou
Sobek
Level 3
God Stats
1W - 2L
1,266 SR
Queue Stats
3W - 9L
1,264 Elo+
Party 3
Bellona
Bellona
Serefsizicin
Bellona
Level 63
God Stats
11W - 7L
1,500 SR
Queue Stats
36W - 37L
1,358 Elo+
Party 2
Ra
Ra
br4inbre4k
Ra
Level 62
God Stats
1W - 2L
1,548 SR
Queue Stats
150W - 156L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BqRnW
Tsukuyomi
13
4 / 4 / 6
8,620
539
11,900
15,532
6,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Buckchoi
Izanami
13
2 / 1 / 3
7,658
479
6,334
8,370
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Darkstorm2k8
Bakasura
14
8 / 3 / 3
8,523
533
9,474
13,826
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 6
7,937
496
8,214
12,939
12,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
TheHonorableFool
Baron Samedi
14
5 / 0 / 1
7,798
487
9,135
8,654
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 1 / 0
7,957
497
7,190
12,064
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 3
7,674
480
5,514
14,569
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 4
6,570
411
4,116
13,687
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Serefsizicin
Bellona
14
5 / 4 / 3
9,074
567
15,943
15,248
12,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 3 / 0
7,911
494
5,672
8,884
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
9
9
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
0
2
W
Tsukuyomi
BqRnW
Tsukuyomi
4
4
6
1.75
W
Izanami
Buckchoi
Izanami
2
1
3
3.5
L
2
8
3
0.44
W
Bakasura
Darkstorm2k8
Bakasura
8
3
3
3.17
L
0
4
4
0.5
W
1
1
6
4
L
Bellona
Serefsizicin
Bellona
5
4
3
1.63
W
Baron Samedi
TheHonorableFool
Baron Samedi
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,057
Damage
38,435
59,321
Taken
64,452
33,190
Mitigated
38,707
26,200
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,190
4,798
0
7,214
12,064
5,196
495
73
11,921
0
69,074
W
Tsukuyomi
BqRnW
Tsukuyomi
11,900
3,495
0
5,295
15,532
6,510
1,432
562
14,970
0
55,644
W
Izanami
Buckchoi
Izanami
6,334
4,125
0
3,628
8,370
3,182
481
522
7,848
0
55,622
L
5,514
2,738
0
3,983
14,569
6,378
285
1,572
12,474
0
39,233
W
Bakasura
Darkstorm2k8
Bakasura
9,474
6,160
0
2,737
13,826
6,627
0
1,834
11,992
0
52,425
L
4,116
701
0
2,135
13,687
10,366
0
2,776
10,771
10,689
0
W
8,214
728
3,153
6,841
12,939
12,846
174
2,381
10,558
0
44,689
L
Bellona
Serefsizicin
Bellona
15,943
5,171
0
5,242
15,248
12,527
120
0
14,478
0
60,866
W
Baron Samedi
TheHonorableFool
Baron Samedi
9,135
990
384
4,162
8,654
4,025
532
4,489
4,165
54,114
0
L
5,672
898
582
2,605
8,884
4,240
756
4,714
3,975
68,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
39,186
447
Minions Killed
391
0
Camps Cleared
0
1,569,964
Distance Traveled
1,436,478
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,957
497
103
6
0
260,288
4
W
Tsukuyomi
8,620
539
82
5
0
292,227
0
W
Izanami
7,658
479
106
7
0
326,462
0
L
Set
7,674
480
63
4
0
289,000
2
W
Bakasura
8,523
533
109
7
0
318,058
1
L
Sobek
6,570
411
13
1
0
296,067
9
W
Guan Yu
7,937
496
61
4
0
338,654
0
L
Bellona
9,074
567
88
6
0
313,629
2
W
Baron Samedi
7,798
487
89
6
0
294,563
2
L
Ra
7,911
494
124
8
0
277,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role