Player Matchup

Lancelot
Lancelot
Death tether
Lancelot
Level 23
God Stats
1W - 1L
1,465 SR
Queue Stats
14W - 15L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
HardSum
Cthulhu
Level 69
God Stats
4W - 7L
1,467 SR
Queue Stats
199W - 292L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
malichiroks
Baron Samedi
Level 26
God Stats
0W - 3L
1,150 SR
Queue Stats
0W - 6L
926 Elo+
Party 1
Team Averages
Level 39
1,361 SR
1,223 Elo+

VS

Team Averages
Level 56
1,438 SR
1,371 Elo+
Chaac
Chaac
KnightMann503
Chaac
Level 103
God Stats
59W - 32L
1,622 SR
Queue Stats
210W - 164L
1,667 Elo+
Solo
Erlang Shen
Erlang Shen
LipZoner
Erlang Shen
Level 46
God Stats
3W - 6L
1,344 SR
Queue Stats
69W - 114L
1,240 Elo+
Party 2
Kukulkan
Kukulkan
Noyola56
Kukulkan
Level 18
God Stats
10W - 18L
1,350 SR
Queue Stats
20W - 42L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Death tether
Lancelot
9
0 / 3 / 1
4,647
664
2,526
6,998
2,922
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
HardSum
Cthulhu
8
1 / 4 / 0
4,891
699
1,857
8,901
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
malichiroks
Baron Samedi
1
0 / 0 / 0
2,520
360
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,107
872
4,810
6,318
3,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LipZoner
Erlang Shen
10
3 / 1 / 2
5,920
846
2,444
4,427
2,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Noyola56
Kukulkan
9
2 / 0 / 3
5,580
797
3,634
2,271
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Death tether
Lancelot
0
3
1
0.17
L
Cthulhu
HardSum
Cthulhu
1
4
0
0.25
W
2
1
3
3.5
W
Erlang Shen
LipZoner
Erlang Shen
3
1
2
4
W
Kukulkan
Noyola56
Kukulkan
2
0
3
3.5
L
Baron Samedi
malichiroks
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,383
Damage
10,888
15,899
Taken
13,016
8,259
Mitigated
6,246
390
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Death tether
Lancelot
2,526
389
0
206
6,998
2,922
0
1,983
5,015
0
10,057
L
Cthulhu
HardSum
Cthulhu
1,857
296
0
184
8,901
5,337
0
1,693
7,208
6,108
0
W
4,810
1,144
125
2,193
6,318
3,088
319
727
5,482
0
24,592
W
Erlang Shen
LipZoner
Erlang Shen
2,444
1,537
0
850
4,427
2,392
278
834
3,445
0
22,549
W
Kukulkan
Noyola56
Kukulkan
3,634
142
39
582
2,271
766
487
80
2,191
11,006
0
L
Baron Samedi
malichiroks
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,058
Gold Earned
17,607
21
Minions Killed
89
0
Camps Cleared
0
244,458
Distance Traveled
423,349
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,647
664
11
2
0
152,506
1
L
Cthulhu
4,891
699
10
1
0
91,952
0
W
Chaac
6,107
872
38
5
0
142,239
1
W
Erlang Shen
5,920
846
36
5
0
137,947
3
W
Kukulkan
5,580
797
15
2
0
143,163
1
L
Baron Samedi
2,520
360
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role