Player Matchup

Ishtar
Ishtar
Chrisspyy
Ishtar
Level 143
God Stats
19W - 18L
1,529 SR
Queue Stats
250W - 237L
1,494 Elo+
Party 1
Poseidon
Poseidon
gieser32
Poseidon
Level 11
God Stats
16W - 4L
1,288 SR
Queue Stats
22W - 16L
1,282 Elo+
Party 1
King Arthur
King Arthur
la-casa007
King Arthur
Level 114
God Stats
5W - 5L
1,315 SR
Queue Stats
135W - 127L
1,473 Elo+
Party 1
Artio
Artio
raptoriusrexIII
Artio
Level 137
God Stats
3W - 2L
1,530 SR
Queue Stats
187W - 181L
1,511 Elo+
Party 1
Thor
Thor
silentstorm54
Thor
Level 66
God Stats
4W - 1L
1,534 SR
Queue Stats
54W - 56L
1,521 Elo+
Party 1
Team Averages
Level 94
1,439 SR
1,456 Elo+

VS

Team Averages
Level 87
1,651 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Konvict12
Gilgamesh
Level 124
God Stats
1W - 3L
1,544 SR
Queue Stats
183W - 164L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
LoRezBootyHoez
Xbalanque
Level 88
God Stats
20W - 19L
1,613 SR
Queue Stats
259W - 280L
1,512 Elo+
Solo
Cabrakan
Cabrakan
Pana Venom
Cabrakan
Level 60
God Stats
1W - 2L
1,912 SR
Queue Stats
151W - 148L
1,488 Elo+
Party 2
Fenrir
Fenrir
SillyKitty80439
Fenrir
Level 49
God Stats
3W - 9L
1,584 SR
Queue Stats
129W - 144L
1,456 Elo+
Solo
Chang'e
Chang'e
gaeton_dugas_2
Chang'e
Level 114
God Stats
32W - 20L
1,603 SR
Queue Stats
329W - 283L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chrisspyy
Ishtar
15
6 / 0 / 1
8,966
690
12,178
8,785
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
gieser32
Poseidon
12
1 / 1 / 0
7,089
545
1,748
5,259
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
la-casa007
King Arthur
13
0 / 0 / 2
7,671
590
7,337
10,928
11,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 0 / 3
7,510
578
2,748
8,768
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 1 / 3
6,632
510
2,385
10,159
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Konvict12
Gilgamesh
11
0 / 1 / 0
6,835
526
4,321
11,018
11,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
LoRezBootyHoez
Xbalanque
7
0 / 5 / 0
4,816
370
1,381
7,667
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Pana Venom
Cabrakan
8
0 / 0 / 0
5,276
406
1,623
7,723
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 1
6,103
469
4,391
10,299
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 0
7,233
556
5,952
6,744
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Chrisspyy
Ishtar
6
0
1
6.5
L
Gilgamesh
Konvict12
Gilgamesh
0
1
0
0
L
Xbalanque
LoRezBootyHoez
Xbalanque
0
5
0
0
L
Cabrakan
Pana Venom
Cabrakan
0
0
0
0
L
0
3
1
0.17
L
2
1
0
2
W
Poseidon
gieser32
Poseidon
1
1
0
1
W
King Arthur
la-casa007
King Arthur
0
0
2
1
W
3
0
3
4.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,396
Damage
17,668
43,899
Taken
43,451
27,860
Mitigated
26,129
18,264
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Chrisspyy
Ishtar
12,178
7,364
0
5,696
8,785
4,013
3,538
2,695
5,983
0
75,092
L
Gilgamesh
Konvict12
Gilgamesh
4,321
1,788
0
2,704
11,018
11,008
0
93
10,925
0
49,582
L
Xbalanque
LoRezBootyHoez
Xbalanque
1,381
489
0
989
7,667
1,630
0
248
7,419
0
18,584
L
Cabrakan
Pana Venom
Cabrakan
1,623
147
0
1,012
7,723
6,577
0
658
7,065
20,724
0
L
4,391
861
134
1,521
10,299
4,250
0
1,174
9,125
0
39,429
L
5,952
624
212
3,155
6,744
2,664
0
2,323
4,421
50,979
0
W
Poseidon
gieser32
Poseidon
1,748
558
0
371
5,259
1,772
359
1,789
3,324
43,122
0
W
King Arthur
la-casa007
King Arthur
7,337
1,396
0
2,315
10,928
11,312
0
386
10,542
0
58,649
W
2,748
189
2,375
3,033
8,768
6,879
0
1,275
7,369
17,484
1,611
W
2,385
449
0
4,474
10,159
3,884
611
941
9,106
0
48,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
30,263
439
Minions Killed
321
0
Camps Cleared
0
1,352,413
Distance Traveled
1,130,597
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,966
690
143
11
0
227,928
4
L
Gilgamesh
6,835
526
90
7
0
223,501
2
L
Xbalanque
4,816
370
25
2
0
129,485
1
L
Cabrakan
5,276
406
28
2
0
228,550
3
L
Fenrir
6,103
469
78
6
0
290,968
1
L
Chang'e
7,233
556
100
8
0
258,093
4
W
Poseidon
7,089
545
96
7
0
287,551
1
W
King Arthur
7,671
590
105
8
0
269,685
4
W
Artio
7,510
578
21
2
0
288,363
3
W
Thor
6,632
510
74
6
0
278,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role