Player Matchup

Neith
Neith
Renkarra
Neith
Level 49
God Stats
8W - 8L
1,522 SR
Queue Stats
13W - 26L
1,300 Elo+
Party 1
Maui
Maui
Rovzus
Maui
Level 13
God Stats
8W - 14L
1,395 SR
Queue Stats
9W - 20L
1,271 Elo+
Party 1
Merlin
Merlin
bobtehtank
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,123 Elo+
Party 1
Team Averages
Level 25
1,472 SR
1,231 Elo+

VS

Team Averages
Level 63
1,492 SR
1,273 Elo+
Baron Samedi
Baron Samedi
Yaboibigsean
Baron Samedi
Level 101
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 13L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
fettycheese69
Danzaburou
Level 20
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 5L
954 Elo+
Party 2
Mulan
Mulan
smolbabynugget
Mulan
Level 68
God Stats
1W - 1L
1,474 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Renkarra
Neith
16
2 / 5 / 1
10,217
681
14,328
13,336
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Rovzus
Maui
15
1 / 3 / 2
10,054
670
7,505
20,406
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
bobtehtank
Merlin
14
0 / 8 / 2
8,955
597
12,194
12,856
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Yaboibigsean
Baron Samedi
19
7 / 1 / 8
12,791
853
21,444
12,462
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
fettycheese69
Danzaburou
16
2 / 2 / 9
10,528
702
6,186
13,307
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 0 / 7
11,260
751
14,215
25,746
25,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
16
16
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Renkarra
Neith
2
5
1
0.5
L
Maui
Rovzus
Maui
1
3
2
0.67
W
Baron Samedi
Yaboibigsean
Baron Samedi
7
1
8
11
L
Merlin
bobtehtank
Merlin
0
8
2
0.13
W
Danzaburou
fettycheese69
Danzaburou
2
2
9
3.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,027
Damage
41,845
46,598
Taken
51,515
35,950
Mitigated
38,082
6,137
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Renkarra
Neith
14,328
7,619
0
2,688
13,336
6,903
0
5,315
8,021
0
51,866
L
Maui
Rovzus
Maui
7,505
2,070
124
2,835
20,406
23,546
0
10,290
10,116
16,093
0
W
Baron Samedi
Yaboibigsean
Baron Samedi
21,444
1,661
4,871
5,643
12,462
6,766
1,251
4,926
7,536
101,946
0
L
Merlin
bobtehtank
Merlin
12,194
1,359
0
490
12,856
5,501
0
6,129
6,727
31,421
0
W
Danzaburou
fettycheese69
Danzaburou
6,186
2,525
0
1,445
13,307
5,358
1,161
5,444
7,863
0
27,733
W
14,215
2,314
536
6,788
25,746
25,958
602
9,371
16,375
281
32,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
34,579
148
Minions Killed
224
0
Camps Cleared
0
741,886
Distance Traveled
829,785
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,217
681
85
6
0
245,580
1
L
Maui
10,054
670
17
1
0
259,961
4
W
Baron Samedi
12,791
853
146
10
0
274,846
5
L
Merlin
8,955
597
46
3
0
236,345
0
W
Danzaburou
10,528
702
45
3
0
250,512
0
W
Mulan
11,260
751
33
2
0
304,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role