Player Matchup

King Arthur
King Arthur
JaguarXC
King Arthur
Level 160
God Stats
8W - 5L
1,538 SR
Queue Stats
415W - 110L
1,897 Elo+
Party 1
Ra
Ra
VladdyD
Ra
Level 160
God Stats
10W - 3L
1,637 SR
Queue Stats
46W - 33L
1,647 Elo+
Party 1
Ne Zha
Ne Zha
xTuCo_PoG0-
Ne Zha
Level 87
God Stats
11W - 6L
1,660 SR
Queue Stats
101W - 50L
1,720 Elo+
Party 1
Team Averages
Level 136
1,612 SR
1,754 Elo+

VS

Team Averages
Level 90
1,500 SR
1,606 Elo+
Charybdis
Charybdis
CrowMoon45
Charybdis
Level 50
God Stats
3W - 6L
1,414 SR
Queue Stats
87W - 89L
1,566 Elo+
Solo
Ymir
Ymir
Nose23
Ymir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 71L
1,624 Elo+
Party 2
Nu Wa
Nu Wa
mine11
Nu Wa
Level 131
God Stats
2W - 0L
1,586 SR
Queue Stats
27W - 22L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JaguarXC
King Arthur
16
3 / 4 / 3
10,722
715
23,387
26,818
27,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 6 / 2
10,007
667
8,654
12,468
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
15
1 / 4 / 2
9,387
626
8,349
15,899
8,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrowMoon45
Charybdis
16
2 / 4 / 10
10,826
722
15,944
17,357
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Nose23
Ymir
17
3 / 0 / 10
11,929
795
9,338
18,197
24,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
mine11
Nu Wa
17
9 / 2 / 4
11,919
795
20,497
15,054
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CrowMoon45
Charybdis
2
4
10
1.75
L
King Arthur
JaguarXC
King Arthur
3
4
3
1.13
W
Ymir
Nose23
Ymir
3
0
10
8
L
2
6
2
0.5
W
Nu Wa
mine11
Nu Wa
9
2
4
5.5
L
Ne Zha
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
45,779
55,185
Taken
50,608
40,969
Mitigated
38,847
16,837
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CrowMoon45
Charybdis
15,944
10,003
0
7,378
17,357
7,648
1,311
2,825
14,327
0
54,763
L
King Arthur
JaguarXC
King Arthur
23,387
3,976
0
10,625
26,818
27,108
0
13,608
12,633
0
67,181
W
Ymir
Nose23
Ymir
9,338
2,566
0
5,356
18,197
24,477
99
2,390
15,541
28,829
0
L
8,654
188
2,056
2,110
12,468
5,729
150
6,737
5,440
45,477
0
W
Nu Wa
mine11
Nu Wa
20,497
5,608
0
2,260
15,054
6,722
1,344
2,815
11,973
50,966
0
L
Ne Zha
8,349
758
0
2,046
15,899
8,132
0
8,394
7,227
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
34,674
193
Minions Killed
180
0
Camps Cleared
0
846,130
Distance Traveled
796,882
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,826
722
72
5
0
239,504
2
L
King Arthur
10,722
715
73
5
0
287,221
0
W
Ymir
11,929
795
27
2
0
290,319
3
L
Ra
10,007
667
78
5
0
258,706
4
W
Nu Wa
11,919
795
81
5
0
267,059
4
L
Ne Zha
9,387
626
42
3
0
300,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role