Player Matchup

Charybdis
Charybdis
Bein maxz324
Charybdis
Level 60
God Stats
0W - 3L
1,447 SR
Queue Stats
12W - 21L
1,240 Elo+
Solo
He Bo
He Bo
MaxHuggybear
He Bo
Level 49
God Stats
0W - 2L
1,576 SR
Queue Stats
2W - 6L
1,691 Elo+
Party 1
Xbalanque
Xbalanque
Shockerman4444
Xbalanque
Level 41
God Stats
0W - 4L
1,431 SR
Queue Stats
2W - 11L
1,135 Elo+
Party 1
Team Averages
Level 50
1,484 SR
1,356 Elo+

VS

Team Averages
Level 40
1,477 SR
1,396 Elo+
Danzaburou
Danzaburou
Big_Chief2004
Danzaburou
Level 102
God Stats
9W - 8L
1,416 SR
Queue Stats
34W - 42L
1,479 Elo+
Party 2
Neith
Neith
TS4 MrPATATO
Neith
Level 12
God Stats
1W - 3L
1,699 SR
Queue Stats
16W - 25L
1,355 Elo+
Party 2
Bacchus
Bacchus
TS4 SOLDIER
Bacchus
Level 6
God Stats
3W - 7L
1,314 SR
Queue Stats
5W - 15L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bein maxz324
Charybdis
14
2 / 6 / 2
9,434
726
10,956
15,738
5,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 5 / 3
9,295
715
10,537
10,392
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Shockerman4444
Xbalanque
13
1 / 5 / 4
8,358
643
8,371
12,120
4,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Chief2004
Danzaburou
16
8 / 5 / 6
10,904
839
16,638
16,849
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 9
10,440
803
10,250
8,373
3,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
TS4 SOLDIER
Bacchus
16
3 / 0 / 11
11,002
846
3,685
13,664
19,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bein maxz324
Charybdis
2
6
2
0.5
W
Danzaburou
Big_Chief2004
Danzaburou
8
5
6
2.2
L
3
5
3
0.9
L
Xbalanque
Shockerman4444
Xbalanque
1
5
4
0.6
W
5
1
9
9.5
W
Bacchus
TS4 SOLDIER
Bacchus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
30,573
38,250
Taken
38,886
13,711
Mitigated
31,468
2,191
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bein maxz324
Charybdis
10,956
5,102
67
1,797
15,738
5,770
0
1,492
14,246
0
42,270
W
Danzaburou
Big_Chief2004
Danzaburou
16,638
6,561
0
6,261
16,849
8,224
2,265
5,449
11,081
0
64,678
L
10,537
301
0
327
10,392
3,393
0
256
10,136
30,123
0
L
Xbalanque
Shockerman4444
Xbalanque
8,371
2,963
0
0
12,120
4,548
0
1,995
10,125
0
20,274
W
10,250
2,860
0
2,950
8,373
3,618
663
1,713
6,528
0
32,607
W
Bacchus
TS4 SOLDIER
Bacchus
3,685
262
0
3,614
13,664
19,626
0
2,625
10,740
10,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
32,346
121
Minions Killed
149
0
Camps Cleared
0
616,546
Distance Traveled
708,002
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,434
726
58
4
0
204,540
0
W
Danzaburou
10,904
839
84
6
0
207,980
2
L
He Bo
9,295
715
44
3
0
211,716
1
L
Xbalanque
8,358
643
19
1
0
200,290
0
W
Neith
10,440
803
50
4
0
238,241
0
W
Bacchus
11,002
846
15
1
0
261,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role