Player Matchup

Ravana
Ravana
Compti
Ravana
Level 81
God Stats
37W - 23L
1,597 SR
Queue Stats
379W - 340L
1,536 Elo+
Party 3
Freya
Freya
Cruzmissle24
Freya
Level 106
God Stats
4W - 4L
1,432 SR
Queue Stats
194W - 198L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
Jpageyy
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
552W - 487L
1,508 Elo+
Party 3
Gilgamesh
Gilgamesh
LowRezCanSMB
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,471 Elo+
Party 2
Rama
Rama
NotStigss
Rama
Level 27
God Stats
4W - 4L
1,494 SR
Queue Stats
57W - 51L
1,488 Elo+
Party 3
Team Averages
Level 64
1,505 SR
1,493 Elo+

VS

Team Averages
Level 59
1,546 SR
1,446 Elo+
Thanatos
Thanatos
DeIIboyy
Thanatos
Level 15
God Stats
10W - 10L
1,601 SR
Queue Stats
73W - 69L
1,494 Elo+
Party 1
Merlin
Merlin
Solairiz
Merlin
Level 103
God Stats
13W - 15L
1,571 SR
Queue Stats
246W - 215L
1,501 Elo+
Party 1
Maui
Maui
UrBizarre
Maui
Level 46
God Stats
1W - 2L
1,440 SR
Queue Stats
66W - 94L
1,391 Elo+
Solo
Ne Zha
Ne Zha
fruitful-echo5
Ne Zha
Level 41
God Stats
7W - 14L
1,395 SR
Queue Stats
134W - 188L
1,335 Elo+
Solo
Cernunnos
Cernunnos
milkman1697
Cernunnos
Level 88
God Stats
11W - 5L
1,723 SR
Queue Stats
256W - 232L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Compti
Ravana
10
4 / 0 / 5
5,970
597
3,731
4,082
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 4 / 3
5,342
534
5,321
6,613
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Jpageyy
Amaterasu
10
2 / 1 / 1
5,739
574
3,262
7,746
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
LowRezCanSMB
Gilgamesh
10
3 / 0 / 2
5,610
561
5,744
7,041
4,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
10
4 / 1 / 2
6,118
612
6,024
6,350
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeIIboyy
Thanatos
9
1 / 2 / 0
5,355
536
5,396
6,071
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Solairiz
Merlin
10
1 / 3 / 0
5,391
539
2,572
5,538
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
6
1 / 2 / 1
4,639
464
2,130
9,004
5,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 6 / 0
4,365
437
2,547
8,374
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
milkman1697
Cernunnos
10
3 / 3 / 1
5,894
589
6,136
9,642
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
6
6
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
Compti
Ravana
4
0
5
6.5
W
3
4
3
1.13
L
Thanatos
DeIIboyy
Thanatos
1
2
0
0.5
W
Amaterasu
Jpageyy
Amaterasu
2
1
1
2.5
W
Gilgamesh
LowRezCanSMB
Gilgamesh
3
0
2
4
W
Rama
4
1
2
5
L
Merlin
Solairiz
Merlin
1
3
0
0.33
L
Maui
1
2
1
0.75
L
0
6
0
0
L
Cernunnos
milkman1697
Cernunnos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
18,781
31,832
Taken
38,629
14,380
Mitigated
15,190
12,312
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Compti
Ravana
3,731
1,162
0
787
4,082
1,752
0
244
3,838
0
34,853
W
5,321
1,738
0
1,519
6,613
2,064
0
1,011
5,602
20,372
0
L
Thanatos
DeIIboyy
Thanatos
5,396
1,815
0
3,961
6,071
2,556
0
0
6,071
0
27,006
W
Amaterasu
Jpageyy
Amaterasu
3,262
1,072
0
4,466
7,746
3,513
0
0
7,746
0
33,385
W
Gilgamesh
LowRezCanSMB
Gilgamesh
5,744
2,584
0
2,288
7,041
4,834
0
1,009
6,032
0
26,094
W
Rama
6,024
5,330
0
3,252
6,350
2,217
0
2,438
3,912
0
36,819
L
Merlin
Solairiz
Merlin
2,572
414
0
260
5,538
1,814
0
0
5,538
33,586
0
L
Maui
2,130
1,001
478
1,287
9,004
5,158
0
2,421
6,249
8,039
0
L
2,547
861
0
2,160
8,374
2,323
0
170
8,174
0
19,036
L
Cernunnos
milkman1697
Cernunnos
6,136
2,891
0
3,606
9,642
3,339
0
2,090
7,276
0
44,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,779
Gold Earned
25,644
271
Minions Killed
249
0
Camps Cleared
0
952,394
Distance Traveled
886,356
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,970
597
56
6
0
219,397
4
W
Freya
5,342
534
38
4
0
175,852
0
L
Thanatos
5,355
536
56
6
0
182,419
0
W
Amaterasu
5,739
574
59
6
0
196,901
1
W
Gilgamesh
5,610
561
50
5
0
188,923
0
W
Rama
6,118
612
68
7
0
171,321
5
L
Merlin
5,391
539
54
5
0
172,724
0
L
Maui
4,639
464
15
2
0
173,649
1
L
Ne Zha
4,365
437
42
4
0
189,025
0
L
Cernunnos
5,894
589
82
8
0
168,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role