Player Matchup

Fafnir
Fafnir
Aztronaut
Fafnir
Level 86
God Stats
3W - 1L
1,555 SR
Queue Stats
102W - 119L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
Coolen V
Sun Wukong
Level 106
God Stats
1W - 0L
1,763 SR
Queue Stats
65W - 67L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
DrMantis575
Baron Samedi
Level 107
God Stats
77W - 83L
1,506 SR
Queue Stats
249W - 342L
1,365 Elo+
Party 1
Team Averages
Level 100
1,608 SR
1,415 Elo+

VS

Team Averages
Level 110
1,391 SR
1,345 Elo+
Merlin
Merlin
Frost-fist6
Merlin
Level 97
God Stats
0W - 1L
1,704 SR
Queue Stats
61W - 67L
1,456 Elo+
Party 2
Nike
Nike
PurpleLiquidz
Nike
Level 148
God Stats
0W - 2L
1,267 SR
Queue Stats
31W - 48L
1,248 Elo+
Solo
Izanami
Izanami
Water-Feet69
Izanami
Level 86
God Stats
0W - 3L
1,201 SR
Queue Stats
68W - 94L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aztronaut
Fafnir
18
2 / 2 / 11
12,395
689
8,067
20,421
25,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Coolen V
Sun Wukong
19
7 / 0 / 4
13,112
728
12,609
18,552
15,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
DrMantis575
Baron Samedi
18
4 / 1 / 9
12,784
710
21,706
13,820
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 3 / 1
11,869
659
11,453
10,949
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 1
10,427
579
7,483
15,933
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Water-Feet69
Izanami
15
0 / 6 / 2
10,516
584
9,342
19,195
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Aztronaut
Fafnir
2
2
11
3.75
W
Sun Wukong
Coolen V
Sun Wukong
7
0
4
9
W
Baron Samedi
DrMantis575
Baron Samedi
4
1
9
8.5
L
Merlin
2
3
1
0.83
L
0
4
1
0.13
L
Izanami
Water-Feet69
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,382
Damage
28,278
52,793
Taken
46,077
48,517
Mitigated
24,972
23,236
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Aztronaut
Fafnir
8,067
2,787
0
4,693
20,421
25,596
1,254
3,486
16,935
28,412
0
W
Sun Wukong
Coolen V
Sun Wukong
12,609
2,099
0
7,614
18,552
15,281
220
4,630
13,922
0
70,436
W
Baron Samedi
DrMantis575
Baron Samedi
21,706
1,579
3,416
7,513
13,820
7,640
1,124
4,235
9,585
79,394
0
L
Merlin
11,453
790
0
480
10,949
4,076
0
8,767
2,182
48,183
0
L
7,483
1,031
0
2,987
15,933
13,314
0
12,081
3,852
0
20,018
L
Izanami
Water-Feet69
Izanami
9,342
6,435
0
3,094
19,195
7,582
0
8,958
10,237
0
55,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
32,812
216
Minions Killed
193
0
Camps Cleared
0
920,189
Distance Traveled
831,627
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,395
689
38
2
0
283,486
1
W
Sun Wukong
13,112
728
92
5
0
331,976
0
W
Baron Samedi
12,784
710
86
5
0
304,727
9
L
Merlin
11,869
659
104
6
0
283,689
5
L
Nike
10,427
579
24
1
0
265,998
5
L
Izanami
10,516
584
65
4
0
281,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role