Player Matchup

Vamana
Vamana
Demon224
Vamana
Level 153
God Stats
1W - 1L
1,123 SR
Queue Stats
59W - 39L
1,643 Elo+
Party 2
Izanami
Izanami
MexiremixGX
Izanami
Level 149
God Stats
1W - 2L
1,229 SR
Queue Stats
187W - 200L
1,470 Elo+
Solo
Neith
Neith
Tippedsaint
Neith
Level 28
God Stats
4W - 6L
1,514 SR
Queue Stats
5W - 9L
1,318 Elo+
Party 2
Discordia
Discordia
Whitelighning
Discordia
Level 157
God Stats
1W - 1L
1,136 SR
Queue Stats
78W - 58L
1,584 Elo+
Party 2
Cerberus
Cerberus
denisli
Cerberus
Level 139
God Stats
3W - 0L
1,849 SR
Queue Stats
46W - 43L
1,510 Elo+
Solo
Team Averages
Level 125
1,370 SR
1,505 Elo+

VS

Team Averages
Level 96
1,520 SR
1,549 Elo+
Sylvanus
Sylvanus
DemonicSins456
Sylvanus
Level 127
God Stats
6W - 9L
1,435 SR
Queue Stats
187W - 220L
1,385 Elo+
Solo
Ishtar
Ishtar
Eur0r
Ishtar
Level 138
God Stats
1W - 3L
1,662 SR
Queue Stats
60W - 41L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
Nob006
Sun Wukong
Level 126
God Stats
0W - 1L
1,210 SR
Queue Stats
27W - 15L
1,717 Elo+
Party 1
Arachne
Arachne
Toxebik
Arachne
Level 87
God Stats
0W - 1L
1,794 SR
Queue Stats
45W - 48L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
ferpa20
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Demon224
Vamana
19
2 / 4 / 9
11,588
724
15,838
25,833
29,638
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
MexiremixGX
Izanami
20
6 / 2 / 3
12,781
799
18,570
19,116
10,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 6
12,267
767
15,854
16,627
9,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Whitelighning
Discordia
19
4 / 7 / 4
12,048
753
23,803
17,183
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
denisli
Cerberus
19
1 / 0 / 10
11,859
741
11,991
21,716
34,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 5 / 2
10,956
685
8,066
28,915
36,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Eur0r
Ishtar
19
4 / 6 / 4
11,670
729
35,555
27,454
15,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Nob006
Sun Wukong
20
8 / 2 / 3
12,841
803
21,530
25,623
32,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Toxebik
Arachne
18
3 / 4 / 1
11,395
712
13,540
26,730
17,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ferpa20
Kukulkan
12
0 / 0 / 0
8,659
541
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
17
Kills
16
16
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
Demon224
Vamana
2
4
9
1.63
L
Sylvanus
1
5
2
0.4
L
Ishtar
Eur0r
Ishtar
4
6
4
1
W
Izanami
MexiremixGX
Izanami
6
2
3
3.75
L
Sun Wukong
Nob006
Sun Wukong
8
2
3
4.75
W
4
3
6
2.33
L
Arachne
Toxebik
Arachne
3
4
1
0.88
W
Discordia
Whitelighning
Discordia
4
7
4
0.86
W
Cerberus
denisli
Cerberus
1
0
10
6
L
Kukulkan
ferpa20
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,056
Damage
78,691
100,475
Taken
108,722
92,143
Mitigated
100,959
23,426
Healing
33,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Demon224
Vamana
15,838
5,817
0
6,316
25,833
29,638
377
2,444
22,774
0
32,595
L
Sylvanus
8,066
1,475
3,884
8,256
28,915
36,408
544
10,756
18,159
35,451
0
L
Ishtar
Eur0r
Ishtar
35,555
15,061
0
7,847
27,454
15,098
0
9,234
18,220
0
87,812
W
Izanami
MexiremixGX
Izanami
18,570
14,456
0
4,609
19,116
10,052
7,120
2,020
17,096
0
64,881
L
Sun Wukong
Nob006
Sun Wukong
21,530
3,291
465
7,912
25,623
32,322
1,090
8,981
16,642
227
62,440
W
15,854
5,564
0
3,182
16,627
9,460
519
64
16,563
0
49,389
L
Arachne
Toxebik
Arachne
13,540
7,892
0
4,949
26,730
17,131
0
6,823
19,907
0
41,594
W
Discordia
Whitelighning
Discordia
23,803
722
0
245
17,183
8,492
0
1,015
16,168
70,056
0
W
Cerberus
denisli
Cerberus
11,991
779
0
9,074
21,716
34,501
138
2,750
18,966
33,810
0
L
Kukulkan
ferpa20
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,543
Gold Earned
55,521
388
Minions Killed
290
0
Camps Cleared
0
1,726,808
Distance Traveled
1,168,638
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,588
724
50
3
0
351,595
2
L
Sylvanus
10,956
685
60
4
0
223,963
5
L
Ishtar
11,670
729
96
6
0
278,703
0
W
Izanami
12,781
799
125
8
0
322,694
2
L
Sun Wukong
12,841
803
90
6
0
299,648
3
W
Neith
12,267
767
68
4
0
344,886
2
L
Arachne
11,395
712
44
3
0
366,324
1
W
Discordia
12,048
753
93
6
0
362,351
5
W
Cerberus
11,859
741
52
3
0
345,282
2
L
Kukulkan
8,659
541
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role