Player Matchup

Chaac
Chaac
OogaLeon
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,636 Elo+
Party 1
Anhur
Anhur
XxSEVASxX
Anhur
Level 100
God Stats
2W - 0L
1,746 SR
Queue Stats
11W - 9L
1,511 Elo+
Party 1
Merlin
Merlin
badnbiggy
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,502 Elo+
Party 1
Team Averages
Level 106
1,582 SR
1,549 Elo+

VS

Team Averages
Level 68
1,508 SR
1,433 Elo+
Baron Samedi
Baron Samedi
TheRedBane69
Baron Samedi
Level 108
God Stats
15W - 19L
1,504 SR
Queue Stats
137W - 246L
1,336 Elo+
Party 2
Horus
Horus
TheRedBane69
Horus
Level 55
God Stats
1W - 3L
1,443 SR
Queue Stats
135W - 245L
1,336 Elo+
Party 2
Thor
Thor
WhiskeySavant
Thor
Level 41
God Stats
14W - 6L
1,575 SR
Queue Stats
204W - 163L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OogaLeon
Chaac
15
1 / 1 / 5
8,586
716
15,401
13,046
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
XxSEVASxX
Anhur
15
3 / 1 / 3
8,910
743
11,395
8,149
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
badnbiggy
Merlin
13
2 / 4 / 4
8,338
695
7,812
10,072
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheRedBane69
Baron Samedi
14
4 / 2 / 2
8,699
725
9,473
12,989
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 3 / 5
7,800
650
6,728
16,237
11,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 4
8,327
694
8,846
11,244
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
6
Kills
6
6
Deaths
6
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
OogaLeon
Chaac
1
1
5
3.5
L
Baron Samedi
TheRedBane69
Baron Samedi
4
2
2
2.5
L
0
3
5
0.83
L
2
1
4
4
W
Anhur
XxSEVASxX
Anhur
3
1
3
4.5
W
Merlin
badnbiggy
Merlin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,608
Damage
25,047
31,267
Taken
40,470
22,671
Mitigated
28,269
7,467
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
OogaLeon
Chaac
15,401
4,038
0
4,547
13,046
15,282
0
4,300
8,369
0
41,196
L
Baron Samedi
TheRedBane69
Baron Samedi
9,473
682
2,213
3,157
12,989
7,179
0
2,665
10,073
36,687
0
L
6,728
3,655
3,409
3,878
16,237
11,976
0
3,858
12,169
0
25,051
L
8,846
819
0
2,105
11,244
9,114
0
1,323
9,467
0
26,260
W
Anhur
XxSEVASxX
Anhur
11,395
5,811
0
2,410
8,149
3,315
1,031
1,881
5,922
0
30,599
W
Merlin
badnbiggy
Merlin
7,812
419
0
510
10,072
4,074
445
3,383
6,385
24,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,834
Gold Earned
24,826
145
Minions Killed
137
0
Camps Cleared
0
655,621
Distance Traveled
708,987
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,586
716
40
3
0
245,665
4
L
Baron Samedi
8,699
725
44
4
0
216,790
2
L
Horus
7,800
650
52
4
0
246,082
3
L
Thor
8,327
694
41
3
0
246,115
2
W
Anhur
8,910
743
64
5
0
218,652
1
W
Merlin
8,338
695
41
3
0
191,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role