Player Matchup

Mulan
Mulan
Megaawesome911
Mulan
Level 102
God Stats
1W - 2L
1,220 SR
Queue Stats
143W - 79L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
Plaatty
Baron Samedi
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 0L
1,939 Elo+
Party 1
Arachne
Arachne
nico4564
Arachne
Level 69
God Stats
4W - 1L
1,703 SR
Queue Stats
174W - 91L
1,802 Elo+
Party 1
Team Averages
Level 59
1,474 SR
1,826 Elo+

VS

Team Averages
Level 120
1,521 SR
1,539 Elo+
Artemis
Artemis
LynchMaster2021
Artemis
Level 127
God Stats
1W - 1L
1,812 SR
Queue Stats
29W - 31L
1,533 Elo+
Party 2
Janus
Janus
OboeTheHobo
Janus
Level 122
God Stats
0W - 1L
1,190 SR
Queue Stats
29W - 23L
1,502 Elo+
Party 2
Tyr
Tyr
Patharis
Tyr
Level 111
God Stats
3W - 3L
1,560 SR
Queue Stats
135W - 121L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,658
690
10,095
14,485
13,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Plaatty
Baron Samedi
16
4 / 2 / 5
10,025
716
12,433
9,407
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
nico4564
Arachne
16
2 / 1 / 7
9,451
675
8,556
14,733
16,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,898
636
10,584
11,367
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 5
10,023
716
11,059
8,909
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 5
8,833
631
8,750
16,243
15,937
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
9
Kills
7
8
Deaths
9
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
3
5
6
1.2
L
3
3
5
1.83
L
2
2
5
2.25
W
Baron Samedi
Plaatty
Baron Samedi
4
2
5
3.25
W
Arachne
nico4564
Arachne
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
30,393
38,625
Taken
36,519
36,461
Mitigated
25,785
8,495
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,584
4,926
0
2,645
11,367
5,681
139
3,838
7,355
21
36,363
W
10,095
970
0
1,734
14,485
13,815
368
5,207
9,278
0
29,485
L
11,059
328
0
500
8,909
4,167
46
1,448
7,124
56,779
0
L
8,750
885
0
3,315
16,243
15,937
37
7,193
8,770
78
25,046
W
Baron Samedi
Plaatty
Baron Samedi
12,433
948
1,446
2,054
9,407
6,552
314
3,393
6,014
43,279
0
W
Arachne
nico4564
Arachne
8,556
4,179
0
3,261
14,733
16,094
317
2,595
12,138
0
20,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
27,754
137
Minions Killed
211
0
Camps Cleared
0
726,882
Distance Traveled
727,398
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,898
636
71
5
0
220,851
2
W
Mulan
9,658
690
33
2
0
197,682
0
L
Janus
10,023
716
105
8
0
243,889
2
L
Tyr
8,833
631
35
3
0
262,658
6
W
Baron Samedi
10,025
716
73
5
0
243,345
0
W
Arachne
9,451
675
31
2
0
285,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role