Player Matchup

Janus
Janus
St3pBroWatUDoin
Janus
Level 119
God Stats
4W - 7L
1,453 SR
Queue Stats
169W - 167L
1,509 Elo+
Party 2
Bellona
Bellona
SteamierWinner1
Bellona
Level 109
God Stats
5W - 1L
1,767 SR
Queue Stats
53W - 42L
1,513 Elo+
Party 2
Cliodhna
Cliodhna
Unhappypanda
Cliodhna
Level 114
God Stats
3W - 1L
1,749 SR
Queue Stats
52W - 52L
1,492 Elo+
Party 2
Team Averages
Level 114
1,656 SR
1,504 Elo+

VS

Team Averages
Level 117
1,562 SR
1,467 Elo+
Atlas
Atlas
DeathHorseman60
Atlas
Level 88
God Stats
2W - 5L
1,469 SR
Queue Stats
11W - 25L
1,270 Elo+
Party 1
Vulcan
Vulcan
LynXoo
Vulcan
Level 129
God Stats
1W - 1L
1,778 SR
Queue Stats
119W - 138L
1,583 Elo+
Party 1
Bellona
Bellona
itzthyhazardz
Bellona
Level 134
God Stats
3W - 3L
1,440 SR
Queue Stats
92W - 101L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
10,759
769
15,437
12,682
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 6
10,475
748
9,192
14,357
10,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Unhappypanda
Cliodhna
15
2 / 4 / 2
9,515
680
7,004
15,447
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,960
711
9,171
19,352
23,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
LynXoo
Vulcan
16
2 / 2 / 4
9,872
705
16,309
9,416
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
1 / 4 / 5
8,851
632
12,437
16,404
19,172
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
6
6
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Vulcan
LynXoo
Vulcan
2
2
4
2
W
4
1
4
6
W
2
1
6
5
W
Cliodhna
Unhappypanda
Cliodhna
2
4
2
0.75
L
Bellona
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
37,917
42,486
Taken
45,172
20,776
Mitigated
47,414
9,335
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,171
2,440
294
5,140
19,352
23,586
31
8,145
11,207
19,321
0
L
Vulcan
LynXoo
Vulcan
16,309
5,596
0
1,099
9,416
4,656
46
3,738
5,678
58,032
0
W
15,437
501
0
1,430
12,682
4,889
0
7,965
4,441
57,085
0
W
9,192
4,123
2,291
2,371
14,357
10,410
0
8,286
5,930
0
23,532
W
Cliodhna
Unhappypanda
Cliodhna
7,004
521
0
3,243
15,447
5,477
1,402
8,689
6,564
0
52,401
L
Bellona
12,437
4,027
0
1,164
16,404
19,172
0
3,574
12,830
0
32,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
28,683
202
Minions Killed
156
0
Camps Cleared
0
857,385
Distance Traveled
758,949
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,960
711
22
2
0
241,756
1
L
Vulcan
9,872
705
87
6
0
259,046
5
W
Janus
10,759
769
109
8
0
289,677
1
W
Bellona
10,475
748
22
2
0
282,506
0
W
Cliodhna
9,515
680
71
5
0
285,202
4
L
Bellona
8,851
632
47
3
0
258,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role