Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Kingvoodoo17
Maui
Level 144
God Stats
4W - 2L
1,556 SR
Queue Stats
24W - 31L
1,421 Elo+
Party 1
Scylla
Scylla
MusashiMiyomot
Scylla
Level 7
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 3L
1,679 Elo+
Party 1
King Arthur
King Arthur
ShiranagiKitsura
King Arthur
Level 156
God Stats
0W - 3L
1,278 SR
Queue Stats
23W - 28L
1,431 Elo+
Party 1
Mercury
Mercury
damoaust
Mercury
Level 79
God Stats
1W - 1L
1,786 SR
Queue Stats
48W - 46L
1,531 Elo+
Solo
Team Averages
Level 99
1,576 SR
1,512 Elo+

VS

Team Averages
Level 108
1,494 SR
1,504 Elo+
Ah Puch
Ah Puch
BigMonkeyDragon
Ah Puch
Level 82
God Stats
4W - 4L
1,674 SR
Queue Stats
23W - 23L
1,453 Elo+
Solo
Chronos
Chronos
ItsRyden
Chronos
Level 57
God Stats
3W - 2L
1,288 SR
Queue Stats
59W - 39L
1,561 Elo+
Solo
Ares
Ares
LordMattySama
Ares
Level 139
God Stats
1W - 3L
1,566 SR
Queue Stats
78W - 62L
1,567 Elo+
Party 2
Achilles
Achilles
RockthisGodYo
Achilles
Level 109
God Stats
42W - 40L
1,459 SR
Queue Stats
79W - 76L
1,412 Elo+
Party 2
Ishtar
Ishtar
romoxes
Ishtar
Level 155
God Stats
4W - 4L
1,481 SR
Queue Stats
214W - 185L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 3 / 0
7,017
877
2,034
6,300
4,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 0 / 1
8,051
1,006
2,314
7,068
6,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 0
8,252
1,032
12,533
4,192
1,573
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ShiranagiKitsura
King Arthur
13
0 / 7 / 2
7,613
952
6,975
19,060
9,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
damoaust
Mercury
12
0 / 3 / 1
7,468
934
4,364
7,763
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

226

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,127
1,016
5,098
4,092
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
ItsRyden
Chronos
14
3 / 0 / 8
8,444
1,056
7,819
3,805
1,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 8
9,203
1,150
7,456
9,264
9,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
RockthisGodYo
Achilles
14
2 / 1 / 7
8,154
1,019
10,257
11,573
12,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
romoxes
Ishtar
14
3 / 0 / 8
8,928
1,116
9,840
4,386
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
13
13
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
0
0
W
1
1
9
5.5
W
Chronos
ItsRyden
Chronos
3
0
8
7
L
0
0
1
0.5
W
4
0
8
8
L
2
0
0
2
W
Achilles
RockthisGodYo
Achilles
2
1
7
5.5
L
King Arthur
ShiranagiKitsura
King Arthur
0
7
2
0.14
L
Mercury
damoaust
Mercury
0
3
1
0.17
W
Ishtar
romoxes
Ishtar
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
40,470
44,383
Taken
33,120
25,408
Mitigated
27,119
4,069
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,034
307
0
0
6,300
4,348
0
2,167
4,133
5,534
0
W
5,098
532
0
1,298
4,092
1,798
0
1,482
2,610
20,264
0
W
Chronos
ItsRyden
Chronos
7,819
1,649
0
1,440
3,805
1,852
0
2,181
1,624
18,227
0
L
2,314
242
0
2,213
7,068
6,584
0
3,716
3,352
5,724
0
W
7,456
1,100
0
2,104
9,264
9,021
0
4,640
4,624
15,075
0
L
12,533
1,488
0
22
4,192
1,573
0
1,575
2,617
37,301
0
W
Achilles
RockthisGodYo
Achilles
10,257
3,119
0
3,459
11,573
12,276
0
6,546
5,027
0
19,652
L
King Arthur
ShiranagiKitsura
King Arthur
6,975
111
151
1,414
19,060
9,321
0
10,189
8,871
0
22,509
L
Mercury
damoaust
Mercury
4,364
912
0
269
7,763
3,582
0
2,726
5,037
0
13,149
W
Ishtar
romoxes
Ishtar
9,840
6,321
0
2,234
4,386
2,172
0
2,032
2,354
0
34,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,401
Gold Earned
42,856
164
Minions Killed
166
4
Camps Cleared
8
611,598
Distance Traveled
756,658
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,017
877
7
1
0
52,072
0
W
Ah Puch
8,127
1,016
43
5
0
141,591
0
W
Chronos
8,444
1,056
22
3
2
149,459
0
L
Maui
8,051
1,006
17
2
0
126,330
0
W
Ares
9,203
1,150
9
1
2
164,187
1
L
Scylla
8,252
1,032
94
12
3
139,992
0
W
Achilles
8,154
1,019
17
2
0
153,540
1
L
King Arthur
7,613
952
36
5
0
131,696
0
L
Mercury
7,468
934
10
1
1
161,508
0
W
Ishtar
8,928
1,116
75
9
4
147,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role