Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BjarkiDagur
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,552 Elo+
Solo
Ra
Ra
I XoW I 4Lv4rO
Ra
Level 107
God Stats
9W - 5L
1,507 SR
Queue Stats
307W - 298L
1,490 Elo+
Solo
Zeus
Zeus
Rubenbf91
Zeus
Level 150
God Stats
2W - 1L
1,627 SR
Queue Stats
34W - 38L
1,485 Elo+
Solo
Hachiman
Hachiman
Serayo010
Hachiman
Level 128
God Stats
17W - 20L
1,437 SR
Queue Stats
859W - 827L
1,482 Elo+
Solo
Team Averages
Level 125
1,514 SR
1,502 Elo+

VS

Team Averages
Level 123
1,431 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ENiGMA9
Fafnir
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
285W - 261L
1,488 Elo+
Solo
Jormungandr
Jormungandr
MysticNimue
Jormungandr
Level 89
God Stats
0W - 4L
1,110 SR
Queue Stats
471W - 485L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
PolusRPK
Ratatoskr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,481 Elo+
Solo
Horus
Horus
WlmShk
Horus
Level 149
God Stats
9W - 7L
1,547 SR
Queue Stats
1,028W - 1,054L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
3 / 6 / 18
11,623
684
17,619
27,664
12,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 22
11,606
683
19,867
26,399
35,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 1 / 19
11,694
688
10,206
9,256
5,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zeus
20
16 / 4 / 13
13,561
798
39,078
16,294
7,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Serayo010
Hachiman
18
5 / 2 / 20
11,198
659
18,904
11,836
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 4 / 9
12,782
752
26,624
17,143
9,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
ENiGMA9
Fafnir
19
3 / 6 / 13
11,962
704
9,716
28,012
37,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MysticNimue
Jormungandr
16
2 / 5 / 6
10,679
628
12,913
18,350
20,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
PolusRPK
Ratatoskr
19
7 / 7 / 6
12,805
753
14,774
24,347
19,591
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
WlmShk
Horus
14
1 / 9 / 7
9,450
556
9,116
27,667
34,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
59
31
Kills
18
18
Deaths
31
92
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
6
18
2
L
Scylla
 
Scylla
5
4
9
2.38
W
3
5
22
2.8
L
Fafnir
ENiGMA9
Fafnir
3
6
13
1.58
W
4
1
19
13.5
L
Jormungandr
MysticNimue
Jormungandr
2
5
6
1
L
Ratatoskr
PolusRPK
Ratatoskr
7
7
6
1.43
W
Zeus
16
4
13
5.63
W
Hachiman
Serayo010
Hachiman
5
2
20
7.5
L
Horus
WlmShk
Horus
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,674
Damage
73,143
91,449
Taken
115,519
66,237
Mitigated
121,056
45,817
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
17,619
2,743
3,135
12,796
27,664
12,980
561
16,454
11,210
0
25,495
L
Scylla
 
Scylla
26,624
1,764
2,130
1,988
17,143
9,373
1,299
5,731
11,412
52,605
0
W
19,867
2,506
82
6,643
26,399
35,007
563
11,114
15,285
0
33,715
L
Fafnir
ENiGMA9
Fafnir
9,716
4,375
1,249
4,425
28,012
37,560
671
13,342
14,670
15,857
0
W
10,206
723
9,011
4,400
9,256
5,233
1,445
5,097
4,159
32,884
0
L
Jormungandr
MysticNimue
Jormungandr
12,913
3,865
812
1,564
18,350
20,055
0
8,518
9,832
31,001
0
L
Ratatoskr
PolusRPK
Ratatoskr
14,774
3,534
4,256
6,206
24,347
19,591
884
10,010
14,337
0
31,063
W
Zeus
39,078
6,216
697
3,327
16,294
7,544
2,548
9,508
6,786
63,558
0
W
Hachiman
Serayo010
Hachiman
18,904
10,250
2,725
3,001
11,836
5,473
2,490
7,080
4,756
0
28,530
L
Horus
WlmShk
Horus
9,116
4,162
6,160
4,993
27,667
34,477
673
11,683
15,984
0
13,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
57,678
164
Minions Killed
154
0
Camps Cleared
0
1,510,732
Distance Traveled
1,369,596
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,623
684
12
1
0
317,346
1
L
Scylla
12,782
752
75
4
0
324,872
1
W
Chaac
11,606
683
26
2
0
287,334
0
L
Fafnir
11,962
704
10
1
0
272,382
0
W
Ra
11,694
688
62
4
0
327,898
0
L
Jormungandr
10,679
628
40
2
0
197,968
0
L
Ratatoskr
12,805
753
22
1
0
305,398
4
W
Zeus
13,561
798
45
3
0
272,957
1
W
Hachiman
11,198
659
19
1
0
305,197
0
L
Horus
9,450
556
7
0
0
268,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role